Difference between revisions of "Template:Equipment definitions"

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(Replaced content with "{{#switch:{{#expr: {{{enchantment|0}}} * 10 + {{{quality|0}}}}} | 0 = {{Equipment definitions 0 0|unique_name={{{unique_name|}}}}} | 1 = {{Equipment definitions 0 1|unique...")
Tag: Replaced
 
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{{#switch:{{{unique_name|}}}
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{{#switch:{{#expr: {{{enchantment|0}}} * 10
| T1_OFF_SHIELD = {{#vardefine:item_name|Beginner's Shield}}{{#vardefine:tier|1}}{{#vardefine:weight|0.5}}{{#vardefine:description|Equipment Item}}{{#vardefine:item_value|0}}{{#vardefine:quality_levels|5}}{{#vardefine:enchantment_levels|1}}{{#vardefine:equipment_slot|Off-Hand}}{{#vardefine:item_power_progression_type|Shield}}{{#vardefine:attack_type|None}}{{#vardefine:shop_category|offhand}}{{#vardefine:shop_sub_category|shield}}{{#vardefine:crowd_control_resistance|3.4}}{{#vardefine:bonus_defense_vs_players|1.1}}{{#vardefine:bonus_defense_vs_mobs|1.1}}{{#vardefine:ability_power|109}}{{#vardefine:item_power|100}}{{#vardefine:threat_bonus|4.6}}
 
| T2_OFF_SHIELD = {{#vardefine:item_name|Novice's Shield}}{{#vardefine:tier|2}}{{#vardefine:weight|0.8}}{{#vardefine:description|Equipment Item}}{{#vardefine:item_value|16}}{{#vardefine:quality_levels|5}}{{#vardefine:enchantment_levels|1}}{{#vardefine:equipment_slot|Off-Hand}}{{#vardefine:item_power_progression_type|Shield}}{{#vardefine:attack_type|None}}{{#vardefine:shop_category|offhand}}{{#vardefine:shop_sub_category|shield}}{{#vardefine:crowd_control_resistance|11}}{{#vardefine:bonus_defense_vs_players|1.5}}{{#vardefine:bonus_defense_vs_mobs|1.5}}{{#vardefine:ability_power|130}}{{#vardefine:item_power|300}}{{#vardefine:threat_bonus|6.2}}
 
| T3_OFF_SHIELD = {{#vardefine:item_name|Journeyman's Shield}}{{#vardefine:tier|3}}{{#vardefine:weight|1.1}}{{#vardefine:description|Equipment Item}}{{#vardefine:item_value|48}}{{#vardefine:quality_levels|5}}{{#vardefine:enchantment_levels|1}}{{#vardefine:equipment_slot|Off-Hand}}{{#vardefine:item_power_progression_type|Shield}}{{#vardefine:attack_type|None}}{{#vardefine:shop_category|offhand}}{{#vardefine:shop_sub_category|shield}}{{#vardefine:crowd_control_resistance|19}}{{#vardefine:bonus_defense_vs_players|2}}{{#vardefine:bonus_defense_vs_mobs|2}}{{#vardefine:ability_power|155}}{{#vardefine:item_power|500}}{{#vardefine:threat_bonus|8.4}}
 
| T4_OFF_SHIELD = {{#vardefine:item_name|Adept's Shield}}{{#vardefine:tier|4}}{{#vardefine:weight|1.7}}{{#vardefine:description|Equipment Item}}{{#vardefine:item_value|112}}{{#vardefine:quality_levels|5}}{{#vardefine:enchantment_levels|4}}{{#vardefine:equipment_slot|Off-Hand}}{{#vardefine:item_power_progression_type|Shield}}{{#vardefine:attack_type|None}}{{#vardefine:shop_category|offhand}}{{#vardefine:shop_sub_category|shield}}{{#vardefine:crowd_control_resistance|28}}{{#vardefine:bonus_defense_vs_players|2.6}}{{#vardefine:bonus_defense_vs_mobs|2.6}}{{#vardefine:ability_power|185}}{{#vardefine:item_power|700}}{{#vardefine:threat_bonus|11}}
 
| T5_OFF_SHIELD = {{#vardefine:item_name|Expert's Shield}}{{#vardefine:tier|5}}{{#vardefine:weight|2.5}}{{#vardefine:description|Equipment Item}}{{#vardefine:item_value|240}}{{#vardefine:quality_levels|5}}{{#vardefine:enchantment_levels|4}}{{#vardefine:equipment_slot|Off-Hand}}{{#vardefine:item_power_progression_type|Shield}}{{#vardefine:attack_type|None}}{{#vardefine:shop_category|offhand}}{{#vardefine:shop_sub_category|shield}}{{#vardefine:crowd_control_resistance|33}}{{#vardefine:bonus_defense_vs_players|3.1}}{{#vardefine:bonus_defense_vs_mobs|3.1}}{{#vardefine:ability_power|202}}{{#vardefine:item_power|800}}{{#vardefine:threat_bonus|13}}
 
| T6_OFF_SHIELD = {{#vardefine:item_name|Master's Shield}}{{#vardefine:tier|6}}{{#vardefine:weight|3.8}}{{#vardefine:description|Equipment Item}}{{#vardefine:item_value|496}}{{#vardefine:quality_levels|5}}{{#vardefine:enchantment_levels|4}}{{#vardefine:equipment_slot|Off-Hand}}{{#vardefine:item_power_progression_type|Shield}}{{#vardefine:attack_type|None}}{{#vardefine:shop_category|offhand}}{{#vardefine:shop_sub_category|shield}}{{#vardefine:crowd_control_resistance|38}}{{#vardefine:bonus_defense_vs_players|3.5}}{{#vardefine:bonus_defense_vs_mobs|3.5}}{{#vardefine:ability_power|220}}{{#vardefine:item_power|900}}{{#vardefine:threat_bonus|15}}
 
| T7_OFF_SHIELD = {{#vardefine:item_name|Grandmaster's Shield}}{{#vardefine:tier|7}}{{#vardefine:weight|5.7}}{{#vardefine:description|Equipment Item}}{{#vardefine:item_value|1008}}{{#vardefine:quality_levels|
 
 
}}
 
}}

Latest revision as of 16:36, 28 February 2020