Difference between revisions of "Template:Equipment definitions 2 3"

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(Automated update of equipment definitions)
(Automated update of equipment definitions)
 
Line 1: Line 1:
 
{{#switch:{{{unique_name|}}}
 
{{#switch:{{{unique_name|}}}
| T4_OFF_SHIELD = {{#vardefine:crowd_control_resistance|41}}{{#vardefine:bonus_defense_vs_players|3.8}}{{#vardefine:bonus_defense_vs_mobs|3.8}}{{#vardefine:ability_power|230}}{{#vardefine:item_power|950}}{{#vardefine:threat_bonus|16}}
+
| T4_OFF_SHIELD = {{#vardefine:crowd_control_resistance|42}}{{#vardefine:bonus_defense_vs_players|3.8}}{{#vardefine:bonus_defense_vs_mobs|3.8}}{{#vardefine:ability_power|232}}{{#vardefine:item_power|960}}{{#vardefine:threat_bonus|17}}
| T5_OFF_SHIELD = {{#vardefine:crowd_control_resistance|47}}{{#vardefine:bonus_defense_vs_players|4.4}}{{#vardefine:bonus_defense_vs_mobs|4.4}}{{#vardefine:ability_power|251}}{{#vardefine:item_power|1050}}{{#vardefine:threat_bonus|19}}
+
| T5_OFF_SHIELD = {{#vardefine:crowd_control_resistance|47}}{{#vardefine:bonus_defense_vs_players|4.4}}{{#vardefine:bonus_defense_vs_mobs|4.4}}{{#vardefine:ability_power|254}}{{#vardefine:item_power|1060}}{{#vardefine:threat_bonus|19}}
| T6_OFF_SHIELD = {{#vardefine:crowd_control_resistance|53}}{{#vardefine:bonus_defense_vs_players|5}}{{#vardefine:bonus_defense_vs_mobs|5}}{{#vardefine:ability_power|275}}{{#vardefine:item_power|1150}}{{#vardefine:threat_bonus|22}}
+
| T6_OFF_SHIELD = {{#vardefine:crowd_control_resistance|53}}{{#vardefine:bonus_defense_vs_players|5.1}}{{#vardefine:bonus_defense_vs_mobs|5.1}}{{#vardefine:ability_power|277}}{{#vardefine:item_power|1160}}{{#vardefine:threat_bonus|22}}
| T7_OFF_SHIELD = {{#vardefine:crowd_control_resistance|59}}{{#vardefine:bonus_defense_vs_players|5.8}}{{#vardefine:bonus_defense_vs_mobs|5.8}}{{#vardefine:ability_power|300}}{{#vardefine:item_power|1250}}{{#vardefine:threat_bonus|26}}
+
| T7_OFF_SHIELD = {{#vardefine:crowd_control_resistance|60}}{{#vardefine:bonus_defense_vs_players|5.9}}{{#vardefine:bonus_defense_vs_mobs|5.9}}{{#vardefine:ability_power|302}}{{#vardefine:item_power|1260}}{{#vardefine:threat_bonus|26}}
| T8_OFF_SHIELD = {{#vardefine:crowd_control_resistance|66}}{{#vardefine:bonus_defense_vs_players|6.6}}{{#vardefine:bonus_defense_vs_mobs|6.6}}{{#vardefine:ability_power|327}}{{#vardefine:item_power|1350}}{{#vardefine:threat_bonus|30}}
+
| T8_OFF_SHIELD = {{#vardefine:crowd_control_resistance|67}}{{#vardefine:bonus_defense_vs_players|6.7}}{{#vardefine:bonus_defense_vs_mobs|6.7}}{{#vardefine:ability_power|330}}{{#vardefine:item_power|1360}}{{#vardefine:threat_bonus|30}}
| T4_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|4.9}}{{#vardefine:bonus_defense_vs_mobs|4.9}}{{#vardefine:ability_power|235}}{{#vardefine:item_power|975}}{{#vardefine:threat_bonus|17}}
+
| T4_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|4.9}}{{#vardefine:bonus_defense_vs_mobs|4.9}}{{#vardefine:ability_power|238}}{{#vardefine:item_power|985}}{{#vardefine:threat_bonus|17}}
| T5_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|5.6}}{{#vardefine:bonus_defense_vs_mobs|5.6}}{{#vardefine:ability_power|257}}{{#vardefine:item_power|1075}}{{#vardefine:threat_bonus|20}}
+
| T5_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|5.7}}{{#vardefine:bonus_defense_vs_mobs|5.7}}{{#vardefine:ability_power|259}}{{#vardefine:item_power|1085}}{{#vardefine:threat_bonus|20}}
| T6_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|6.4}}{{#vardefine:bonus_defense_vs_mobs|6.4}}{{#vardefine:ability_power|281}}{{#vardefine:item_power|1175}}{{#vardefine:threat_bonus|23}}
+
| T6_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|6.5}}{{#vardefine:bonus_defense_vs_mobs|6.5}}{{#vardefine:ability_power|283}}{{#vardefine:item_power|1185}}{{#vardefine:threat_bonus|23}}
| T7_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|7.4}}{{#vardefine:bonus_defense_vs_mobs|7.4}}{{#vardefine:ability_power|306}}{{#vardefine:item_power|1275}}{{#vardefine:threat_bonus|27}}
+
| T7_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|7.5}}{{#vardefine:bonus_defense_vs_mobs|7.5}}{{#vardefine:ability_power|309}}{{#vardefine:item_power|1285}}{{#vardefine:threat_bonus|27}}
| T8_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|8.5}}{{#vardefine:bonus_defense_vs_mobs|8.5}}{{#vardefine:ability_power|335}}{{#vardefine:item_power|1375}}{{#vardefine:threat_bonus|31}}
+
| T8_OFF_TOWERSHIELD_UNDEAD = {{#vardefine:bonus_defense_vs_players|8.6}}{{#vardefine:bonus_defense_vs_mobs|8.6}}{{#vardefine:ability_power|338}}{{#vardefine:item_power|1385}}{{#vardefine:threat_bonus|31}}
| T4_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|4.1}}{{#vardefine:bonus_ccduration_vs_players|3.5}}{{#vardefine:bonus_defense_vs_mobs|4.1}}{{#vardefine:bonus_ccduration_vs_mobs|3.5}}{{#vardefine:ability_power|241}}{{#vardefine:item_power|1000}}{{#vardefine:threat_bonus|18}}
+
| T4_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|4.1}}{{#vardefine:bonus_ccduration_vs_players|3.6}}{{#vardefine:bonus_defense_vs_mobs|4.1}}{{#vardefine:bonus_ccduration_vs_mobs|3.6}}{{#vardefine:ability_power|243}}{{#vardefine:item_power|1010}}{{#vardefine:threat_bonus|18}}
| T5_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|4.7}}{{#vardefine:bonus_ccduration_vs_players|4.1}}{{#vardefine:bonus_defense_vs_mobs|4.7}}{{#vardefine:bonus_ccduration_vs_mobs|4.1}}{{#vardefine:ability_power|263}}{{#vardefine:item_power|1100}}{{#vardefine:threat_bonus|20}}
+
| T5_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|4.7}}{{#vardefine:bonus_ccduration_vs_players|4.2}}{{#vardefine:bonus_defense_vs_mobs|4.7}}{{#vardefine:bonus_ccduration_vs_mobs|4.2}}{{#vardefine:ability_power|265}}{{#vardefine:item_power|1110}}{{#vardefine:threat_bonus|21}}
| T6_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|5.4}}{{#vardefine:bonus_ccduration_vs_players|4.7}}{{#vardefine:bonus_defense_vs_mobs|5.4}}{{#vardefine:bonus_ccduration_vs_mobs|4.7}}{{#vardefine:ability_power|287}}{{#vardefine:item_power|1200}}{{#vardefine:threat_bonus|24}}
+
| T6_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|5.5}}{{#vardefine:bonus_ccduration_vs_players|4.8}}{{#vardefine:bonus_defense_vs_mobs|5.5}}{{#vardefine:bonus_ccduration_vs_mobs|4.8}}{{#vardefine:ability_power|289}}{{#vardefine:item_power|1210}}{{#vardefine:threat_bonus|24}}
| T7_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|6.2}}{{#vardefine:bonus_ccduration_vs_players|5.5}}{{#vardefine:bonus_defense_vs_mobs|6.2}}{{#vardefine:bonus_ccduration_vs_mobs|5.5}}{{#vardefine:ability_power|313}}{{#vardefine:item_power|1300}}{{#vardefine:threat_bonus|28}}
+
| T7_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|6.3}}{{#vardefine:bonus_ccduration_vs_players|5.6}}{{#vardefine:bonus_defense_vs_mobs|6.3}}{{#vardefine:bonus_ccduration_vs_mobs|5.6}}{{#vardefine:ability_power|316}}{{#vardefine:item_power|1310}}{{#vardefine:threat_bonus|28}}
| T8_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|7.1}}{{#vardefine:bonus_ccduration_vs_players|6.4}}{{#vardefine:bonus_defense_vs_mobs|7.1}}{{#vardefine:bonus_ccduration_vs_mobs|6.4}}{{#vardefine:ability_power|342}}{{#vardefine:item_power|1400}}{{#vardefine:threat_bonus|32}}
+
| T8_OFF_SHIELD_HELL = {{#vardefine:bonus_defense_vs_players|7.2}}{{#vardefine:bonus_ccduration_vs_players|6.5}}{{#vardefine:bonus_defense_vs_mobs|7.2}}{{#vardefine:bonus_ccduration_vs_mobs|6.5}}{{#vardefine:ability_power|345}}{{#vardefine:item_power|1410}}{{#vardefine:threat_bonus|32}}
| T4_OFF_SPIKEDSHIELD_MORGANA = {{#vardefine:physical_attack_damage_bonus|2.9}}{{#vardefine:magic_attack_damage_bonus|2.9}}{{#vardefine:physical_spell_damage_bonus|2.9}}{{#vardefine:magic_spell_damage_bonus|2.9}}{{#vardefine:bonus_defense_vs_players|2.8}}{{#vardefine:bonus_defense_vs_mobs|2.8}}{{#vardefine:ability_power|246}}{{#vardefine:item_power|1025}}{{#vardefine:threat_bonus|18}}
+
| T4_OFF_SPIKEDSHIELD_MORGANA = {{#vardefine:physical_attack_damage_bonus|3}}{{#vardefine:magic_attack_damage_bonus|3}}{{#vardefine:physical_spell_damage_bonus|3}}{{#vardefine:magic_spell_damage_bonus|3}}{{#vardefine:bonus_defense_vs_players|2.9}}{{#vardefine:bonus_defense_vs_mobs|2.9}}{{#vardefine:ability_power|248}}{{#vardefine:item_power|1035}}{{#vardefine:threat_bonus|19}}
| T5_OFF_SPIKEDSHIELD_MORGANA = {{#vardefine:
+
| T5_OFF_SPIKEDSHIELD_MORGANA = {{#vardefine:physical_attack_damage_bonus|3.4}}{{#vardefine:magic_attack_damage_bonus|3.4}}{{#vardefine:physical_spell_damage_bonus|3.4}}{{#vardefine:magic_spell_damage_bonus|3
  
 
}}
 
}}

Latest revision as of 15:25, 29 November 2021