Difference between revisions of "Hammer"

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(Removed redirect to Hammer Fighter#Hammer)
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Hammers are Crowd Controlling (CC) weapons unlocked with the Hammer fighter Skill. Generally used by Tanks.
+
#REDIRECT [[Hammer Fighter#Hammer]]
 
 
All numbers are taken from items with an Item Power of 1060.
 
==Shared Abilities==
 
As with all weapons, skills in the Q, W, and Passive slots are shared within a weapon family.
 
===Q Slot===
 
{| class="wikitable"
 
|+
 
!Icon
 
!Ability
 
!Minimum
 
Level
 
!Description
 
|-
 
|<aospell size="70">Bash Knee</aospell>
 
|Bash Knee
 
|1
 
|Instantly slows the target enemy for 32% for 4.5s, and also deals 169 Physical damage.
 
|-
 
|<aospell size="70">Threatening Strike</aospell>
 
|Threatening Strike
 
|1
 
|An attack that increases your generated threat for 3s, and deals 305 damage.
 
|-
 
|<aospell size="70">Iron Breaker</aospell>
 
|Iron Breaker
 
|70
 
|Slams the hammer in the ground in front of the caster. Reduces resistances by 34 for 5s and deals 235 physical damage to all enemies in a 3m radius.
 
|}
 
===W Slot===
 
{| class="wikitable"
 
|+
 
!Icon
 
!Ability
 
!Minimum
 
Level
 
!Description
 
|-
 
|<aospell size="70">Heavy Cleave</aospell>
 
|Heavy Cleave
 
|1
 
|Unleashes a heavy attack that deals 828 damage to all enemies in front of you.
 
|-
 
|<aospell size="70">Slowing Charge</aospell>
 
|Slowing Charge
 
|3
 
|Dash to a ground target destination. While you are dashing, you will slow all enemies on your way by 50% for 4.5s.
 
|-
 
|<aospell size="70">Power Geyser</aospell>
 
|Power Geyser
 
|15
 
|After a short delay, a 3m radius Power Geyser will break through at the desired ground target. The geyser knocks all enemies into the air, and knocks group members 8m away. Deals 168 magical damage to enemies.
 
|-
 
|<aospell size="70">Knockout</aospell>
 
|Knockout
 
|40
 
|Attacks target's head, striking for 173 damage, and putting the target to sleep. The sleep breaks on damage.
 
|}
 
===Passives===
 
{| class="wikitable"
 
|+
 
!Icon
 
!Ability
 
!Minimum
 
Level
 
!Description
 
|-
 
|<aospell size="70">Stunning Strike</aospell>
 
|Stunning Strike
 
|1
 
|Every 5 normal attacks, your attack stuns the enemy for 0.7s.
 
|-
 
|<aospell size="70">Energetic</aospell>
 
|Energetic
 
|6
 
|Every normal attack, you restore 5 energy.
 
|-
 
|<aospell size="70">Life Leech</aospell>
 
|Life Leech
 
|20
 
|Every normal attack, your restore 12 HP.
 
|-
 
|<aospell size="70">Dreadladen Fighting</aospell>
 
|Dreadladen Fighting
 
|50
 
|Every 4 normal attacks, your Crowd Control effects are increased by 50% for 2s.
 
|}
 
==E Slot Abilities By Weapon==
 
{| class="wikitable"
 
|+
 
!Weapon
 
!Icon
 
!Ability
 
!Description
 
|-
 
|Hammer
 
|<aospell size="70">Earth Shatter</aospell>
 
|Earth Shatter
 
|Shatters the earth, dealing 155 damage to all enemies in a 5.5m radius around the caster, and stunning them for 3s.
 
|-
 
|Great Hammer
 
|<aospell size="70">Tackle</aospell>
 
|Tackle
 
|Rush towards a target destination, ramming away any enemies on your way, dealing them 222 damage and stunning them for 3.5s.
 
|-
 
|Polehammer
 
|<aospell size="70">Groundbreaker</aospell>
 
|Groundbreaker
 
|Split the earth in front of you. Stuns every enemy directly for 4.5s, and all enemies in close proximity take 237 damage.
 
|-
 
|Tombhammer
 
|<aospell size="70">Grasp of the Undead</aospell>
 
|Grasp of the Undead
 
|Send a giant Undead Hand out in front of you. On hit, the enemy and all enemies in close proximity will be rooted for 7s, and receive 247 damage.
 
|-
 
|Forge Hammers
 
|<aospell size="70">Giant Steps</aospell>
 
|Giant Steps
 
|Makes you huge and resilient, slowing all enemies in a 5m radius by 35%. Increases your Armor by 171 and auto-attack damage by 135%, for 10s (this effect can't be purged).
 
|-
 
|Grovekeeper
 
|<aospell size="70">Ground Pound</aospell>
 
|Ground Pound
 
|After a short delay, you will jump to a ground target location. On impact, all enemies in a 6m radius are stunned for 5s and take 299 physical damage. Each enemy hit will also increase your resistances for 72 for 6s (stacks up to 3 times).
 
|}
 
==Statitics==
 
{| class="wikitable"
 
|-
 
!Icon
 
!Hammer!!Damage!!DPS!!Resiliance Penetration
 
!Max HP
 
!HP Regen Bonus
 
|-
 
|<aoitem size="100">Adept's Hammer</aoitem>
 
|Hammer
 
|114||91||30%
 
| +371
 
| +20%
 
|-
 
|<aoitem size="100">Adept's Great Hammer</aoitem>
 
|Great Hammer
 
|150||100||30%
 
| +371
 
| +20%
 
|-
 
|<aoitem size="100">Adept's Polehammer</aoitem>
 
|Polehammer
 
|150||100||30%
 
| +371
 
| +20%
 
|-
 
|<aoitem size="100">Adept's Tombhammer</aoitem>
 
|Tombhammer
 
|150||100||30%
 
| +371
 
| +20%
 
|-
 
|<aoitem size="100">Adept's Forge Hammers</aoitem>
 
|Forge Hammers
 
|124||99||50%
 
| +371
 
| +20%
 
|-
 
|<aoitem size="100">Adept's Grovekeeper</aoitem>
 
|Grovekeeper
 
|147||99||50%
 
| +371
 
| +20%
 
|-
 
|}
 
 
 
== Craft ==
 
Materials needed are the same for each tier or each enchant
 
{| class="wikitable"
 
|-
 
!Icon
 
!Hammer!!Bar!!Cloth!!Artefact
 
|-
 
|<aoitem size="100">Adept's Hammer</aoitem>
 
|Hammer
 
|24||0||none
 
|-
 
|<aoitem size="100">Adept's Great Hammer</aoitem>
 
|Great Hammer
 
|20||12||none
 
|-
 
|<aoitem size="100">Adept's Polehammer</aoitem>
 
|Polehammer
 
|20||12||none
 
|-
 
|<aoitem size="100">Adept's Tombhammer</aoitem>
 
|Tombhammer
 
|20||12||Adept's Ancient Hammer Head
 
|-
 
|<aoitem size="100">Adept's Forge Hammers</aoitem>
 
|Forge Hammers
 
|20||12||Adept's Hellish Hammer Heads
 
|-
 
|<aoitem size="100">Adept's Grovekeeper</aoitem>
 
|Grovekeeper
 
|20||12||Adept's Engraved Log
 
|}
 

Revision as of 07:06, 4 September 2018