Difference between revisions of "Great Nature Staff"

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Revision as of 13:12, 16 July 2018

Great Nature Staff Tier Damage AttackSpeed AbilityPower
Beginner's Great Nature Staff N/A N/A N/A N/A
Novice's Great Nature Staff N/A N/A N/A N/A
Journeyman's Great Nature Staff N/A N/A N/A N/A
Adept's Great Nature Staff 4 159 0.8 282
Expert's Great Nature Staff 5 195 0.8 347
Master's Great Nature Staff 6 240 0.8 427
Grandmaster's Great Nature Staff 7 296 0.8 525
Elder's Great Nature Staff 8 364 0.8 647
Expert's Enchanted Great Nature Staff 5 364 0.8 647
Master's Enchanted Great Nature Staff 6 448 0.8 796
Grandmaster's Enchanted Great Nature Staff 7 551 0.8 979
Elder's Enchanted Great Nature Staff 8 678 0.8 1206


Great Nature Staff is a Hunter Weapon type in Albion Online, progressing from Nature Staff and leading to Wild Staff.


  • You can only select 1 ability per slot
  • The Q,W, & P slots passdown to the weapons below, for example Broadsword's Q & W are shared with the claymore and the Glaive.
  • E abilities are unique and apply only to the weapon above. Example E: Iron Will, is only available to the Broadsword, not the claymore or Glaive.
  • Weapon data is based on Tier 5 stats

Weapon Name - Description [Energy Cost, Cast time, Range, Cooldown]

Q Q attack slot
W W attack slot
E E attack slot
P Passive

Great Nature Staff - 83 DPS (magic)

E: Brier of Life - heal an ally for 37 HP/sec over 8s and reflect some damage back at attackers. [62 energy, 2s cast, 11m, 30s CD]
P.1: Charity - Heals you cast are 5% stronger
P.2: Discretion - generate 30% less threat