Tackle
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General Information
- An active ability found on the third slot of Great Hammers.
- It is unlocked at mastery level 1.
![]() Tackle |
Energy Cost | 49 | Dash toward the targeted position, knocking back all enemies you pass through by 3.05m and stunning them for 3.58. Deals 222 physical damage. |
Cast Time | Instant | ||
Range | 11m | ||
Cooldown | 15s | ||
Note: numerical values are based on gear with 1060 item power.
Equipment
Related Patch Notes
Patch Link | Date | Patch Name | Patch Notes |
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Version 19.080.1 | 25 April 2022 | Lands Awakened Patch 8 | Recent changes to Crowd Control Duration scaling and Diminishing Returns made Great Hammers less effective, since their strength depended on a single long lasting stun. For this reason Tackle’s stun duration has been increased, to make Hammers more impactful in team fights once more.
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Version 18.110.1 | 13 October 2021 | Call to Arms Patch 11 | Hammers have been the main tank in 5v5 Crystal League play for a while. To make them somewhat less powerful, the damage and armor reduction of Iron Breaker, which could generate heavy pressure over the course of a fight, has been reduced. The cooldown of Power Geyser has been increased by 2 seconds to reduce the up-time of this ranged displacement. The stun duration of Tackle, meanwhile, has been reduced slightly as that, along with its mobility on a relatively low cooldown, made it more valuable than other Hammer E-abilities.
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