Difference between revisions of "Royal Armor"

From Albion Online Wiki
Jump to navigation Jump to search
import_>Minceh
 
(5 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<div style="float:left; margin:10px; margin-bottom:20px;">
+
== '''General Information''' ==
[[File:Royal_Armor.png|top]] </div> '''{{PAGENAME}}''' is a type of plate armor. It has the second highest defense of similar item level plate armors, with a +5% bonus to physical and magical damage done, and a +5% bonus to healing done. {{PAGENAME}} has a hitpoint regeneration bonus of +210%, an energy regeneration bonus of +2%, and a +45% bonus to CC duration.<br>
+
Royal Armors are sets of equipments craftable using a piece of [[Normal Armor]] and [[Royal Sigil|Royal Sigils]] of their corresponding tier. Every type of armor ([[Cloth Armor|Cloth]], [[Leather Armor|Leather]], [[Plate Armor|Plate]]) has its Royal counterpart. Royal equipment boasts a slightly higher base [[Item Power]] compared to normal equipment of the same type and tier, as well as exclusive [[abilities]].
  
Below are the attributes of {{PAGENAME}} which change with item level.<br>
+
== '''List of Royal Equipment''' ==
 +
{| class="wikitable mw-collapsible"
 +
|+
 +
!
 +
!Cloth
 +
!Leather
 +
!Plate
 +
|-
 +
!Tier IV
 +
|[[Adept's Royal Cowl]]
 +
 
 +
[[Adept's Royal Robe]]
 +
 
 +
[[Adept's Royal Sandals]]
 +
|[[Adept's Royal Hood]]
 +
[[Adept's Royal Jacket]]
  
<div style="clear: both;">
+
[[Adept's Royal Shoes]]
{| class="wikitable"
+
|[[Adept's Royal Helmet]]
 +
[[Adept's Royal Armor]]
 +
 
 +
[[Adept's Royal Boots]]
 
|-
 
|-
!  !! Tier !! Item Level !! Armor !! Magic Resistance !! Hitpoints !! Energy !! CC Resistance !! HP Regen !! Energy Regen
+
!Tier V
 +
|[[Expert's Royal Cowl]]
 +
 
 +
[[Expert's Royal Robe]]
 +
 
 +
[[Expert's Royal Sandals]]
 +
|[[Expert's Royal Hood]]
 +
[[Expert's Royal Jacket]]
 +
 
 +
[[Expert's Royal Shoes]]
 +
|[[Expert's Royal Helmet]]
 +
[[Expert's Royal Armor]]
 +
 
 +
[[Expert's Royal Boots]]
 
|-
 
|-
| Adept's || 4 || 800 || 219 || 177 || 297 || 25 || 125 || 3/s || 0.38/s
+
!Tier VI
 +
|[[Master's Royal Cowl]]
 +
 
 +
[[Master's Royal Robe]]
 +
 
 +
[[Master's Royal Sandals]]
 +
|[[Master's Royal Hood]]
 +
[[Master's Royal Jacket]]
 +
 
 +
[[Master's Royal Shoes]]
 +
|[[Master's Royal Helmet]]
 +
[[Master's Royal Armor]]
 +
 
 +
[[Master's Royal Boots]]
 
|-
 
|-
| Expert's || 5 || 900 || 229 || 186 || 345 || 30 || 138 || 3.4/s || 0.45/s
+
!Tier VII
 +
|[[Grandmaster's Royal Cowl]]
 +
 
 +
[[Grandmaster's Royal Robe]]
 +
 
 +
[[Grandmaster's Royal Sandals]]
 +
|[[Grandmaster's Royal Hood]]
 +
[[Grandmaster's Royal Jacket]]
 +
 
 +
[[Grandmaster's Royal Shoes]]
 +
|[[Grandmaster's Royal Helmet]]
 +
[[Grandmaster's Royal Armor]]
 +
 
 +
[[Grandmaster's Royal Boots]]
 
|-
 
|-
| Master's || 6 || 980 || 237|| 193 || 385 || 34 || 148 || 3.9/s || 0.51/s
+
!Tier VIII
|-
+
|[[Elder's Royal Cowl]]
| Grandmaster's || 7 || 1060 || 245 || 200 || 427 || 38 || 159 || 4.3/s || 0.58/s
+
 
|-
+
[[Elder's Royal Robe]]
| Elder's || 8 || 1120 || 251 || 205 || 460 || 42 || 168 || 4.6/s || 0.63/s
+
 
|}
+
[[Elder's Royal Sandals]]
</div>
+
|[[Elder's Royal Hood]]
==Abilities==
+
[[Elder's Royal Jacket]]
===First Row Abilities (Active)===
+
 
{{Spell
+
[[Elder's Royal Shoes]]
|iconfile= Spell_Mend_Wounds.png
+
|[[Elder's Royal Helmet]]
|name= Mend Wounds
+
[[Elder's Royal Armor]]
|description= As long as you are not in combat, you can use this spell to mend wounds. Regenerates 4% Health and Energy per second for 12s.
+
 
|energy= 0
+
[[Elder's Royal Boots]]
|casttime= Channeled
 
|range= Self
 
|cooldown= 30s
 
}}
 
{{Spell
 
|iconfile= Spell_Taunt.png
 
|name= Taunt
 
|description= Taunts your enemy, as well as increasing the chance that nearby mobs will attack you. Taunting will also reduce the target's damage by 10% for 3s.
 
|energy= 18 at Tier IV
 
|casttime= Instant
 
|range= 11m
 
|cooldown= 10s
 
}}
 
{{Spell
 
|iconfile= Spell_Energy_Drain.png
 
|videofile=
 
|name= Energy Drain
 
|description= A 6m radius energy-draining aura surrounds you for 8s. You and up to 5 allies will steal x energy per second from each enemy inside the aura
 
|table= {{Spellvariables|4x=7|5x=8|6x=9|7x=9|8x=10}}
 
|energy= 20 at Tier IV
 
|casttime= Instant
 
|range= self
 
|cooldown= 1m 00s
 
|noline= true
 
}}
 
{{clear}}
 
===Second Row Abilities (Passive)===
 
{{Spell
 
|iconfile= Spell_Toughness.png
 
|name= Toughness
 
|description= Incoming damage is reduced by 4.762%
 
}}
 
{{Spell
 
|iconfile= Spell_Authority.png
 
|name= Authority
 
|description= 10% increased CC duration.
 
}}
 
{{Spell
 
|iconfile= Spell_Tenacity.png
 
|name= Tenacity
 
|description= Increases your resistance to movement-impairing effects by x.
 
|table= {{Spellvariables|4x=20|5x=22|6x=23|7x=25|8x=26}}
 
|noline= true
 
}}
 
{{clear}}
 
===Third Row Abilities (Passive)===
 
{{Spell
 
|iconfile= Spell_Spirit_Crush.png
 
|name= Spirit Crush
 
|description= Each normal attack will decrease a creature's Max Health by 12%. (Has no effect against players.)
 
}}
 
{{Spell
 
|iconfile= Spell_Protective_Instinct.png
 
|name= Protective Instinct
 
|description= Increases Threat Generation by 300%
 
|noline= true
 
}}
 
==Crafting==
 
{| style="text-align:center;" | class="wikitable"
 
|-
 
! colspan="2" | Resource !! Amount
 
|-
 
|style="padding:10px"|[[File:Soldier_Armor.png]]|| Soldier Armor || 1
 
|-
 
|style="padding:10px"|[[File:Material_Royal_Sigil.png]]|| Royal Sigil || 4 - 16
 
 
|}
 
|}

Latest revision as of 00:11, 22 May 2020