Roads of Avalon
Roads of Avalon were introduced with the Rise of Avalon update on the 12th of August 2020.
The Roads of Avalon are a network of paths through the ancient kingdom of Avalon, opening up new opportunities for travel and transport, exploration, and placing Hideouts.
- Travel and Transport
- The Roads of Avalon are accessed via gateways to Avalon that appear and disappear throughout the world, or fast travel to a hideout (more on that later). They have varying lifetimes before disappearing, and allow only a limited number of players to pass through. The Roads lead to numerous other gateways, which open into either the Outlands, the Royal Continent, or other Roads of Avalon zones.
- Exploration, Treasure, and Resources
- The area outside the actual Road structure is called the Wilderness of Avalon, and includes forest paths, resource sites, Avalonian camps, and Randomized Dungeon Entrances.
- Living in Avalon
- Guilds can now place Hideouts in Avalon at any site with a blue power crystal. Guilds who live in the Roads can avoid much of the politics and territory warfare of the Outlands, but can also be attacked by any other guild who meets attack conditions during the zone's prime time.
To access the roads players must enter a portal or fast travel to a hideout within the Avalon roads.
Portals last for a set duration that is random when the portal spawns. For example, some portals close after one hour, while others can last for 10 hours.
When a portal closes, a new portal will open on the road to either another Avalon road or the open world
Portals also have a set number of unique players that can enter them. The color of the portal denotes the capacity of the players it can transport
Types of portals
Green - 2 Player Capacity
Blue - 7 Player Capacity
Yellow - 20 Player Capacity