Difference between revisions of "Hammer"

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'''Weapon Name''' - Description [Energy Cost, Cast time, Range, Cooldown]<br />
 
'''Weapon Name''' - Description [Energy Cost, Cast time, Range, Cooldown]<br />
  
'''Q''' = Q attack slot<br />
+
{| class="wikitable" style="text-align: center; color: orange;"
'''W''' = W attack slot<br />
+
|'''Q'''
'''E''' = E attack slot<br />
+
| Q attack slot
'''P''' = Passive<br />
+
|-
 +
|'''W'''
 +
| W attack slot
 +
|-
 +
|'''E'''
 +
| E attack slot
 +
|-
 +
|'''P'''
 +
| Passive
 +
|}
  
 
'''Hammer''' - 85 DPS, HP + 323, HP Regen +20%<br />
 
'''Hammer''' - 85 DPS, HP + 323, HP Regen +20%<br />

Revision as of 02:10, 21 November 2015

Hammer

RULES

  • You can only select 1 ability per slot
  • The Q,W, & P slots passdown to the weapons below, for example Broadsword's Q & W are shared with the claymore and the Glaive.
  • E abilities are unique and apply only to the weapon above. Example E: Iron Will, is only available to the Broadsowrd, not the claymore or Glaive.
  • Weapon data is based on Tier 5 stats

Weapon Name - Description [Energy Cost, Cast time, Range, Cooldown]

Q Q attack slot
W W attack slot
E E attack slot
P Passive

Hammer - 85 DPS, HP + 323, HP Regen +20%

Q: Bash Knee - Deals 114 dmg & Slows target by 32% for 6.19s, 10 energy, instant, melee, 3s CD
W.1: Slowing Charge - Deals 90 dmg to enemies in 5m radius & slows them by 42% for 6.19s. 33 energy, 0s instant, 9m, 15s CD
W.2: Taunt - Increases the chance enemies will attack you. 19 energy, instant, 3m, 7s CD
E: Earth Shatter - deals 116 dmg to all enemies in 5m radius & stunning them for 2.25s, 23 energy, instant, self, 15s CD