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General Information

A player house is a building that you can place on any medium-sized building plot on a Player Island or Guild Island

The house may provide storage, a place to bind to upon death, and utilize laborers

Not everyone builds their house on their personal island, though. For a more group-minded individual, you may also want to house yourself on your guild’s island. If your guild has an island, it will also be accessible through the island merchant. The benefits of this are that multiple people can help you build, and share access to, your home. Communal living at its finest.

For those guilds that have staked a claim in the open world and own a guild territory, it is also possible for you to build houses here. These are often chosen for their storage capabilities but have to contend with the more space-efficient Guild Hall.

For those interested in the real estate market, one can also build their house on a personally owned plot in a player city. But beware, these plots go up for auction each month, and must be defended from others!

Benefits of Owning a House

So, now that you know how and where to build it, why should you build a house? The first reason is clear: it’s great to have something beautiful that you’ve worked to build. Nothing feels better than looking at your beautiful Tier 8 House that you spent time and energy working on and personalizing.

But what in-game benefits does it give?

The first major benefit is storage space. You can place chests of the same or lower tier of your house in your house. This gives you more space than is offered in your bank. It also gives you the ability to use different chests to sort materials and items. Many guilds use player houses and guild halls for such a purpose.

Second, if a player sets a house as their home, they can teleport to their house on death. In this way, your house functions as a “home base” in Albion. Get home quickly by stashing your items and killing off your character.

Finally, player houses can be used to make some extra income on the side through laborers, which can be placed inside houses. Laborers give Journals. As the player goes out into the world and accomplishes tasks associated with this kind of laborer, the journal will fill up. When it is full, the player can bring the book back to the laborer. The laborer will then go out themselves and accomplish similar things, and come back baring resources or silver, depending on the kind of laborer.

Different Tiers

As you upgrade your house, you unlock the ability to place a higher level furniture and upgrade to higher tier laborers. You cannot have any furniture of any tier above the tier of your house. For instance, a Tier 5 house can only have up to Tier 5 furniture placed inside it. Additionally, as you upgrade your house you unlock more space in which to place furniture and laborers. To upgrade a house, go to the administration menu of the house, and click “upgrade”.

Once you click upgrade, each tier needs stone and wood of the same tier of the house to upgrade. It will also need an amount of Rough Logs and Rough Stone. For instance, a T4 house needs 120 Rough Logs, 12 Rough Stone and 180 Travertine Blocks.

House attributes
Building Materials required Total T1 mat. required Furniture Limit Laborer limit
Novice's House 30 x 3 x 180 x Limestone Block 30 x 3 x 5 1
Journeyman's House 60 x 6 x 180 x Sandstone Block 90 x 9 x 7 2
Adept's House 120 x 12 x 180 x Travertine Block 210 x 21 x 10 2
Expert's House 240 x 24 x 180 x Granite Block 450 x 45 x 14 3
Master's House 480 x 48 x 180 x Slate Block 930 x 93 x 14 3
Grandmaster's House 960 x 96 x 180 x Basalt Block 1890 x 189 x 14 3
Elder's House 1920 x 192 x 180 x Marble Block 3810 x 381 x 14 3

Additional Types of Buildings

Economy Farming Military Housing
Lumbermill Alchemist's Lab Hunter's Lodge Guild Hall
Repair Station Butcher Mage's Tower House
Smelter Cook Warrior's Forge
Stonemason Farm
Tanner Herb Garden
Toolmaker Kennel
Weaver Mill