AoE escalation

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Revision as of 19:30, 24 September 2021 by Grrwal (talk | contribs) (updated the text to reflect the table below)
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General Information

AoE (Area of Effect) escalation is a built-in mechanic increasing the damage of spells that are designed to attack three or more players.

It is in addition to Disarray in relation to ZvZ Mechanics

+== Details ==

  • Escalation begins with 2 players at 5% and adds 5% per additional target
  • The damage increase is added after all other buffs and does not get reduced by the usual damage soft cap (happening around 150% damage bonus).
  • Player spells will only damage up to 9+ players at one time with an additional 40%

Statistics

Number of Player Targets Damage Increase
1 0%
2 5%
3 10%
4 15%
5 20%
6 25%
7 30%
8 35%
9+ 40%