Mounts are animals that players can ride in Albion Online. While the players are mounted they get the stats of the mount. Stats vary depending on the type and tier of the mount and include weight load, hit points, hit points regeneration, speed and resistance. Players can use certain mounts if they unlock the respective Adventurer Node on the Destiny Board, and they can gradually use higher tier mounts as they unlock a higher level of the Adventurer node. For example, if you have adventurer Tier 5, you can use mounts Tier 5 or below but not Tier 6 or higher.
You now benefit from the Carry Weight Bonus from all mounts, excluding transport and battle mounts, just by equipping the mount. The bonus applies even if you are dismounted or move outside of the mount circle. This means players keep the load bonus while on foot, after getting dismounted, when entering a dungeon, etc. This new system scales with the mount's Item Power (hence the carry weight changes reflected below), and also adjusts the load progression over tiers.
Selecting a Mount
There are three things to consider when selecting a mount:
- Speed (how fast the mount can travel)
- Carrying Capacity (how much the player can carry while mounted)
- Resilience (how much health, resistances i.e. CC, Armor when going against other players or mobs)
Mounting is a channeled spell, by default A key, which can be interrupted. Different mounts have different duration mounting spells. If a player mounts and then dismounts, a range circle from the mount will appear which indicates that the player cannot go further than the circle without losing the carry weight capacity of the mount and the ability to fast mount by clicking on the mount.
- Players who are force-dismounted, either by mob or player attacks, will now be instantly cleansed and will be temporarily immune to crowd-control effects
- This ensures that force-dismounted players can always still activate a skill after getting dismounted, and should prevent perma-stun by attackers
Breeding of Mounts
Breeding mechanics are the same for all animals and mounts. For breeding mechanics see Island Farms.
Once a baby has been raised to an adult it must be crafted with some materials at the Saddler to give it a saddle and turn it into a mount. Most mounts can be crafted at the Saddler, but the Vanity Merchant and the Arena Master Joan craft a few mount skins.
There are many vanity skins that replace the default appearance of a mount. Please see Mount Skins.
Comparison Table of Mounts
This table is based on normal quality mounts. Higher quality mounts have increased hitpoints, max load, armor, magical resistance and cc resistance if the mount has more than 0 baseline.
|Tier||Quality||Item power||Mount hit points||Mount speed bonus||Mount gallop speed bonus||Max load|
|Crystal Goliath Horseeater||8||Normal||1,100||7,593||30||30|
|Elder's Command Mammoth||8||Normal||1,100||40,244|