Difference between revisions of "Infernal Scythe"

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(Removed redirect to Battleaxes)
Tag: Removed redirect
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{{aoitem|name=Infernal Scythe | size = Large}} is one of the [[Artifact Battleaxes]] known for it's high damage output and ability to apply heavy pressure to targets within range. However, it lacks the ability to lock down targets through crowd control effects.
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== '''General Information''' ==
 +
Infernal Scythes are [[Artifact Axes]] with a strong focus on continuously hitting enemies at melee range, with a broad set of utility abilities to assist in doing so.
  
It's special ability is <aospell size="60">Bloody Reap</aospell>[[Bloody Reap]] which can be used when equipped
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== '''Infernal Scythes''' ==
  
==Crafting==
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{| class="wikitable"
 
 
{|class="wikitable"
 
 
|+
 
|+
!Item
+
! style=" text-align:center;" |<small>Item</small>
!Artifact
+
! style=" text-align:center:" |<small>Tier</small>
!First Material
 
!Quantity
 
!Second Material
 
!Quantity
 
 
|-
 
|-
|{{aoitem|name=Adept's Infernal Scythe | size = Medium}}
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| [[Adept's Infernal Scythe]]
|{{aoitem|name=Hellish Sicklehead|tier=4}}
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| style=" text-align:center;" |4
|{{aoitem|name=Pine Planks | size = Medium}}
 
|style=" text-align:center;" | 20
 
|{{aoitem|name=Steel Bar | size = Medium}}
 
|style=" text-align:center;" | 12
 
 
|-
 
|-
|{{aoitem|name=Expert's Infernal Scythe | size = Medium}}
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| [[Expert's Infernal Scythe]]
|{{aoitem|name=Hellish Sicklehead|tier=5}}
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| style=" text-align:center;" |5
|{{aoitem|name=Cedar Planks | size = Medium}}
 
|style=" text-align:center;" | 20
 
|{{aoitem|name=Titanium Steel Bar | size = Medium}}
 
|style=" text-align:center;" | 12
 
 
|-
 
|-
|{{aoitem|name=Master's Infernal Scythe | size = Medium}}
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| [[Master's Infernal Scythe]]
|{{aoitem|name=Hellish Sicklehead|tier=6}}
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| style=" text-align:center;" |6
|{{aoitem|name=Bloodoak Planks | size = Medium}}
 
|style=" text-align:center;" | 20
 
|{{aoitem|name=Runite Steel Bar | size = Medium}}
 
|style=" text-align:center;" | 12
 
 
|-
 
|-
|{{aoitem|name=Grandmaster's Infernal Scythe | size = Medium}}
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| [[Grandmaster's Infernal Scythe]]
|{{aoitem|name=Hellish Sicklehead|tier=7}}
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| style=" text-align:center;" |7
|{{aoitem|name=Ashenbark Planks | size = Medium}}
 
|style=" text-align:center;" | 20
 
|{{aoitem|name=Meteorite Steel Bar | size = Medium}}
 
|style=" text-align:center;" | 12
 
 
|-
 
|-
|{{aoitem|name=Elder's Infernal Scythe | size = Medium}}
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| [[Elder's Infernal Scythe]]
|{{aoitem|name=Hellish Sicklehead|tier=8}}
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| style=" text-align:center;" |8
|{{aoitem|name=Whitewood Planks | size = Medium}}
 
|style=" text-align:center;" | 20
 
|{{aoitem|name=Adamantium Steel Bar | size = Medium}}
 
|style=" text-align:center;" | 12
 
 
|-
 
|-
 
|}
 
|}
  
==First Slot Abilities==
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== '''First Slot Abilities''' ==
 +
{| class="wikitable" style="text-align: center; width: 800px"
 +
! colspan="6" |Q Slot
 +
|-
 +
! rowspan="2" | Image
 +
! rowspan="2" style="width: 150px" | Name
 +
! colspan="4" style="text-align: left;" | Description
 +
|-
 +
! | Energy Cost
 +
! | Cast Time
 +
! | Range
 +
! | Cooldown
 +
|-
 +
| rowspan="2" | <aospell size="65">Rending Strike</aospell>
 +
| rowspan="2" | [[Rending Strike]]
 +
| colspan="4" style="text-align: left;" |Deals '''211''' physical damage to an enemy target and inflicts a 5s bleed. The bleed causes '''18''' physical damage per second and reduces healing gained by 7% (stacks up 3 times).
 +
|-
 +
| 5 || Instant || Melee || 2s 
 +
|-
 +
| rowspan="2" | <aospell size="65">Rending Swing</aospell>
 +
| rowspan="2" | [[Rending Swing]]
 +
| colspan="4" style="text-align: left;" |Swing the weapon around you and deal '''175''' physical damage to all enemies in a 6m radius. Also inflicts a Rending Bleed to each enemy hit, which lasts 5s dealing '''18''' physcial damage per second, and reduces healing gained by 7%. (Stacks up to 3 times).
 +
|-
 +
| 7 || Instant || Self || 3s
 +
|}
  
{| class="wikitable"
+
== '''Second Slot Abilities''' ==
|+
+
{| class="wikitable" style="text-align: center; width: 800px"
!Ability
+
! colspan="6" |W Slot
!Description
+
|-
!Energy Cost
 
!Cast Time
 
!Range
 
!Cooldown
 
|-
 
|<aospell size="60">Rending Strike</aospell>[[Rending Strike]]
 
|Deals '''193''' physical damage to an enemy target, and inflicts a 5s bleed. The bleed deals '''17''' physical damage per second, and reduces healing gained by 5%. (Stacks up to 3 times.)
 
|style=" text-align:center;" |'''6'''
 
|Instant
 
|Melee
 
|style=" text-align:center;" |2s
 
|-
 
|<aospell size="60">Rending Swing</aospell>[[Rending Swing]]
 
|Swing the weapon around you and deal '''160''' physical damage to all enemies in a 6m radius. Also inflicts a Rending Bleed to each enemy hit, which lasts for 5s dealing '''17''' physical damage per second, and reduces healing gained by 5%. (Stacks up to 3 times.)
 
|style=" text-align:center;" |'''6'''
 
|Instant
 
|Melee
 
|style=" text-align:center;" |3s
 
 
|-
 
|-
 +
! rowspan="2" | Image
 +
! rowspan="2" style="width: 150px" | Name
 +
! colspan="4" style="text-align: left;" | Description
 +
|-
 +
! | Energy Cost
 +
! | Cast Time
 +
! | Range
 +
! | Cooldown
 +
|-
 +
| rowspan="2" | <aospell size="65">Deadly Chop</aospell>
 +
| rowspan="2" | [[Deadly Chop]]
 +
| colspan="4" style="text-align: left;" |After a short preparation, releases a heavy attack damaging the target '''609''', and reducing their resistances by '''48''' for 8s.
 +
|-
 +
| 28 || 0.5s || Melee || 15s 
 +
|-
 +
| rowspan="2" | <aospell size="65">Adrenaline Boost</aospell>
 +
| rowspan="2" | [[Adrenaline Boost]]
 +
| colspan="4" style="text-align: left;" |Increases your move speed by 50%, and damage by 25%, for 5s.
 +
|-
 +
| 31 || Instant || Self || 20s
 +
|-
 +
| rowspan="2" | <aospell size="65">Battle Rush</aospell>
 +
| rowspan="2" | [[Battle Rush]]
 +
| colspan="4" style="text-align: left;" |Charge toward a target (ally or enemy). Enemy Healing Received is reduced by 20% for 3s in a 5m radius. Ally Healing Received is increased by 20% for 4s in a 5m radius.
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|-
 +
| 31 || Instant || 12m || 20s
 +
|-
 +
| rowspan="2" | <aospell size="65">Internal Bleeding</aospell>
 +
| rowspan="2" | [[Internal Bleeding]]
 +
| colspan="4" style="text-align: left;" |Swing your weapon around you, dealing '''205''' damage to all enemies in a 6m radius. The hits cause internal bleeding, which deals '''77''' damage per second while an effected enemy is moving. The bleeding lasts for 8s.
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|-
 +
|23 || Instant || Self || 15s
 +
|-
 +
| rowspan="2" | <aospell size="65">Raging Blades</aospell>
 +
| rowspan="2" | [[Raging Blades]]
 +
| colspan="4" style="text-align: left;" |The caster is surrounded by magic blades for 2.5s. Every 0.5s the blades deal '''78''' magic damage to all enemies in a 6m radius. Each hit also increases the caster's damage by 4% for 3s (stacks up to 10 times).
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|-
 +
| 42 || Instant || Self || 12s
 
|}
 
|}
==Second Slot Abilities==
 
  
{| class="wikitable"
 
|+
 
!Ability
 
!Description
 
!Energy Cost
 
!Cast Time
 
!Range
 
!Cooldown
 
|-
 
|<aospell size="60">Deadly Chop</aospell>
 
[[Deadly Chop]]
 
|After a short preparation, releases a heavy attack damaging the target for 486, and reducing their resistances by 47 for 8s.
 
|style=" text-align:center;" |'''32'''
 
|style=" text-align:center;" |0.5s
 
|style=" text-align:center;" |Melee
 
|style=" text-align:center;" |15s
 
|-
 
|<aospell size="60">Adrenaline Boost</aospell>
 
[[Adrenaline Boost]]
 
|Increases your move speed by 50%, and damage by 20%, for 5s.
 
|style=" text-align:center;" |'''35'''
 
|Instant
 
|Self
 
|style=" text-align:center;" |20s
 
|-
 
|<aospell size="60">Battle Rush</aospell>
 
[[Battle Rush]]
 
|Charge toward a target (ally or enemy). Enemy Healing Received is reduced by 20% for 4s in a 5m radius. Ally Healing Received is increased by 20% for 4s in a 5m radius.
 
|style=" text-align:center;" |'''35'''
 
|Instant
 
|12m
 
|style=" text-align:center;" |20s
 
|-
 
|<aospell size="60">Internal Bleeding</aospell>
 
[[Internal Bleeding]]
 
|Swing your weapon around you, dealing '''187''' damage to all enemies in a 6m radius. The hits cause internal bleeding, which deals '''70''' damage per second while an affected enemy is moving. The bleeding lasts for 8 seconds.
 
|style=" text-align:center;" |'''26'''
 
|Instant
 
|style=" text-align:center;" |self
 
|style=" text-align:center;" |15s
 
|-
 
|<aospell size="60">Raging Blades</aospell>
 
[[Raging Blades]]
 
|The caster is surrounded by magic blades for 2.5s. Every 0.5s the blades deal '''77''' magic damage to all enemies in a 6m radius. Each hit also increases the caster's damage by 4% for 3s (stacks up to 10 times).
 
|style=" text-align:center;" |'''48'''
 
|style=" text-align:center;" |Instant
 
|style=" text-align:center;" |Self
 
|style=" text-align:center;" |12s
 
|-
 
|}
 
 
==Third Slot Ability==
 
==Third Slot Ability==
 
 
{| class="wikitable"
 
{| class="wikitable"
 
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|-
 
|-
 
|}
 
|}
==Passive Abilities==
 
  
{{:Deep Cuts (Axes)}}{{:Life Leech (Axes)}}{{:Increased Defence (Axes)}}{{:Aggressive Rush (Axes)}}
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== '''Passive Abilities''' ==
 
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{| class="wikitable" style="text-align: center; width: 800px"
{{IP Note}}
+
! colspan="6" |Passive Slot
 +
|-
 +
! Image
 +
! style="width: 150px" | Name
 +
! colspan="3" style="text-align: left;" | Description
 +
|-
 +
| rowspan="1" | <aospell size="65">Deep Cuts</aospell>
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| rowspan="1" | [[Deep Cuts]]
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| colspan="1" style="text-align: left;" |Every 4 normal attacks, you inflict a bleeding effect on the enemy. This deals an additional '''58''' damage per second for 1.5s
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|-
 +
| rowspan="1" | <aospell size="65">Life Leech</aospell>
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| rowspan="1" | [[Life Leech]]
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| colspan="1" style="text-align: left;" |Receive 15% of your normal attack damage as Life Steal
 +
|-
 +
| rowspan="1" | <aospell size="65">Increased Defence</aospell>
 +
| rowspan="1" | [[Increased Defence]]
 +
| colspan="1" style="text-align: left;" |Every 5 normal attacks, your resistances are increased by '''88''' for 2s
 +
|-
 +
| rowspan="1" | <aospell size="65">Aggressive Rush</aospell>
 +
| rowspan="1" | [[Aggressive Rush]]
 +
| colspan="1" style="text-align: left;" |Every 4 normal attacks, all your damage gets increased by 8% for 3s
 +
|}
  
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[[Category: Infernal Scythe]]
 +
[[Category: Equipment]]
 
[[Category: Item]]
 
[[Category: Item]]
[[Category: Equipment]]
 
[[Category: Weapon]]
 
 
[[Category: Melee Weapon]]
 
[[Category: Melee Weapon]]
 +
[[Category: Two-handed Weapon]]
 
[[Category: Warrior Weapon]]
 
[[Category: Warrior Weapon]]
 +
[[Category: Weapon]]
 +
__NOTOC__

Revision as of 20:36, 16 April 2020

General Information

Infernal Scythes are Artifact Axes with a strong focus on continuously hitting enemies at melee range, with a broad set of utility abilities to assist in doing so.

Infernal Scythes

Item Tier
Adept's Infernal Scythe 4
Expert's Infernal Scythe 5
Master's Infernal Scythe 6
Grandmaster's Infernal Scythe 7
Elder's Infernal Scythe 8

First Slot Abilities

Q Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Rending Strike Deals 211 physical damage to an enemy target and inflicts a 5s bleed. The bleed causes 18 physical damage per second and reduces healing gained by 7% (stacks up 3 times).
5 Instant Melee 2s
Rending Swing Swing the weapon around you and deal 175 physical damage to all enemies in a 6m radius. Also inflicts a Rending Bleed to each enemy hit, which lasts 5s dealing 18 physcial damage per second, and reduces healing gained by 7%. (Stacks up to 3 times).
7 Instant Self 3s

Second Slot Abilities

W Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Deadly Chop After a short preparation, releases a heavy attack damaging the target 609, and reducing their resistances by 48 for 8s.
28 0.5s Melee 15s
Adrenaline Boost Increases your move speed by 50%, and damage by 25%, for 5s.
31 Instant Self 20s
Battle Rush Charge toward a target (ally or enemy). Enemy Healing Received is reduced by 20% for 3s in a 5m radius. Ally Healing Received is increased by 20% for 4s in a 5m radius.
31 Instant 12m 20s
Internal Bleeding Swing your weapon around you, dealing 205 damage to all enemies in a 6m radius. The hits cause internal bleeding, which deals 77 damage per second while an effected enemy is moving. The bleeding lasts for 8s.
23 Instant Self 15s
Raging Blades The caster is surrounded by magic blades for 2.5s. Every 0.5s the blades deal 78 magic damage to all enemies in a 6m radius. Each hit also increases the caster's damage by 4% for 3s (stacks up to 10 times).
42 Instant Self 12s

Third Slot Ability

Ability Description Energy Cost Cast Time Range Cooldown

Bloody Reap

A mighty attack with your scythe that deals 261 damage twice to enemies around you. The first hit causes the enemy to bleed for 59 damage per second for 5 seconds. 63 Instant self 20s

Passive Abilities

Passive Slot
Image Name Description
Deep Cuts Every 4 normal attacks, you inflict a bleeding effect on the enemy. This deals an additional 58 damage per second for 1.5s
Life Leech Receive 15% of your normal attack damage as Life Steal
Increased Defence Every 5 normal attacks, your resistances are increased by 88 for 2s
Aggressive Rush Every 4 normal attacks, all your damage gets increased by 8% for 3s