Difference between revisions of "Template:Equipment definitions 2 0"

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(Automated update of equipment definitions)
(Automated update of equipment definitions)
 
(10 intermediate revisions by the same user not shown)
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{{#switch:{{{unique_name|}}}
 
{{#switch:{{{unique_name|}}}
| T4_OFF_SHIELD = {{#vardefine:crowd_control_resistance|38}}{{#vardefine:bonus_defense_vs_players|3.5}}{{#vardefine:bonus_defense_vs_mobs|3.5}}{{#vardefine:ability_power|220}}{{#vardefine:item_power|900}}{{#vardefine:threat_bonus|15}}
+
| T4_OFF_SHIELD = {{#vardefine:crowd_control_resistance|38}}{{#vardefine:bonus_defense_vs_players|3.5}}{{#vardefine:bonus_defense_vs_mobs|3.5}}{{#vardefine:ability_power|220}}{{#vardefine:ccability_power|164}}{{#vardefine:item_power|900}}{{#vardefine:threat_bonus|15}}
| T5_OFF_SHIELD = {{#vardefine:crowd_control_resistance|44}}{{#vardefine:bonus_defense_vs_players|4.1}}{{#vardefine:bonus_defense_vs_mobs|4.1}}{{#vardefine:ability_power|241}}{{#vardefine:item_power|1000}}{{#vardefine:threat_bonus|18}}
+
| T5_OFF_SHIELD = {{#vardefine:crowd_control_resistance|44}}{{#vardefine:bonus_defense_vs_players|4.1}}{{#vardefine:bonus_defense_vs_mobs|4.1}}{{#vardefine:ability_power|241}}{{#vardefine:ccability_power|173}}{{#vardefine:item_power|1000}}{{#vardefine:threat_bonus|18}}
| T6_OFF_SHIELD = {{#vardefine:crowd_control_resistance|50}}{{#vardefine:bonus_defense_vs_players|4.7}}{{#vardefine:bonus_defense_vs_mobs|4.7}}{{#vardefine:ability_power|263}}{{#vardefine:item_power|1100}}{{#vardefine:threat_bonus|20}}
+
| T6_OFF_SHIELD = {{#vardefine:crowd_control_resistance|50}}{{#vardefine:bonus_defense_vs_players|4.7}}{{#vardefine:bonus_defense_vs_mobs|4.7}}{{#vardefine:ability_power|263}}{{#vardefine:ccability_power|183}}{{#vardefine:item_power|1100}}{{#vardefine:threat_bonus|20}}
| T7_OFF_SHIELD = {{#vardefine:crowd_control_resistance|56}}{{#vardefine:bonus_defense_vs_players|5.4}}{{#vardefine:bonus_defense_vs_mobs|5.4}}{{#vardefine:ability_power|287}}{{#vardefine:item_power|1200}}{{#vardefine:threat_bonus|24}}
+
| T7_OFF_SHIELD = {{#vardefine:crowd_control_resistance|56}}{{#vardefine:bonus_defense_vs_players|5.4}}{{#vardefine:bonus_defense_vs_mobs|5.4}}{{#vardefine:ability_power|287}}{{#vardefine:ccability_power|193}}{{#vardefine:item_power|1200}}{{#vardefine:threat_bonus|24}}
| T8_OFF_SHIELD = {{#vardefine:crowd_control_resistance|62}}{{#vardefine:bonus_defense_vs_players|6.2}}{{#vardefine:bonus_defense_vs_mobs|6.2}}{{#vardefine:ability_power|313}}{{#vardefine:item_power|1300}}{{#vardefine:threat_bonus|28}}
+
| T8_OFF_SHIELD = {{#vardefine:crowd_control_resistance|62}}{{#vardefine:bonus_defense_vs_players|6.2}}{{#vardefine:bonus_defense_vs_mobs|6.2}}{{#vardefine:ability_power|313}}{{#vardefine:ccability_power|204}}{{#vardefine:item_power|1300}}{{#vardefine:threat_bonus|28}}
| T4_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|4.5}}{{#vardefine:bonus_defense_vs_mobs|4.5}}{{#vardefine:ability_power|225}}{{#vardefine:item_power|925}}{{#vardefine:threat_bonus|16}}
+
| T4_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|4.5}}{{#vardefine:bonus_defense_vs_mobs|4.5}}{{#vardefine:ability_power|225}}{{#vardefine:ccability_power|166}}{{#vardefine:item_power|925}}{{#vardefine:threat_bonus|16}}
| T5_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|5.2}}{{#vardefine:bonus_defense_vs_mobs|5.2}}{{#vardefine:ability_power|246}}{{#vardefine:item_power|1025}}{{#vardefine:threat_bonus|18}}
+
| T5_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|5.2}}{{#vardefine:bonus_defense_vs_mobs|5.2}}{{#vardefine:ability_power|246}}{{#vardefine:ccability_power|175}}{{#vardefine:item_power|1025}}{{#vardefine:threat_bonus|18}}
| T6_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|6}}{{#vardefine:bonus_defense_vs_mobs|6}}{{#vardefine:ability_power|269}}{{#vardefine:item_power|1125}}{{#vardefine:threat_bonus|21}}
+
| T6_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|6}}{{#vardefine:bonus_defense_vs_mobs|6}}{{#vardefine:ability_power|269}}{{#vardefine:ccability_power|185}}{{#vardefine:item_power|1125}}{{#vardefine:threat_bonus|21}}
| T7_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|6.9}}{{#vardefine:bonus_defense_vs_mobs|6.9}}{{#vardefine:ability_power|293}}{{#vardefine:item_power|1225}}{{#vardefine:threat_bonus|25}}
+
| T7_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|6.9}}{{#vardefine:bonus_defense_vs_mobs|6.9}}{{#vardefine:ability_power|293}}{{#vardefine:ccability_power|196}}{{#vardefine:item_power|1225}}{{#vardefine:threat_bonus|25}}
| T8_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|7.9}}{{#vardefine:bonus_defense_vs_mobs|7.9}}{{#vardefine:ability_power|320}}{{#vardefine:item_power|1325}}{{#vardefine:threat_bonus|29}}
+
| T8_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|7.9}}{{#vardefine:bonus_defense_vs_mobs|7.9}}{{#vardefine:ability_power|320}}{{#vardefine:ccability_power|207}}{{#vardefine:item_power|1325}}{{#vardefine:threat_bonus|29}}
| T4_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|3.8}}{{#vardefine:bonus_ccduration_vs_players|3.3}}{{#vardefine:bonus_defense_vs_mobs|3.8}}{{#vardefine:bonus_ccduration_vs_mobs|3.3}}{{#vardefine:ability_power|230}}{{#vardefine:item_power|950}}{{#vardefine:threat_bonus|16}}
+
| T4_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|3.8}}{{#vardefine:bonus_ccduration_vs_players|3.3}}{{#vardefine:bonus_defense_vs_mobs|3.8}}{{#vardefine:bonus_ccduration_vs_mobs|3.3}}{{#vardefine:ability_power|230}}{{#vardefine:ccability_power|168}}{{#vardefine:item_power|950}}{{#vardefine:threat_bonus|16}}
| T5_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|4.4}}{{#vardefine:bonus_ccduration_vs_players|3.8}}{{#vardefine:bonus_defense_vs_mobs|4.4}}{{#vardefine:bonus_ccduration_vs_mobs|3.8}}{{#vardefine:ability_power|251}}{{#vardefine:item_power|1050}}{{#vardefine:threat_bonus|19}}
+
| T5_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|4.4}}{{#vardefine:bonus_ccduration_vs_players|3.8}}{{#vardefine:bonus_defense_vs_mobs|4.4}}{{#vardefine:bonus_ccduration_vs_mobs|3.8}}{{#vardefine:ability_power|251}}{{#vardefine:ccability_power|178}}{{#vardefine:item_power|1050}}{{#vardefine:threat_bonus|19}}
| T6_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|5}}{{#vardefine:bonus_ccduration_vs_players|4.4}}{{#vardefine:bonus_defense_vs_mobs|5}}{{#vardefine:bonus_ccduration_vs_mobs|4.4}}{{#vardefine:ability_power|275}}{{#vardefine:item_power|1150}}{{#vardefine:threat_bonus|22}}
+
| T6_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|5}}{{#vardefine:bonus_ccduration_vs_players|4.4}}{{#vardefine:bonus_defense_vs_mobs|5}}{{#vardefine:bonus_ccduration_vs_mobs|4.4}}{{#vardefine:ability_power|275}}{{#vardefine:ccability_power|188}}{{#vardefine:item_power|1150}}{{#vardefine:threat_bonus|22}}
| T7_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|5.8}}{{#vardefine:bonus_ccduration_vs_players|5.1}}{{#vardefine:bonus_defense_vs_mobs|5.8}}{{#vardefine:bonus_ccduration_vs_mobs|5.1}}{{#vardefine:ability_power|300}}{{#vardefine:item_power|1250}}{{#vardefine:threat_bonus|26}}
+
| T7_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|5.8}}{{#vardefine:bonus_ccduration_vs_players|5.1}}{{#vardefine:bonus_defense_vs_mobs|5.8}}{{#vardefine:bonus_ccduration_vs_mobs|5.1}}{{#vardefine:ability_power|300}}{{#vardefine:ccability_power|199}}{{#vardefine:item_power|1250}}{{#vardefine:threat_bonus|26}}
| T8_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|6.6}}{{#vardefine:bonus_ccduration_vs_players|5.9}}{{#vardefine:bonus_defense_vs_mobs|6.6}}{{#vardefine:bonus_ccduration_vs_mobs|5.9}}{{#vardefine:ability_power|327}}{{#vardefine:item_power|1350}}{{#vardefine:threat_bonus|30}}
+
| T8_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|6.6}}{{#vardefine:bonus_ccduration_vs_players|5.9}}{{#vardefine:bonus_defense_vs_mobs|6.6}}{{#vardefine:bonus_ccduration_vs_mobs|5.9}}{{#vardefine:ability_power|327}}{{#vardefine:ccability_power|210}}{{#vardefine:item_power|1350}}{{#vardefine:threat_bonus|30}}
| T4_OFF_SPIKEDSHIELD_MORGANA = {{#vardefine:physical_attack_damage_bonus|2.7}}{{#vardefine:magic_attack_damage_bonus|2.7}}{{#vardefine:physical_spell_damage_bonus|2.7}}{{#vardefine:magic_spell_damage_bonus|2.7}}{{#vardefine:bonus_defense_vs_players|2.6}}{{#vardefine:bonus_defense_vs_mobs|2.6}}{{#vardefine:ability_power|235}}{{#vardefine:item_power|975}}{{#vardefine:threat_bonus|17}}
+
| T4_OFF_SPIKEDSHIELD_MORGANA = {{#vardefine:physical_attack_damage_bonus|2.7}}{{#vardefine:magic_attack_damage_bonus|2.7}}{{#vardefine:physical_spell_damage_bonus|2.7}}{{#vardefine:magic_spell_damage_bonus|2.
| T5_OFF_SPIKEDSHIELD_MORGANA = {{#vardefine
 
  
 
}}
 
}}

Latest revision as of 08:55, 21 November 2022