Difference between revisions of "Greataxe"
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− | + | == '''General Information''' == | |
− | + | Battleaxes are [[Normal Axes]] with a strong focus on continuously hitting enemies at melee range, with a broad set of utility abilities to assist in doing so. | |
− | + | == '''Greataxes''' == | |
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− | + | {| class="wikitable" | |
− | {| class="wikitable | + | |+ |
+ | ! style=" text-align:center;" |<small>Item</small> | ||
+ | ! style=" text-align:center:" |<small>Tier</small> | ||
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− | + | | [[Adept's Greataxe]] | |
− | + | | style=" text-align:center;" |4 | |
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− | | | + | | [[Expert's Greataxe]] |
− | | style="text-align: | + | | style=" text-align:center;" |5 |
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− | | | + | | [[Master's Greataxe]] |
− | | style="text-align: | + | | style=" text-align:center;" |6 |
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− | | | + | | [[Grandmaster's Greataxe]] |
− | | style="text-align: | + | | style=" text-align:center;" |7 |
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− | | | + | | [[Elder's Greataxe]] |
− | | style="text-align: | + | | style=" text-align:center;" |8 |
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|} | |} | ||
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− | == | + | == '''First Slot Abilities''' == |
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− | == | + | == '''Second Slot Abilities''' == |
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− | == | + | == '''Third Slot Ability''' == |
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− | == | + | == '''Passive Abilities''' == |
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[[Category: Melee Weapon]] | [[Category: Melee Weapon]] | ||
[[Category: Two-handed Weapon]] | [[Category: Two-handed Weapon]] | ||
+ | __NOTOC__ |
Revision as of 17:34, 14 April 2020
General Information
Battleaxes are Normal Axes with a strong focus on continuously hitting enemies at melee range, with a broad set of utility abilities to assist in doing so.
Greataxes
Item | Tier |
---|---|
Adept's Greataxe | 4 |
Expert's Greataxe | 5 |
Master's Greataxe | 6 |
Grandmaster's Greataxe | 7 |
Elder's Greataxe | 8 |
First Slot Abilities
Q Slot | |||||
---|---|---|---|---|---|
Image | Name | Description | |||
Energy Cost | Cast Time | Range | Cooldown | ||
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Rending Strike | Deals 211 physical damage to an enemy target and inflicts a 5s bleed. The bleed causes 18 physical damage per second and reduces healing gained by 7% (stacks up 3 times). | |||
11 | Instant | Melee | 2s | ||
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Rending Swing | Swing the weapon around you and deal 175 physical damage to all enemies in a 6m radius. Also inflicts a Rending Bleed to each enemy hit, which lasts 5s dealing 18 physcial damage per second, and reduces healing gained by 7%. (Stacks up to 3 times). | |||
7 | Instant | Self | 3s |
Second Slot Abilities
W Slot | |||||
---|---|---|---|---|---|
Image | Name | Description | |||
Energy Cost | Cast Time | Range | Cooldown | ||
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Deadly Chop | After a short preparation, releases a heavy attack damaging the target 609, and reducing their resistances by 48 for 8s. | |||
35 | 0.5s | Melee | 2s | ||
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Adrenaline Boost | Increases your move speed by 40%, and damage by 20%, for 5s. | |||
7 | Instant | Self | 3s | ||
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Battle Frenzy | Increases your movement and attack speed by 25%, and makes you immune to any movement impairing effects for 4s. Does not make you immune to forced movement effects, like knockbacks. | |||
28 | Instant | Self | 15s | ||
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Internal Bleeding | Swing your weapon around you, dealing 205 damage to all enemies in a 6m radius. The hits cause internal bleeding, which deals 77 damage per second while an effected enemy is moving. The bleeding lasts for 8s. | |||
28 | Instant | Self | 15s |
Third Slot Ability
E Slot | |||||
---|---|---|---|---|---|
Image | Name | Description | |||
Energy Cost | Cast Time | Range | Cooldown | ||
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Whirlwind | Vapiric Strike
You spin around like a whirlwind for 5s, dealing 140 physical damage every 0.5s to all enemies in a 5m radius. While channeling, your move speed is increased by 20%. | |||
74 | Channeled | Self | 20s |
Passive Abilities
Passive Slot | |||||
---|---|---|---|---|---|
Image | Name | Description | |||
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Deep Cuts | Every 4 normal attacks, you inflict a bleeding effect on the enemy. This deals an additional 58 damage per second for 1.5s | |||
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Life Leech | Every normal attack, you restore 12 HP | |||
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Increased Defence | Every 5 normal attacks, your resistances are increased by 88 for 2s | |||
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Aggressive Rush | Every 4 normal attacks, all your damage gets increased by 8% for 3s |