Difference between revisions of "Template:Equipment definitions 1 2"

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(Created page with "{{#switch:{{{unique_name|}}} | T4_OFF_SHIELD = {{#vardefine:crowd_control_resistance|34}}{{#vardefine:bonus_defense_vs_players|3.1}}{{#vardefine:bonus_defense_vs_mobs|3.1}}{{#...")
 
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{{#switch:{{{unique_name|}}}
 
{{#switch:{{{unique_name|}}}
| T4_OFF_SHIELD = {{#vardefine:crowd_control_resistance|34}}{{#vardefine:bonus_defense_vs_players|3.1}}{{#vardefine:bonus_defense_vs_mobs|3.1}}{{#vardefine:ability_power|204}}{{#vardefine:item_power|810}}{{#vardefine:threat_bonus|13}}
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| T4_OFF_SHIELD = {{#vardefine:crowd_control_resistance|34}}{{#vardefine:bonus_defense_vs_players|3.1}}{{#vardefine:bonus_defense_vs_mobs|3.1}}{{#vardefine:ability_power|205}}{{#vardefine:item_power|820}}{{#vardefine:threat_bonus|14}}
| T5_OFF_SHIELD = {{#vardefine:crowd_control_resistance|39}}{{#vardefine:bonus_defense_vs_players|3.6}}{{#vardefine:bonus_defense_vs_mobs|3.6}}{{#vardefine:ability_power|222}}{{#vardefine:item_power|910}}{{#vardefine:threat_bonus|15}}
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| T5_OFF_SHIELD = {{#vardefine:crowd_control_resistance|39}}{{#vardefine:bonus_defense_vs_players|3.6}}{{#vardefine:bonus_defense_vs_mobs|3.6}}{{#vardefine:ability_power|224}}{{#vardefine:item_power|920}}{{#vardefine:threat_bonus|16}}
| T6_OFF_SHIELD = {{#vardefine:crowd_control_resistance|44}}{{#vardefine:bonus_defense_vs_players|4.1}}{{#vardefine:bonus_defense_vs_mobs|4.1}}{{#vardefine:ability_power|243}}{{#vardefine:item_power|1010}}{{#vardefine:threat_bonus|18}}
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| T6_OFF_SHIELD = {{#vardefine:crowd_control_resistance|45}}{{#vardefine:bonus_defense_vs_players|4.2}}{{#vardefine:bonus_defense_vs_mobs|4.2}}{{#vardefine:ability_power|245}}{{#vardefine:item_power|1020}}{{#vardefine:threat_bonus|18}}
| T7_OFF_SHIELD = {{#vardefine:crowd_control_resistance|50}}{{#vardefine:bonus_defense_vs_players|4.7}}{{#vardefine:bonus_defense_vs_mobs|4.7}}{{#vardefine:ability_power|265}}{{#vardefine:item_power|1110}}{{#vardefine:threat_bonus|21}}
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| T7_OFF_SHIELD = {{#vardefine:crowd_control_resistance|51}}{{#vardefine:bonus_defense_vs_players|4.8}}{{#vardefine:bonus_defense_vs_mobs|4.8}}{{#vardefine:ability_power|267}}{{#vardefine:item_power|1120}}{{#vardefine:threat_bonus|21}}
| T8_OFF_SHIELD = {{#vardefine:crowd_control_resistance|57}}{{#vardefine:bonus_defense_vs_players|5.5}}{{#vardefine:bonus_defense_vs_mobs|5.5}}{{#vardefine:ability_power|289}}{{#vardefine:item_power|1210}}{{#vardefine:threat_bonus|24}}
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| T8_OFF_SHIELD = {{#vardefine:crowd_control_resistance|57}}{{#vardefine:bonus_defense_vs_players|5.5}}{{#vardefine:bonus_defense_vs_mobs|5.5}}{{#vardefine:ability_power|292}}{{#vardefine:item_power|1220}}{{#vardefine:threat_bonus|24}}
| T4_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|4}}{{#vardefine:bonus_defense_vs_mobs|4}}{{#vardefine:ability_power|208}}{{#vardefine:item_power|835}}{{#vardefine:threat_bonus|14}}
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| T4_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|4}}{{#vardefine:bonus_defense_vs_mobs|4}}{{#vardefine:ability_power|210}}{{#vardefine:item_power|845}}{{#vardefine:threat_bonus|14}}
| T5_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|4.6}}{{#vardefine:bonus_defense_vs_mobs|4.6}}{{#vardefine:ability_power|227}}{{#vardefine:item_power|935}}{{#vardefine:threat_bonus|16}}
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| T5_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|4.7}}{{#vardefine:bonus_defense_vs_mobs|4.7}}{{#vardefine:ability_power|229}}{{#vardefine:item_power|945}}{{#vardefine:threat_bonus|16}}
| T6_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|5.3}}{{#vardefine:bonus_defense_vs_mobs|5.3}}{{#vardefine:ability_power|248}}{{#vardefine:item_power|1035}}{{#vardefine:threat_bonus|19}}
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| T6_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|5.4}}{{#vardefine:bonus_defense_vs_mobs|5.4}}{{#vardefine:ability_power|250}}{{#vardefine:item_power|1045}}{{#vardefine:threat_bonus|19}}
| T7_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|6.1}}{{#vardefine:bonus_defense_vs_mobs|6.1}}{{#vardefine:ability_power|271}}{{#vardefine:item_power|1135}}{{#vardefine:threat_bonus|22}}
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| T7_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|6.2}}{{#vardefine:bonus_defense_vs_mobs|6.2}}{{#vardefine:ability_power|273}}{{#vardefine:item_power|1145}}{{#vardefine:threat_bonus|22}}
| T8_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|7}}{{#vardefine:bonus_defense_vs_mobs|7}}{{#vardefine:ability_power|296}}{{#vardefine:item_power|1235}}{{#vardefine:threat_bonus|25}}
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| T8_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|7.1}}{{#vardefine:bonus_defense_vs_mobs|7.1}}{{#vardefine:ability_power|298}}{{#vardefine:item_power|1245}}{{#vardefine:threat_bonus|25}}
| T4_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|3.3}}{{#vardefine:bonus_ccduration_vs_players|2.9}}{{#vardefine:bonus_defense_vs_mobs|3.3}}{{#vardefine:bonus_ccduration_vs_mobs|2.9}}{{#vardefine:ability_power|213}}{{#vardefine:item_power|860}}{{#vardefine:threat_bonus|14}}
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| T4_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|3.4}}{{#vardefine:bonus_ccduration_vs_players|2.9}}{{#vardefine:bonus_defense_vs_mobs|3.4}}{{#vardefine:bonus_ccduration_vs_mobs|2.9}}{{#vardefine:ability_power|215}}{{#vardefine:item_power|870}}{{#vardefine:threat_bonus|15}}
| T5_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|3.8}}{{#vardefine:bonus_ccduration_vs_players|3.3}}{{#vardefine:bonus_defense_vs_mobs|3.8}}{{#vardefine:bonus_ccduration_vs_mobs|3.3}}{{#vardefine:ability_power|232}}{{#vardefine:item_power|960}}{{#vardefine:threat_bonus|17}}
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| T5_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|3.9}}{{#vardefine:bonus_ccduration_vs_players|3.4}}{{#vardefine:bonus_defense_vs_mobs|3.9}}{{#vardefine:bonus_ccduration_vs_mobs|3.4}}{{#vardefine:ability_power|234}}{{#vardefine:item_power|970}}{{#vardefine:threat_bonus|17}}
| T6_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|4.4}}{{#vardefine:bonus_ccduration_vs_players|3.9}}{{#vardefine:bonus_defense_vs_mobs|4.4}}{{#vardefine:bonus_ccduration_vs_mobs|3.9}}{{#vardefine:ability_power|254}}{{#vardefine:item_power|1060}}{{#vardefine:threat_bonus|19}}
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| T6_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|4.5}}{{#vardefine:bonus_ccduration_vs_players|3.9}}{{#vardefine:bonus_defense_vs_mobs|4.5}}{{#vardefine:bonus_ccduration_vs_mobs|3.9}}{{#vardefine:ability_power|256}}{{#vardefine:item_power|1070}}{{#vardefine:threat_bonus|20}}
| T7_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|5.1}}{{#vardefine:bonus_ccduration_vs_players|4.5}}{{#vardefine:bonus_defense_vs_mobs|5.1}}{{#vardefine:bonus_ccduration_vs_mobs|4.5}}{{#vardefine:ability_power|277}}{{#vardefine:item_power|1160}}{{#vardefine:threat_bonus|22}}
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| T7_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|5.2}}{{#vardefine:bonus_ccduration_vs_players|4.5}}{{#vardefine:bonus_defense_vs_mobs|5.2}}{{#vardefine:bonus_ccduration_vs_mobs|4.5}}{{#vardefine:ability_power|279}}{{#vardefine:item_power|1170}}{{#vardefine:threat_bonus|23}}
| T8_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|5.9}}{{#vardefine:bonus_ccduration_vs_players|5.2}}{{#vardefine:bonus_defense_vs_mobs|5.9}}{{#vardefine:bonus_ccduration_vs_mobs|5.2}}{{#vardefine:ability_power|302}}{{#vardefine:item_power|1260}}{{#vardefine:threat_bonus|26}}
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| T8_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|5.9}}{{#vardefine:bonus_ccduration_vs_players|5.3}}{{#vardefine:bonus_defense_vs_mobs|5.9}}{{#vardefine:bonus_ccduration_vs_mobs|5.3}}{{#vardefine:ability_power|305}}{{#vardefine:item_power|1270}}{{#vardefine:threat_bonus|26}}
| T4_OFF_SPIKEDSHIELD_MORGANA = {{#vardefine:physical_attack_damage_bonus|2.4}}{{#vardefine:magic_attack_damage_bonus|2.4}}{{#vardefine:physical_spell_damage_bonus|2.4}}{{#vardefine:magic_spell_damage_bonus|2.4}}{{#vardefine:bonus_defense_vs_players|2.3}}{{#vardefine:bonus_defense_vs_mobs|2.3}}{{#vardefine:ability_power|218}}{{#vardefine:item_power|885}}{{#vardefine:threat_bonus|15}}
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| T4_OFF_SPIKEDSHIELD_MORGANA = {{#vardefine:physical_attack_damage_bonus|2.4}}{{#vardefine:magic_attack_damage_bonus|2.4}}{{#vardefine:physical_spell_damage_bonus|2.4}}{{#vardefine:magic_spell_damage_bonus|2.4}}{{#vardefine:bonus_defense_vs_players|2.4}}{{#vardefine:bonus_defense_vs_mobs|2.4}}{{#vardefine:ability_power|219}}{{#vardefine:item_power|895}}{{#vardefine:threat_bonus|15
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Revision as of 17:31, 28 February 2020