Armor Piercer

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Armor Piercer

An active ability found on the second slot of Cursed Staffs.

It is unlocked at mastery level 1.



Armor Piercer
Energy Cost 33 A demonic beam shoots out in a straight line. All enemies hit take 392 damage, and have their Armor and Magic Resist reduced by 58 for 5s.
Cast Time instant
Range 22m
Cooldown 15s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic Weapon
Elder's Cursed Skull
Elder's Cursed Staff
Elder's Damnation Staff
Elder's Demonic Staff
Elder's Great Cursed Staff
Elder's Lifecurse Staff
Elder's Shadowcaller

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
6 May 2021Call to Arms Patch 4 (Balance Patch)Cursed Staffs

Various underused Cursed Staff abilities were buffed, like Dark Matter and Cursed Beam. The range of Vile Curse was increased to make it more attractive in group PvP, where currently Cursed Sickle is the go-to choice.

Armor Piercer is a staple of Cursed Staffs, but the armor shred was a bit too strong, and added too much of a damage spike to fights alongside its long range and short cooldown.

  • Vile Curse (all Cursed Staffs):
    • Cast Range: 9m → 11m
  • Armor Piercer (all Cursed Staffs):
    • Resistance Reduction: 0.2 → 0.17
    • Debuff Duration: 5s → 4s
  • Cursed Beam (all Cursed Staffs):
    • Now consumes Vile Curse stacks for additional AoE damage per tick
    • For each tick that consumes a stack, the beam deals 72 magic damage in a 4m radius (instead of the base tick damage of 36 to only the beam target)
    • Tick Interval: 1s → 0.5s
    • Total Ticks: 5 → 10
    • Damage per Tick: 72 → 36
  • Dark Matter (all Cursed Staffs):
    • Damage vs Players: 65.88 → 78
    • Damage vs Mobs: 32.94 → 36.7
    • Cast Time: 1s → 0.5s
    • Cast Range: 11m → 13m
    • Max Jump Distance to next enemy: 8m → 9m
  • Haunting Screams (Cursed Skull):
    • Damage can no longer be reflected
    • Magic Damage per tick: 25 → 33
19 May 2020Queen Patch 12 (Season 9 Balance Patch) and Hotfix 12.1Cursed Staffs
  • Armor Piercer (all Cursed Staffs):
    • Hit Delay: 0.4s → 0.2s
    • Standtime: 1s → 0.7s
    • Damage: 77.11 → 130.00
    • Armor reduction: 0.15 → 0.20
    • Debuff Duration: 8s → 5s
27 September 2017Joseph Update
  • New W-Spell: Grudge
    • The Grudge can be cast on any ally, and lasts for x. While it is active, every normal attack they make inflicts a Vile Curse on the enemy.
  • Armor Piercer
    • AR/MR Reduction: 0.18 -> 0.15
  • Field of Death
    • Healing Reduction: 70% -> 60%
    • Energycost: 26 -> 20