A Castle is a open world structure that can be claimed by guilds. Once claimed the castle guards will fly the owning guild's colors and reward the guild with season points and the access to open the castle chests.
To claim a castle for a guild, players must first defeat the guards, then the elite guards and finally the castle boss. Once one wave of enemies has been defeated, it takes 15 minutes for the next enemies to spawn.
Some guards are hidden behind castle gates, which must be destroyed with a demolition hammer first. A castle gate can be attacked and destroyed by any tier siege hammer, but higher tier hammers will do more damage to the gates.
Castle Relic Coffer
The guild who owns the castle can open the castle Relic Coffer, which spawns once at Sunday, the spawn time goes forward (2) hours every week.
The loot in the Relic Coffer can include:
- One or multiple relic artifacts ranging between T4 - T8
- One or multiple soul artifacts ranging between T4 - T8
- One or multiple rune artifacts ranging between T4 - T8
- Anywhere between 25-150 souls ranging between T6 - T7 (?)
Castle Season Points
Every 6 hours, the guild that hold the castle is awarded with Season Points, depending on how far it is from the inner circle.
The values are:
- 115 (outer circle)
- 340 (inner circle)
Castle Guards and Castle Lord
Inside the castle walls, you will find 30 guards, who attack any player not in the alliance of the owner. There are 2 types of guards:
- 15 Soldiers: Melee warriors with 4812 hp, they deal approximately 60 dmg per auto-attack
- 15 Archers: Bowmen with 3368 hp, they deal approximately 90 dmg per auto-attack
Elite Castle Guards