Slit Throat

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Slit Throat

An active ability found on the third slot of Dagger Pair.

It is unlocked at mastery level 1.

Slit Throat
Energy Cost 40 Land a devastating blow on the targeted enemy, dealing physical damage based on the amount of Assassin Spirit Charges on you or Sunder Armor Charges on the enemy. Inflicts a bleed dealing physical damage based on the amount of Assassin Spirit Charges on you or Sunder Armor Charges on the enemy over 4s . Reduces Healing Received by 20% for 4s .
  • Charges: 0 | 1 | 2 | 3
  • Direct Damage: 336 | 530 | 797 | 1130
  • Bleed Damage: 111 | 177 | 266 | 377

Consumes all Assassin Spirit and Sunder Armor Charges on you and the target.

Cast Time 0.4s
Range 2m
Cooldown 15s

Note: numerical values are based on gear with 1060 item power.


Melee WeaponTier
Adept's Dagger Pair4
Expert's Dagger Pair5
Master's Dagger Pair6
Grandmaster's Dagger Pair7
Elder's Dagger Pair8

Ability Preview

Slit Throat.gif

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
6 May 2021Call to Arms Patch 4 (Balance Patch)Daggers

Dagger Pair has been very strong in the new 2v2 Hellgates. The shortened cast time made it impossible to react to in certain situations, so the cast time has been reverted to its longer duration from before the last update. Its damage has also been reduced, as with the recently reduced standtime, players could directly follow Slit Throat with more damage, e.g. Chain Slash. Together these abilities had an extremely high damage burst. With the reduced damage of Slit Throat, the oneshot potential is reduced, but the overall damage output still stays very high.

A standtime was also added to Bloodletters, so players have to commit more to the action and allow for more room to punish it if spammed for disengagements.

  • Slit Throat (Dagger Pair):
    • Cast Time: 0.3s → 0.4s
    • Reduced all direct and bleed damage by 7%
  • Lunging Stabs (Bloodletter):
    • Standtime: 0s → 0.35s
17 March 2021Call to Arms Update
  • Slit Throat (Dagger Pair):
    • Cast Time: 0.4s → 0.3s
    • Standtime: 1s → 0.4s
    • Now also reduces the enemy's Healing Received by 20% while the bleed is active
  • 20 February 2019Nimue Balance Patch (Patch #7)Daggers
    • Sunder Armor (all Daggers)
      • Hit Delay: 0.2s → 0.1s
      • Standtime: 0.4s → 0.2s
    • Slit Throat (Dagger Pair)
      • Damage: 430.74 → 443.05
    • Lunging Stabs (Bloodletter)
      • Damage for targets below 40%: 306.63 → 330.00
    26 September 2018Merlyn Preseason Balance PatchDaggers:
    • Added new W-Slot Spell: Chain Slash (all Daggers)
      • Quickly slash through multiple enemies. You keep jumping to the closest enemy in an 8m radius for up to 4 times, dealing physical damage to each enemy. While you are slashing through the enemies you are invisible to players.
    • Assassin's Spirit (all Daggers)
      • Self Armor Reduction per stack: 0.09 → 0.04
    • Slit Throat (Dual Daggers)
      • Cast Time: 0.6s → 0.4s
    14 May 2018Lancelot Patch #6
  • Slit Throat skill animation is now active
  • 27 September 2017Joseph Update
    • New W-Spell: Shadow Edge
      • Throws a knife in front of you, pulling you behind the first target you hit. If the target is an enemy, the enemy will be rooted for x seconds.
    • Poison Coating:
      • Energycost: 18 -> 14
    • Slit Throat:
      • Instant Damage: 60% -> 75%
      • Dot Damage: 40% -> 25%
    • Devastating Strike:
      • Now also purges enemy buffs at the second hit.
      • Damage: 243.24 -> 231.66
      • Energycost: 20 -> 15