Difference between revisions of "Template:Melee item variant table row"

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| style="text-align:center;" | {{{item_power|{{#var:item_power}}|#var:item_power}}}
 
| style="text-align:center;" | {{{item_power|{{#var:item_power}}|#var:item_power}}}
 
| style="text-align:center;" | {{{attack_damage|{{#var:attack_damage}}|#var:attack_damage}}}
 
| style="text-align:center;" | {{{attack_damage|{{#var:attack_damage}}|#var:attack_damage}}}
| style="text-align:center;" | {{{resilience_penetration|{{#var:focus_fire_protection_peneration}}|#var:focus_fire_protection_peneration}}}%
+
| style="text-align:center;" | {{{resilience_penetration|{{#var:focus_fire_protection_penetration}}|#var:focus_fire_protection_penetration}}}%
 
| style="text-align:center;" | {{{max_hit_points|{{#var:hitpoints_max}}|#var:hitpoints_max}}}
 
| style="text-align:center;" | {{{max_hit_points|{{#var:hitpoints_max}}|#var:hitpoints_max}}}
 
| style="text-align:center;" | {{{hit_points_regeneration|{{#var:hitpoints_regeneration_bonus}}|#var:hitpoints_regeneration_bonus}}}/s
 
| style="text-align:center;" | {{{hit_points_regeneration|{{#var:hitpoints_regeneration_bonus}}|#var:hitpoints_regeneration_bonus}}}/s
 
| style="text-align:center;" | {{{DPS|{{#expr:({{#var:attack_damage_raw}} * {{#var:attack_speed}} round 0)}}|{{#expr:({{#var:attack_damage_raw}} * {{#var:attack_speed}} round 0)}}}}}/s
 
| style="text-align:center;" | {{{DPS|{{#expr:({{#var:attack_damage_raw}} * {{#var:attack_speed}} round 0)}}|{{#expr:({{#var:attack_damage_raw}} * {{#var:attack_speed}} round 0)}}}}}/s
 
</includeonly>
 
</includeonly>

Latest revision as of 11:02, 1 December 2021