Version 20.050.1

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Revision as of 20:48, 29 August 2022 by Lucty (talk | contribs) (Created page with "*{{Patch infobox | name = Into the Fray Update | date = August 25, 2022 | version = 20.050.1 | link = https://albiononline.com/en/changelog/into-the-fray-patch-5 | previous =...")
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Into the Fray Update
Date August 25, 2022
Version 20.050.1
Offical Patch Notes Link
Patch Notes
Chronology
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Version 20.040.1 TBD
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Mob Changes

  • Increased damage for Crystal Spider poison per tick (40 → 90); reduced number of ticks (7 → 3)
  • Roaming Morgana Acolytes now summon one imp per fight rather than debuffing enemies with a damage over time effect
  • Avalonian High Priestess' summons will no longer damage their summoner if not killed by damage
    • The summons' damage and HP has been reduced by 20%
    • The summons' move speed has been reduced (5.5 → 4.5)
    • The summons will use their spell more reservedly

Other Changes

  • Static Dungeon tutorial quest goal changed from killing a boss and opening a chest to killing 12 Heretic mobs in the cellar

Combat Balance Changes

Daggers

  • Blood Ritual (Demonfang):
    • Enemy Damage: 126 → 112

Fire Staffs

  • Flame Pillar (Great Fire Staff):
    • Damage: 218 → 200

Arcane Staffs

  • Enigma Blade (all Arcane Staffs):
    • Damage: 200 → 180
  • Dark Sphere (Evensong):
    • Base Cooldown: 48s → 42s
    • Cooldown Reduction per 100 IP: 1.5s → 1s

Frost Staffs

  • Frostbite (all Frost Staffs):
    • Size of the projectile hitbox has been increased
    • Cast Time: 0.4s → 0.3s
    • Cooldown: 1s → 1.2s
    • Damage: 128 → 102
  • Frost Nova (all Frost Staffs):
    • Range: 9m → 11m
  • Frost Lance (all Frost Staffs):
    • Resistance Reduction: 0.16 → 0.12
    • Resistance Reduction Duration: 4s → 3s
  • Freezing Wind (one-handed Frost Staff):
    • Standtime: 0.4s → 0.2s
  • Hail (Great Frost Staff):
    • Hit Delay: 0.2s → 0.4s
    • Recast Cooldown: 0s → 1s
    • Damage: 150 → 130

Mounts

  • Flicker (Spectral Bat):
    • Added 0.2s of Damage immunity

Fixes

  • Spell fixes:
    • Fixed issue where the audio for Disembowel (Claws) could become stuck on a loop for remote players
    • Protective Beam (Enigmatic Staffs) now displays the correct energy cost in the tooltip
    • Glacial Prison (Chillhowl) no longer counts allies in target damage escalation
    • Glacial Obelisk (Frost Staffs) now correctly escalates damage when multiple enemies are hit
    • Fixed issue where Triple Kick (War Gloves) did not remove the Arcane Protection buff
    • Enigma Blade (all Arcane Staffs) and Armor Piercer (Cursed Staffs) now deal magical damage as intended (rather than physical)
    • Frost Lance debuff is now cleansable, as intended
    • Fixed issue where spells with CC effect (such as Bow of Badon's "Raging Storm") did not deal damage to enemies casting/channeling interruptible spells
  • Fixed an issue where items would become invisible after expanding and then reducing the Bank UI
  • Fixed an issue where loot dropped by a character after being defeated by a mob could not be collected by a remote player
  • Fixed an issue where the Sort function would not work correctly for chests containing Spoiled Anniversary Cake
  • Removed non-usable Kick button from the Character Stats UI
  • Additional minor graphical, UI, terrain, animation, and localization fixes