Silver Colossus Beetle

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Silver Colossus Beetle

Battle Mount - can stir up dust around enemies. Have you been doing your part?
53.2 kg
Item value

Silver Colossus Beetle

A Silver Colossus Beetle is a Tier 6 mount.

  • The Silver Colossus Beetle cannot be crafted
  • The Silver Colossus Beetle is disabled in GvG competition
  • The Silver Colossus Beetle has four Unique abilities (only one spell may be active at a time): Defensive Blow, Onslaught, Beetle Buzz, and Flight
  • The Silver Colossus Beetle Item Quality cannot be increased
  • The Silver Colossus Beetle was received as a Season Reward for Gold Rank guild members at the end of GvG Season 7


Tier Item Power Mount Hit Points Weight Move Speed Bonus Gallop Move Speed Bonus Armor Magical Resistance CC Resistance Max Load
6.0 900 8785 53.2kg % % 391 391 220 393kg

Silver Colossus Beetle has three fighting abilities and one for movement. Those abilities are similar to every Colossus Beetele (ony damage is different).

Defensive Blow
Energy Cost 9 Attack the targeted enemy, dealing 172 physical damage. Decreases Crowd Control resistances by 20% for 8s (stacks up to 3 times).

Increases the Defence of up to 20 allies within a 12m radius around you by 13.043% for 8s.

Cast Time 0s
Range 4m
Radius 12m
Cooldown 5s

Energy Cost 33 Fly toward the targeted position becoming immune to any debuffs, Crowd Control effects, and damage until impact.

Leaves behind a 8m wide trail that lasts 3s. Increases move speed of all Allies touching trail once by 50% for 6s.

Deals 220 physical damage in a 6m radius arround the targeted position upon impact. Knocks all enemies hit in the air for 0.64s.

Cast Time 0.5s
Range 20m
Radius 6m
Cooldown 30s

Beetle Buzz
Energy Cost 44 Keeps whirling up sand and dust in a 10m radius around you, slowing enemies by 10% and silencing them.
Cast Time 0.5s and 5s channeling
Range self
Cooldown 30s

Energy Cost 0 Increases your move speed by 80% for the duration of the channel. Reduces your resistances by 66.667% and crowd control resistance by 200% while flying. You will be silenced for 4s after the Flight ends.
Cast Time 0.5s
Range self
Cooldown 15s



Additional Mount Types

Armored Horses:
Battle Mounts (Other):
City Faction Mount:
Recruiter's Mount:
Riding Horses:
Transport Oxen:
Adventurer's Challenge Mount:
Other Mounts:
Battle Mounts (Season):

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
13 October 2021Call to Arms Patch 11The Tower Chariot is currently one of the weaker Battle Mounts in the game. Since it will return as a reward for the Energy Surge Season, it has received a slight overhaul to make it a potential useful support in the modern ZvZ meta.
  • Tower Chariot:
    • Health Factor: 3.6 → 5.3
  • Energy Cloud (Tower Chariot):
    • Standtime: 0.3s → 0s
    • Removed Energy Cost Reduction
    • Instead, it now restores 3 energy per second (stacks up to 2 times)
  • Toxic Crystal Waste (Tower Chariot):
    • Standtime: 1s → 0.6s
  • Tower Shield (Tower Chariot):
    • Shield no longer restores energy
    • Shield now also affects mounts
6 May 2021Call to Arms Patch 4 (Balance Patch)Mounts / Battle Mounts

To make sure Pest Lizards can't chain-CC targets, enemies now have a full 6s immunity to a subsequent Toxic Cloud.

Pierce Through (Ballista) is no longer reflectable as it deals percent damage, which can lead to very high reflected damage when focusing targets with large health pools (e.g. Command Mammoths).

  • Toxic Reaction / Toxic Cloud (Pest Lizard):
    • Enemies hit by one Toxic Cloud will be immune to another for 6s
  • Pierce Through (Siege Ballista):
    • Damage is no longer reflectable
19 April 2021Call to Arms Patch 3Mounts
  • Toxic Reaction / Toxic Cloud (Pest Lizard):
    • The cloud now affects a maximum of 5 enemy targets
    • Becoming feared by the ability now triggers (and is properly reduced by) Diminishing Returns
31 March 2021Call to Arms Patch 2 and Hotfix 2.1
  • Moose have been added to the forest biome as a T6 Hide Mob
  • Their lootable offspring (Moose Calf) can be grown into adults in a pasture
  • Grown Moose can be saddled and ridden as a mount
  • Moose share a Mount Skin category with Giant Stags
  • 17 March 2021Call to Arms Update
    • Flaming Trail (Morgana Nightmare):
      • The fear now only works against players on foot
    • Saddled Moabird:
      • Time Until Gallop: 4s → 2.5s
    • Saddled Winter Bear:
      • Direbear skins can be applied now
      • Mount Health: 2365 → 3379
      • Armor: 253 → 304
      • Magical Resistance: 253 → 304
      • CC Resistance: 505 → 404
    • Saddled Wild Boar:
      • Direboar skins can be applied now
    • Saddled Bighorn Ram:
      • Mount Health: 1352 → 1689
      • Base Move Speed: 45% → 60%
    • Saddled Swamp Salamander:
      • Swamp Dragon skins can be applied now
      • Mount Health: 676 → 1014
    • Saddled Direwolf:
      • Mount Health: 405 → 681
      • Gallop Move Speed Bonus: 130% → 132%
    • Saddled Swamp Dragon:
      • Move Speed Bonus: 90% → 103%
    • Saddled Direbear:
      • Mount Health: 2847 → 3797
      • CC Resistance: 394 → 526
    • Grizzly Bear:
      • Mount Health: 2686 → 3582
    • Saddled Terrorbird
      • Time Until Gallop: 4s → 2.5s
      • Flash:
        • Move Speed Bonus during Flash: 300% → 100%
    17 March 2021Call to Arms Update
    • Rhino:
      • Cracked Earth:
        • Cast Time: 1s → 0.7s
        • Standtime: 0.4s → 0.2s
      • Breakthrough:
        • Cast Time: 1.2s → 0.8s
        • Cooldown: 50s → 30s
    17 March 2021Call to Arms UpdateIn addition to regular Faction Mounts, which have been rebalanced and buffed overall, six new Elite Faction Mounts have been introduced. Each has one ability usable by all riders, and a second Faction Ability that is only usable when flagged for the appropriate Faction, and only affects allies who are likewise flagged. Details:
    • Lymhurst Elite Boar
      • Regular ability: dash forward, damaging unmounted enemies and knocking them backwards
      • Faction ability – Boar Vitality: dismount and give allies a large healing area of effect
    • Bridgewatch Elite Terrorbird
      • Regular ability: “Zig” to a targeted direction, then “Zag” to dash again and avoid attacks
      • Faction ability – Desert Breeze: dismount and grant all allies a move speed bonus
    • Martlock Elite Ram
      • Regular ability: reduce damage taken while channeling, then gain move speed based on the number of hits taken
      • Faction ability – Highland Resilience: dismount and grant a Max Health bonus to allies in range
    • Thetford Elite Swamp Salamander
      • Regular ability: shed skin to cleanse any negative effects
      • Faction ability – Reptile Agility: grants attack speed and damage bonuses to nearby allies
    • Fort Sterling Elite Direbear
      • Regular ability: passive that stacks with each attack, followed by "Winter Call" ability that boosts move speed and slows enemies based on stacks
      • Faction ability – Frozen Defense: dismount and grant a defense bonus to allies in range
    • Caerleon Elite Greywolf
      • Regular ability: mark an enemy who then leaves behind a trail; collecting this trail boosts movement speed, with wounded targets offering a greater boost
      • Faction ability – Spite: dismount and grant damage reflection to allies in range
    Additionally, all regular and elite Faction Mounts can now be used in conjunction with mount skins of the same category (e.g. Caerleon Greywolf with Direwolf Skins, Fort Sterling Bear with Direbear Skins, etc.)
    17 March 2021Call to Arms Update
    • Swiftclaw cubs now drop from tier 5 or higher Cougars all over the world instead of from Keeper bosses and loot chests, bringing them more in line with other rare mount drops
    • Along with this change, drop rates of other rare mounts have been increased:
      • Giant Stag: four times higher
      • Direwolf: two times higher
      • Direboar: six times higher
    2 February 2021Rise of Avalon Patch 13 (Balance Patch)Battle Mounts
    • Toxic Crystal Waste (Tower Chariot):
      • Cooldown: 25s → 15s
    • Spider's Web (Goliath Horseeater):
      • Cooldown: 8s → 6s
      • Energy Cost: 12 → 10
    • Artillery Fire (Behemoth):
      • Cooldown: 3s → 2s
      • Hit Delay: 2s → 1.5s
    12 August 2020Rise of Avalon Update and Hotfix 1, 2
  • Raven Scream and Reactive Scream (Morgana Raven):
    • No longer inflict Fear on mounted enemies
  • 6 July 2020Queen Patch 15 and Hotfix 15.1In order to better balance speed differences between base mounts and speed-focused mounts, the following changes have been implemented:
    • Horses:
      • Time running until gallop: 4s → 3s
      • Gallop Speed Bonus: +5% (additive)
    • Oxen:
      • Base Move Speed Bonus: 40% → 50%
    • Giant Stags:
      • Time running until gallop: 4s → 2s
    • Swiftclaws:
      • Time running until gallop: 4s → 5s
      • Base Move Speed Bonus: 80% → 75%
    • Direwolves:
      • Time running until gallop: 4s → 5s
    6 July 2020Queen Patch 15 and Hotfix 15.1
  • Players who are force-dismounted, either by mob or player attacks, will now be instantly cleansed and will be temporarily immune to crowd-control effects
  • This ensures that force-dismounted players can always still activate a skill after getting dismounted, and should prevent perma-stun by attackers
  • 19 May 2020Queen Patch 12 (Season 9 Balance Patch) and Hotfix 12.1Mounts
    • Command Mammoth:
      • Base Move Speed Bonus: 10% → 0%
    • Colossus Beetle:
      • Base Move Speed Bonus: 10% → 0%
    • Tower Chariot:
      • Armor Factor: 0.8 → 1.6
      • Magic Resist Factor: 0.8 → 1.4
    5 May 2020Queen Patch 11 (Season 9 Patch) and Hotfixes 11.1, 11.2, 11.3Mounts
    • Tower Chariot:
      • Tower Shield:
        • Cast Time: 1s → 0.6s
        • Cooldown: 60s → 30s
    • Colossus Beetle:
      • Base Move Speed: 130% → 110%
      • Flight:
        • Cast Time: 0.5s → 0.8s
        • Increases Speed Bonus by 20% (to make up for the reduction in base speed)
    25 March 2020Queen Patch 8Mount Abilities
    • Large Multishot (Ballista):
      • Cast Time: 1s → 0.6s
    • Leap (Frost Ram):
      • Cooldown: 30s → 15s
    • Beetle Buzz (Colossus Beetle):
      • Cast Time: 0.5s → 1s
      • Radius: 10m → 9m
    25 March 2020Queen Patch 8Mounts You now benefit from the Carry Weight Bonus from all mounts, excluding transport and battle mounts, just by equipping the mount. The bonus applies even if you are dismounted or move outside of the mount circle. This means players keep the load bonus while on foot, after getting dismounted, when entering a dungeon, etc. This new system scales with the mount's Item Power (hence the carry weight changes reflected below), and also adjusts the load progression over tiers.
    4 March 2020Queen Patch 6
    • Changed visibility of Steelplate Cougar from "hidden" to "locked" in mount skins UI
    5 February 2020Queen Patch 2Mounts
    • Hunting Instinct (Snow Husky):
      • Cast Time: 0s → 0.8s
      • Standtime: 0.8s → 0s
      • Hit Delay: 0.8s → 0s
    20 January 2020Queen UpdateMounts intended for transport have had their transport stats increased, while those intended for battle have had their transport stats decreased:
    • Saddled Direboar:
      • Carry Weight: 1252kg → 2623kg
    • Saddled Wild Boar:
      • Carry Weight: 739kg → 1477kg
    • Saddled Direbear:
      • Hitpoints: 1855 → 2847
      • Carry Weight: 2469kg → 5408
    • Saddled Winter Bear:
      • Hitpoints: 1689 → 2365
      • Carry Weight: 1231kg → 2462kg
    • Grizzly Bear:
      • Hitpoints: 1770 → 2686
      • Carry Weight: 2146kg → 4498kg
    • Elder's Command Mammoth:
      • Carry Weight: 3977kg → 1187kg
    • Venom Basilisk and Flame Basilisk:
      • Carry Weight: 3311kg → 946kg
    • Siege Ballista:
      • Carry Weight: 1505kg → 499kg
    • Crystal Tower Chariot:
      • Carry Weight: 4118kg → 989kg
    • Gold Tower Chariot:
      • Carry Weight: 3579kg → 788kg
    • Silver Tower Chariot:
      • Carry Weight: 3142kg → 623kg
    • Crystal Battle Rhino:
      • Carry Weight: 3293kg → 791kg
    • Gold Battle Rhino:
      • Carry Weight: 2862kg → 630kg
    • Silver Battle Rhino:
      • Carry Weight: 2514kg → 499kg
    • Bronze Battle Rhino:
      • Carry Weight: 2141kg → 391kg
    29 November 2019Percival Patch 11Mounts
    • Pierce Through (Siege Ballista):
      • Cooldown: 10s → 20s
      • Damage vs Mounts: 3% → 5%
      • Damage vs Players: 1.5% → 2%
    10 July 2019Percival UpdateMount Skins Mounts skins can now be used to alter the appearance of a player's active mount. Once unlocked, a mount skin is bound to the account and can be used by all characters. With Percival, numerous rare mounts will be converted to skins, and additional new skins will be unlockable with Gold.
    10 July 2019Percival UpdateMount Changes
    • Salvaging Guild Warhorses now grants their original gold cost
    • Adjusted crafting recipes for Spectral Bonehorse (now requires T8 Riding Horse + the T8 Upgrade item) and T8 Morgana Nightmare (now requires T8 Armored Horse + the T8 Upgrade item)
    • Morgana Mare and Bonehorse skin-unlock items can no longer be crafted at the stables, and have been moved to the Vanity Store
    • Clicking a mount multiple times to get into mounted state no longer cancels the initial mounting action
    12 June 2019Oberon Patch 8Morgana Raven
    • Raven Scream:
      • Cast Time: 1s -> 1.5s
    • Reactive Scream:
      • Cooldown: 120s -> 180s
    20 February 2019Nimue Balance Patch (Patch #7)Mounts
    • Ox:
      • Base Speed: 35% → 40%
    • Pest Lizard:
      • Base Speed: 120% → 110%
    • Morgana Nightmare / Spectral Bonehorse:
      • Gallop Bonus: 125% → 123%
    • Direwolf Mounts (includes special mounts with the same stats)
      • Gallop Bonus: 140% → 130%
    • Spectral Bat / Husky:
      • Gallop Bonus: 140% → 132%
    • Moabird Mounts:
      • Gallop Bonus: 135% → 127%
    • Cougar Mounts:
      • Gallop Bonus: 130% → 125%
    • Rageclaw:
      • Gallop Bonus: 145% → 132%
    • Husky Sled:
      • Gallop Bonus: 125% → 123%
    10 October 2018Merlyn Season 4 PatchWarhorses are a new item available from the Vanity Merchant in major cities. These mount overlays can be combined with any T5-T8 Armored Horse to create a visual upgrade that keeps the stats of the original mount while prominently displaying the owner's guild logo.
    26 September 2018Merlyn Preseason Balance Patch
  • To make the upgrade progression clearer, names of 2 mounts have been updated (stats and appearance are unchanged):
    • Warhorse has been changed to "Morgana Mare"
    • Nightmare has been changed to "Morgana Nightmare"
  • 31 July 2018Merlyn UpdateMounts:
    • Direwolves
      • Health Factor: 0.3 → 0.24
    • Direboars
      • Gallop speed +10%
      • Resistance Factor: 0.4 -> 0.3
      • Crowd Control Resistance Factor: 0.4 -> 0.8
    20 June 2018Lancelot Patch #9
  • To cut down on unnecessary noise in cities, mount/dismount sounds are now only audible to the player performing them within city limits (as these sounds are an important element of PvP, they will remain audible to all players in the open world)
  • 2 May 2018Lancelot Midseason PatchChanged siphoned energy costs for Battle Mounts:
    • Command Mammoth: 83000 -> 10000
    • Flame Basilisk: 16600 -> 5000
    • Venom Basilisk: 16600 -> 5000
    • Ballista: 4500 -> 2500


    • All Battle Mounts already existing in the game will become Legacy versions.
    • Legacy versions are the same item, but they retain the old crafting costs.
    • Players can transmute the Legacy versions back into their original energy value at the season shop.
    • Transmuting back for the original energy value will only be available until the next major content update goes live. After the next content update, the Legacy items will become ordinary items and will update to the new crafting costs.
    2 May 2018Lancelot Midseason PatchBattle Mounts
    • All Battle Mounts get a Battle Mount Gallop spell on their 'F' slot.
    • Battle Mount Gallop is a toggle spell, which makes the mount fast enough to travel with a zerg but silences them for several seconds after the gallop ends. (Taking damage also ends the spell.)
    • Base Movement Speed Adjustments:
      • Command Mammoth: 100% -> 110%
      • Flame Basilisk: 120% -> 140%
      • Venom Basilisk: 120% -> 140%
      • Siege Ballista: 90% -> 120%
    12 March 2018Lancelot UpdateFlame Basilisk: (its role is reworked)
    • Stats:
      • Movespeed: 120%
      • Resistance Factor: 0.8
      • CCR Factor: 1.4
    • Spells:
      • Q - A 10m radius ground attack, which increases damage taken by 15% for 10s. And deals no damage (can't be stacked)
      • E - A cone attack which instantly deals medium one time damage and reduces healing received by 35% for 7s

    Venom Basilisk: (its role is reworked)

    • Stats:
      • Movespeed: 120%
      • Resistance Factor: 0.8
      • CCR Factor: 1.4
    • Spells:
      • Q - A 10m radius ground attack, which reduces damage dealt by 25% for 10s. And deals no damage (can't be stacked)
      • E - A cone attack which instantly deals medium one time damage and increases damage taken by 50% for 7s
    15 February 2018Kay Patch #4
  • Mounts can no longer be buffed
  • 15 February 2018Kay Patch #4
    • Movement Speed: 160% -> 130%
    • Removed CC Immunity, it is instead immune to Displacement Effects.
    • CC Resistance Factor: 0 → 1.4
    • Flame Bolt:
      • Cast Time: 1.2s -> 1.5s
      • Radius: 5m -> 6m
      • Damage per Tick: 63.13 -> 51.02
      • Duration: 5s → 8s
    • Inextinguishable Flame:
      • Flat True Damage per Tick: 30 -> 10
      • Percentage Damage per Tick: 1.5% → 1%
    15 February 2018Kay Patch #4
    • Movement Speed: 150> -> 130%
    • Removed CC Immunity, it is instead immune to Displacement Effects.
    • Toxic Bolt:
      • Cast Time: 1s -> 1.5s
      • Radius: 4m -> 6m
    1 February 2018Kay Patch #3
    • Removed the CC immunity from the regular Swamp Dragon mount
    6 December 2017Kay Update
    • A new rare mount has been added at T7, the Swamp Dragon Mount; they can be grown from pups dropped by swamp dragons
    6 December 2017Kay Update
    • Increased base walk speed of all mounts by 0.48 meters per second
    27 September 2017Joseph Update
    • For each mount type (horse, armored horse, ox etc), the walking speed is now the same for all mounts of that type, but the total speed while galloping remains unchanged
      • For example, after this change an Elder's Horse has the same galloping speed as before, but has the walking speed that an Expert's Horse had before; an Expert's Horse after the change has the same galloping speed as it had before, and the same walking speed as it had before
    • Your mount will now despawn if you are attacked by another player while you are temporarily dismounted (i.e. you are not on your mount, but it is still present in the world)
    • Ability cooldown after forced dismount: 3s -> 1s
    • Mount cooldown : 20s -> 30s