From Albion Online Wiki
Revision as of 04:34, 15 July 2021 by Kanra.zip (talk | contribs)
Jump to navigation Jump to search

General Information

Energy Cost 49 Dash toward the targeted position, knocking back all enemies you pass through by 3.05m and stunning them for 3.58. Deals 222 physical damage.
Cast Time Instant
Range 11m
Cooldown 15s

Note: numerical values are based on gear with 1060 item power.


Related Patch Notes

Patch LinkDatePatch NamePatch Notes
25 April 2022Lands Awakened Patch 8Recent changes to Crowd Control Duration scaling and Diminishing Returns made Great Hammers less effective, since their strength depended on a single long lasting stun. For this reason Tackle’s stun duration has been increased, to make Hammers more impactful in team fights once more.
  • Tackle (Great Hammer):
    • Stun Duration: 2.10s -> 2.35s
13 October 2021Call to Arms Patch 11Hammers have been the main tank in 5v5 Crystal League play for a while. To make them somewhat less powerful, the damage and armor reduction of Iron Breaker, which could generate heavy pressure over the course of a fight, has been reduced. The cooldown of Power Geyser has been increased by 2 seconds to reduce the up-time of this ranged displacement. The stun duration of Tackle, meanwhile, has been reduced slightly as that, along with its mobility on a relatively low cooldown, made it more valuable than other Hammer E-abilities.
  • Iron Breaker (all Hammers):
    • Resistance Reduction: 0.14 → 0.12
    • Damage vs Players: 120 → 90 (Damage vs Mobs stays unchanged)
  • Power Geyser (all Hammers):
    • Cooldown: 8s → 10s
  • Tackle (Great Hammer):
    • Stun Duration: 2.35s → 2.10s