Building

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General Information

Buildings are vital structures used by players to refine gathered materials, craft equipment, and items, and improve item storage capacity

All major cities contain preexisting buildings, but players may also construct buildings in select locations if given permission

Player Islands and Guild Islands are the primary location to find player-made buildings

Buildings both preexisting and player-made may be owned by players

By default, a player-constructed building will be owned by the player who set down its building plans

Players may also abandon ownership of a building, allowing anyone in the vicinity to claim it

Building Types

Building Type Size Favorite Dish
Lumbermill Economy Medium Carrot Soup
Repair Station Economy Medium None
Smelter Economy Small Wheat Soup
Stonemason Economy Medium Bean Salad
Tanner Economy Medium Chicken Pie
Toolmaker Economy Medium Turnip Salad
Weaver Economy Medium Chicken Omelette
Alchemist's Lab Farming Medium Pork Omelette
Butcher Farming Small Cabbage Soup
Cook Farming Medium Goose Pie
Farm Farming Medium None
Herb Garden Farming Medium None
Kennel Farming Medium None
Mill Farming Medium Goose Omelette
Pasture Farming Medium None
Saddler Farming Medium Goat Stew
Hunter's Lodge Military Medium Potato Salad
Mage's Tower Military Medium Mutton Sandwich
Warrior's Forge Military Medium Mutton Stew
Workbench Military Small None
Explorer's Shelter Houses Medium None
Guild Hall Houses Large None
House Houses Medium None

Island

Player Islands are a player's personal piece of land where buildings, farms, houses, and pastures can be constructed. Ownership can be bought in any of the major cities in Albion and can be further upgraded by a tier system. Each tier offers more land to build on than the previous tier.

Access

Islands are only accessible to the owner-player and those the player allows to visit. Islands cannot be contested for ownership - it belongs solely to the player.

Usage Fee

The owner of a building may set an arbitrarily high usage fee, increasing the cost of any function of that building that requires Silver. This fee does not affect any use of the building that has no Silver cost, such as refining and crafting Tier 2 or lower items.

The formula to calculate the resulting fee for users is:

item value / 20 * tax rate %

example: crafting a T6 bag at a toolmaker with a 10% tax rate:

992 / 20 * 10 = 496s fee per craft

In addition to this, a separate fee Associate's Fee may be used in place of the usage fee if you are a known and approved associate of the building's owner.

Maintenance

Construction

Players may construct Buildings on sandy spots the player has build permission on. This is most likely to be the player's Player Island. Clicking on the build icon in the top right corner brings up the building tool, after paying an initial Silver cost, a placeholder graphic will appear representing a Building under construction. The player must then provide crafting materials to the Building in order to complete it.

Feed

Certain buildings require Food to operate and will gradually run out over time. Once Food has expired, the building will begin to decay, and will disappear when decay completes

Several buildings will have a "Favorite Dish" which will double the nutrition when used

Upgrading

Owners may upgrade buildings to the next Tier. To find the upgrade tab, open the options gear on the top right of the building panel. This will always require four items:

  • Tier 1 wood and stone
  • Wood and stone of the tier the building will be after upgrading