||Every normal attack decreases the damage the targeted enemy deals and its Healing Cast by 4% for 2s.
Note: numerical values are based on gear with 1060 item power. Affected values are in bold.
Related Patch Notes
|Patch Link||Date||Patch Name||Patch Notes|
|Version 1.12.365.126590||26 September 2018||Merlyn Preseason Balance Patch||Swords:
- Removed Passive: Life Leech
- Added new Passive: Heroic Fighting
- Get a Heroic Charge every 4 normal attacks
- Weakening (Passive)
- Interrupt (all Swords)
- Iron Will (all Swords)
- Now also applies a Heroic Charge on activation
- Charge (Claymore)
- Cast Time: 0.5s → 0.4s
- Range: 12m → 15m
|Version 1.0.332.98217||27 September 2017||Joseph Update||
Removed the Threat Generation Passive
Added New Passive: Weakening
New W-Spell: Splitting Slash
- Every normal attack, you reduce the target's damage and heal power by 4% for 1s.
- Splits the earth in a straight line in front of you. Any enemy directly hit will receive x damage, and be rooted for y.
- Range: 11m -> 14m
- Jump Movespeed: 13 -> 20 (This means jump time changed from: 0.85s -> 0.65s)
- Cooldown: 15s -> 20s
- Energycost: 15 -> 17
- The slow has been removed
- Instead the spell now reduces enemy resistances, depending on active heroic charges.
- Range: 9m -> 11m
- Energycost: 16 -> 15
- Max Armor Shred: 0.24 -> 0.20