Demon Prince

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There are three regularly spawning Demon Princes in the world of Albion. They are all lesser versions of the Prince Of Morgana. They can be found with their cults inside Astolat on the royal continent as well as inside No Respite and Carpet of Bones in Anglia.


A union of the mightiest of the cult’s Champions and dark rituals, Demon Princes are terrifying to behold.

They are more human in appearance than a Demon Lord, but still stand at two or three times the size of a normal person. They have a face disfigured by fangs and horns, a body twisted by demonic power, and giant wings sprouting from their backs.

They also possess a link to the Demonic Planes, being able to summon bound Imps and Fiends to their side should it please them.

General Information

The Demon Princes are almost exactly the same as the Prince of Morgana except they are T6 in level while the Prince of Morgana is T8. All three are exactly the same and still difficult. You are given more leeway when challenging these Demons as they don't deal as much damage as their much stronger higher up. They have the potential to drop items worth tens of millions and the unique item the Infernal Horseshoe, which is used to craft a Nightmare.

Abilities and Spells

The Demon Princes have 4 Abilities: Hell Rift, Portals, Knockback, and Lasers.

Hell Rift - This is the basic ability of The Demon Princes. They create multiple discs of fire in a circle around them that fly out in a straight line once reaching a certain distance away they move clock wise slightly and come back to them, deals physical damage.

Portals - The Demon Princes create four (second phase) or eight (third phase) portals that summons demons periodically. The demons have low attack but explode upon death dealing lots of damage. Demons also explode if the portal that summoned them is destroyed.

Knockback - The Demon Prince knockbacks targets and deal some damage to all players around them.

Lasers - The Demon Princes will rise into the air and create a laser that spins clockwise with the center underneath him touching the laser will deal a great deal of damage to a player.

Strategy and Group Composition

At least six people are recommended in order to kill this boss quickly.

Provided is an ideal ten person composition.

Two tanks - one Incubus Mace and one tank with an aoe stun (Hammers are best for this).

Two healers - one Holy and one Nature: for example, Fallen Staff + Rampant Staff

Six damage dealers : Boltcasters, Blazing Staff, and any other damage dealing weapons.

: Firstly, at every moment in step 1 and 2 below, you need to be positioned south of the boss.
  • 1st step : the Hell Rift. The boss makes some discs spawn. Position yourself south of the boss and follow one disc of fire. Continue on that same path until the fire turns back towards the boss.
  • 2nd step: Portals. The boss will make portals spawn, and will continue his Hell Rift spawns too. You need to kill these portals as soon as possible, one by one, and keep avoiding the discs. The boss will make portals spawn two times. If you cannot kill them quickly enough, they will make spawn lots of creatures, dealing massive amount of damages during their death.
  • 3rd step: Lasers. Lasers will deal massive damage to anyone that is badly positioned. Make sure your sound is activated, because the boss will emit some strange noises before spawning the Lasers. To avoid them, you need to be south or north of the boss when he will make the Lasers spawn.

A way to prevent damage from the Lasers is to bring a Soldier Helmet.

The Knockback isn't an issue, as you just need to come back as soon as possible south of the boss. To counter the knockback, you can use Knight Helmets.


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