Statistic caps

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Revision as of 22:22, 25 August 2021 by Kanra.zip (talk | contribs) (stat / buff caps (from code))
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Active Buffs

Active buffs are any temporary effects from abilities, buffs, food, etc. This excludes passive affects such as armor passives, base armor damage bonus, etc.

Absolute minimum is the minimum amount / value after modifiers are applied.

Stat Maximum Cap Mininmum Cap Absolute Minimum
Max Health Unrestricted -50% 1000
Health Regen Unrestricted -50% 5
Max Energy Unrestricted -50% 100
Energy Regen Unrestricted -100% 1.5
Attack Damage +300% -80% Unrestricted
Attack Speed 120% -100% Unrestricted
Spell Damage +100% -80% Unrestricted
Healing Cast Unrestricted -70% Unrestricted
Healing Received Unrestricted -70% Unrestricted
Physical Armor Unrestricted -60% 100
Magic Resistance Unrestricted -60% 100
CC Resisitance Unrestricted -40% 100
Move Speed +225% -80% 0

Diminishing Returns

Diminishing returns reduces the effectiveness of certain stats the more they are stacked.

The formula for this is 1 - (100 + X) ÷ 100

eg. 1 - (100 + 150) ÷ 100 = 0.6 (60% mitigation)

This type of diminishing returns affects armor, magic resistance, cc resistance, and cooldown reduction.


Note: this page is still a work in progress, but the information on it should be accurate