Difference between revisions of "Hammer"

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Hammers are Crowd Controlling (CC) weapons unlocked with the Hammer fighter Skill. Generally used by Tanks.
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== '''General Information''' ==
 +
Hammers are [[Normal Hammers]] with a strong focus on crowd control abilities, and additional options for area damage, threat generation and sustainability.
 +
 
 +
== '''Hammers''' ==
  
All numbers are taken from items with an Item Power of 1060.
 
==Shared Abilities==
 
As with all weapons, skills in the Q, W, and Passive slots are shared within a weapon family.
 
===Q Slot===
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|+
 
|+
!Icon
+
! style=" text-align:center;" |<small>Item</small>
!Ability
+
! style=" text-align:center:" |<small>Tier</small>
!Minimum
 
Level
 
!Description
 
 
|-
 
|-
|<aospell size="70">Bash Knee</aospell>
+
| [[Journeyman's Hammer]]
|Bash Knee
+
| style=" text-align:center;" |3
|1
 
|Instantly slows the target enemy for 32% for 4.5s, and also deals 169 Physical damage.
 
 
|-
 
|-
|<aospell size="70">Threatening Strike</aospell>
+
| [[Adept's Hammer]]
|Threatening Strike
+
| style=" text-align:center;" |4
|1
 
|An attack that increases your generated threat for 3s, and deals 305 damage.
 
 
|-
 
|-
|<aospell size="70">Iron Breaker</aospell>
+
| [[Expert's Hammer]]
|Iron Breaker
+
| style=" text-align:center;" |5
|70
 
|Slams the hammer in the ground in front of the caster. Reduces resistances by 34 for 5s and deals 235 physical damage to all enemies in a 3m radius.
 
|}
 
===W Slot===
 
{| class="wikitable"
 
|+
 
!Icon
 
!Ability
 
!Minimum
 
Level
 
!Description
 
 
|-
 
|-
|<aospell size="70">Heavy Cleave</aospell>
+
| [[Master's Hammer]]
|Heavy Cleave
+
| style=" text-align:center;" |6
|1
 
|Unleashes a heavy attack that deals 828 damage to all enemies in front of you.
 
 
|-
 
|-
|<aospell size="70">Slowing Charge</aospell>
+
| [[Grandmaster's Hammer]]
|Slowing Charge
+
| style=" text-align:center;" |7
|3
 
|Dash to a ground target destination. While you are dashing, you will slow all enemies on your way by 50% for 4.5s.
 
 
|-
 
|-
|<aospell size="70">Power Geyser</aospell>
+
| [[Elder's Hammer]]
|Power Geyser
+
| style=" text-align:center;" |8
|15
 
|After a short delay, a 3m radius Power Geyser will break through at the desired ground target. The geyser knocks all enemies into the air, and knocks group members 8m away. Deals 168 magical damage to enemies.
 
 
|-
 
|-
|<aospell size="70">Knockout</aospell>
 
|Knockout
 
|40
 
|Attacks target's head, striking for 173 damage, and putting the target to sleep. The sleep breaks on damage.
 
 
|}
 
|}
===Passives===
+
 
{| class="wikitable"
+
== '''First Slot Abilities''' ==
|+
+
{| class="wikitable" style="text-align: center; width: 800px"
!Icon
+
! colspan="6" |Q Slot
!Ability
+
|-
!Minimum
+
! rowspan="2" | Image
Level
+
! rowspan="2" style="width: 150px" | Name
!Description
+
! colspan="4" style="text-align: left;" | Description
|-
+
|-
|<aospell size="70">Stunning Strike</aospell>
+
! | Energy Cost
|Stunning Strike
+
! | Cast Time
|1
+
! | Range
|Every 5 normal attacks, your attack stuns the enemy for 0.7s.
+
! | Cooldown
|-
+
|-
|<aospell size="70">Energetic</aospell>
+
| rowspan="2" | <aospell size="65">Bash Knee</aospell>
|Energetic
+
| rowspan="2" | [[Bash Knee]]
|6
+
| colspan="4" style="text-align: left;" |Instantly slows the target enemy by 30% for '''5.56s''', and deals '''155''' Physical Damage.  
|Every normal attack, you restore 5 energy.
+
|-  
|-
+
| 8 || Instant || Melee || 3s 
|<aospell size="70">Life Leech</aospell>
+
|-
|Life Leech
+
| rowspan="2" | <aospell size="65">Threatening Strike</aospell>
|20
+
| rowspan="2" | [[Threatening Strike]]
|Every normal attack, your restore 12 HP.
+
| colspan="4" style="text-align: left;" |An attack that increases your generated threat for 3s and deals '''305''' damage.  
|-
+
|-
|<aospell size="70">Dreadladen Fighting</aospell>
+
| 15 || Instant || Melee || 3s
|Dreadladen Fighting
+
|-
|50
+
| rowspan="2" | <aospell size="65">Iron Breaker</aospell>
|Every 4 normal attacks, your Crowd Control effects are increased by 50% for 2s.
+
| rowspan="2" | [[Iron Breaker]]
 +
| colspan="4" style="text-align: left;" |Slams the hammer into the ground in front of the caster. Reduces resistances by '''43''' for 5s and deals '''235''' Physical Damage to all enemies in a 3m radius.  
 +
|-
 +
| 15 || Instant || Melee || 5s
 
|}
 
|}
==E Slot Abilities By Weapon==
+
 
{| class="wikitable"
+
== '''Second Slot Abilities''' ==
|+
+
{| class="wikitable" style="text-align: center; width: 800px"
!Weapon
+
! colspan="6" |W Slot
!Icon
+
|-
!Ability
 
!Description
 
|-
 
|Hammer
 
|<aospell size="70">Earth Shatter</aospell>
 
|Earth Shatter
 
|Shatters the earth, dealing 155 damage to all enemies in a 5.5m radius around the caster, and stunning them for 3s.
 
|-
 
|Great Hammer
 
|<aospell size="70">Tackle</aospell>
 
|Tackle
 
|Rush towards a target destination, ramming away any enemies on your way, dealing them 222 damage and stunning them for 3.5s.
 
|-
 
|Polehammer
 
|<aospell size="70">Groundbreaker</aospell>
 
|Groundbreaker
 
|Split the earth in front of you. Stuns every enemy directly for 4.5s, and all enemies in close proximity take 237 damage.
 
|-
 
|Tombhammer
 
|<aospell size="70">Grasp of the Undead</aospell>
 
|Grasp of the Undead
 
|Send a giant Undead Hand out in front of you. On hit, the enemy and all enemies in close proximity will be rooted for 7s, and receive 247 damage.
 
|-
 
|Forge Hammers
 
|<aospell size="70">Giant Steps</aospell>
 
|Giant Steps
 
|Makes you huge and resilient, slowing all enemies in a 5m radius by 35%. Increases your Armor by 171 and auto-attack damage by 135%, for 10s (this effect can't be purged).
 
 
|-
 
|-
|Grovekeeper
+
! rowspan="2" | Image
|<aospell size="70">Ground Pound</aospell>
+
! rowspan="2" style="width: 150px" | Name
|Ground Pound
+
! colspan="4" style="text-align: left;" | Description
|After a short delay, you will jump to a ground target location. On impact, all enemies in a 6m radius are stunned for 5s and take 299 physical damage. Each enemy hit will also increase your resistances for 72 for 6s (stacks up to 3 times).
+
|-
 +
! | Energy Cost
 +
! | Cast Time
 +
! | Range
 +
! | Cooldown
 +
|-
 +
| rowspan="2" | <aospell size="65">Heavy Cleave</aospell>
 +
| rowspan="2" | [[Heavy Cleave]]
 +
| colspan="4" style="text-align: left;" |Unleashes a heavy attack that deals '''869''' damage to all enemies in front of you
 +
|-
 +
| 32 || 1s || Melee || 15s 
 +
|-
 +
| rowspan="2" | <aospell size="65">Slowing Charge</aospell>
 +
| rowspan="2" | [[Slowing Charge]]
 +
| colspan="4" style="text-align: left;" |Dash to a ground target destination. While you are dashing, you will slow all enemies in your way by 50% for '''4.57s'''.
 +
|-
 +
| 33 || Instant || 12m || 15s
 +
|-
 +
| rowspan="2" | <aospell size="65">Power Geyser</aospell>
 +
| rowspan="2" | [[Power Geyser]]
 +
| colspan="4" style="text-align: left;" |After a short delay, a 3m radius Power Geyser will break through the ground at a desired location. The geyser knocks all enemies into the air and knocks group members 8m away. Deals '''168''' magical damage to enemies. 
 +
|-
 +
| 30 || Instant || 11m || 10s
 +
|-
 +
| rowspan="2" | <aospell size="65">Knockout</aospell>
 +
| rowspan="2" | [[Knockout]]
 +
| colspan="4" style="text-align: left;" |Attacks a target's head, striking for '''173''' damage and putting the target to sleep. The sleep breaks on damage. Sleep duration vs Players: '''6.64s'''. Sleep duration vs Mobs: '''13.27s'''.
 +
|-
 +
| 37 || Instant || Melee || 15s
 +
|-
 +
| rowspan="2" | <aospell size="65">Inertia Ring</aospell>
 +
| rowspan="2" | [[Inertia Ring]]
 +
| colspan="4" style="text-align: left;" |Creates a slowing ring on the ground around the caster. The area has a 2.5m width, an 8m radius, and lasts for 4s. When enemies try to move through the ring, their movespeed is reduced by 90% (ignores crowd control resistance).  
 +
|-
 +
| 11 || 0.5s || 8m || 20s
 
|}
 
|}
==Statitics==
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{| class="wikitable"
+
== '''Third Slot Ability''' ==
|-
+
{| class="wikitable" style="text-align: center; width: 800px"
!Icon
+
! colspan="6" | E Slot
!Hammer!!Damage!!DPS!!Resiliance Penetration
+
|-
!Max HP
+
! rowspan="2" | Image
!HP Regen Bonus
+
! rowspan="2" style="width: 150px" | Name
|-
+
! colspan="4" style="text-align: left;" | Description
|<aoitem size="100">Adept's Hammer</aoitem>
+
|-
|Hammer
+
! | Energy Cost
|114||91||30%
+
! | Cast Time
| +371
+
! | Range
| +20%
+
! | Cooldown
|-
+
|-
|<aoitem size="100">Adept's Great Hammer</aoitem>
+
| rowspan="2" | <aospell size="65">Earth Shatter</aospell>
|Great Hammer
+
| rowspan="2" | [[Earth Shatter]]
|150||100||30%
+
| colspan="4" style="text-align: left;" |Shatters the earth, dealing '''155''' damage to all enemies in a 5.5m radius around the caster and stunning them for '''3.13s'''.
| +371
+
|-
| +20%
+
| 42 || Instant || Self || 15s
|-
 
|<aoitem size="100">Adept's Polehammer</aoitem>
 
|Polehammer
 
|150||100||30%
 
| +371
 
| +20%
 
|-
 
|<aoitem size="100">Adept's Tombhammer</aoitem>
 
|Tombhammer
 
|150||100||30%
 
| +371
 
| +20%
 
|-
 
|<aoitem size="100">Adept's Forge Hammers</aoitem>
 
|Forge Hammers
 
|124||99||50%
 
| +371
 
| +20%
 
|-
 
|<aoitem size="100">Adept's Grovekeeper</aoitem>
 
|Grovekeeper
 
|147||99||50%
 
| +371
 
| +20%
 
|-
 
 
|}
 
|}
  
== Craft ==
+
== '''Passive Abilities''' ==
Materials needed are the same for each tier or each enchant
+
{| class="wikitable" style="text-align: center; width: 800px"
{| class="wikitable"
+
! colspan="6" |Passive Slot
|-
+
|-
!Icon
+
! Image
!Hammer!!Bar!!Cloth!!Artefact
+
! style="width: 150px" | Name
|-
+
! colspan="3" style="text-align: left;" | Description
|<aoitem size="100">Adept's Hammer</aoitem>
+
|-
|Hammer
+
| rowspan="1" | <aospell size="65">Stunning Strike</aospell>
|24||0||none
+
| rowspan="1" | [[Stunning Strike]]
|-
+
| colspan="1" style="text-align: left;" |Every 5 normal attacks, your attack stuns the enemy for '''0.6s'''.
|<aoitem size="100">Adept's Great Hammer</aoitem>
+
|-
|Great Hammer
+
| rowspan="1" | <aospell size="65">Energetic</aospell>
|20||12||none
+
| rowspan="1" | [[Energetic]]
|-
+
| colspan="1" style="text-align: left;" |Every normal attack, you restore 5 energy.
|<aoitem size="100">Adept's Polehammer</aoitem>
+
|-
|Polehammer
+
| rowspan="1" | <aospell size="65">Life Leech</aospell>
|20||12||none
+
| rowspan="1" | [[Life Leech]]
|-
+
| colspan="1" style="text-align: left;" |Receive 15% of your normal attack damage as Life Steal.
|<aoitem size="100">Adept's Tombhammer</aoitem>
+
|-
|Tombhammer
+
| rowspan="1" | <aospell size="65">Dreadladen Fighting</aospell>
|20||12||Adept's Ancient Hammer Head
+
| rowspan="1" | [[Dreadladen Fighting]]
|-
+
| colspan="1" style="text-align: left;" |Every 4 normal attacks, your Crowd Control effects are increased by 50% for 2s.
|<aoitem size="100">Adept's Forge Hammers</aoitem>
 
|Forge Hammers
 
|20||12||Adept's Hellish Hammer Heads
 
|-
 
|<aoitem size="100">Adept's Grovekeeper</aoitem>
 
|Grovekeeper
 
|20||12||Adept's Engraved Log
 
 
|}
 
|}
 +
 +
[[Category: Hammer]]
 +
[[Category: Equipment]]
 +
[[Category: Item]]
 +
[[Category: Melee Weapon]]
 +
[[Category: One-handed Weapon]]
 +
[[Category: Warrior]]
 +
[[Category: Weapon]]
 +
__NOTOC__

Latest revision as of 10:35, 3 September 2021

General Information

Hammers are Normal Hammers with a strong focus on crowd control abilities, and additional options for area damage, threat generation and sustainability.

Hammers

Item Tier
Journeyman's Hammer 3
Adept's Hammer 4
Expert's Hammer 5
Master's Hammer 6
Grandmaster's Hammer 7
Elder's Hammer 8

First Slot Abilities

Q Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Bash Knee Instantly slows the target enemy by 30% for 5.56s, and deals 155 Physical Damage.
8 Instant Melee 3s
Threatening Strike An attack that increases your generated threat for 3s and deals 305 damage.
15 Instant Melee 3s
Iron Breaker Slams the hammer into the ground in front of the caster. Reduces resistances by 43 for 5s and deals 235 Physical Damage to all enemies in a 3m radius.
15 Instant Melee 5s

Second Slot Abilities

W Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Heavy Cleave Unleashes a heavy attack that deals 869 damage to all enemies in front of you.
32 1s Melee 15s
Slowing Charge Dash to a ground target destination. While you are dashing, you will slow all enemies in your way by 50% for 4.57s.
33 Instant 12m 15s
Power Geyser After a short delay, a 3m radius Power Geyser will break through the ground at a desired location. The geyser knocks all enemies into the air and knocks group members 8m away. Deals 168 magical damage to enemies.
30 Instant 11m 10s
Knockout Attacks a target's head, striking for 173 damage and putting the target to sleep. The sleep breaks on damage. Sleep duration vs Players: 6.64s. Sleep duration vs Mobs: 13.27s.
37 Instant Melee 15s
Inertia Ring Creates a slowing ring on the ground around the caster. The area has a 2.5m width, an 8m radius, and lasts for 4s. When enemies try to move through the ring, their movespeed is reduced by 90% (ignores crowd control resistance).
11 0.5s 8m 20s

Third Slot Ability

E Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Earth Shatter Shatters the earth, dealing 155 damage to all enemies in a 5.5m radius around the caster and stunning them for 3.13s.
42 Instant Self 15s

Passive Abilities

Passive Slot
Image Name Description
Stunning Strike Every 5 normal attacks, your attack stuns the enemy for 0.6s.
Energetic Every normal attack, you restore 5 energy.
Life Leech Receive 15% of your normal attack damage as Life Steal.
Dreadladen Fighting Every 4 normal attacks, your Crowd Control effects are increased by 50% for 2s.