Adept's Heretic Cape

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Adept's Heretic Cape

Adept's Heretic Cape
An Adept's Heretic Cape is a tier 4 Cape. It is one of the five tiers of Heretic Capes and it belongs to the Mob Faction Capes category. It can be crafted at the Toolmaker using:
Max Energy +10
Energy Regeneration +0.13
Passive Ability
Devious Trap
Cooldown

Numerical values are based on Normal quality flat enchantment and they slightly scale the higher the quality and the higher the enchantment.

Enchantment

Adept's Heretic Cape can be enchanted to become:

  • enchantment level 1 or .1
  • enchantment level 2 or .2
  • enchantment level 3 or .3

To enchant Adept's Heretic Cape a player needs to go to the Artifact Foundry and use:

  • 24 x Adept's Rune to enchant from .0 to .1
  • 24 x Adept's Sould to enchant from .1 to .2
  • 24 x Adept's Relic to enchant from .2 to .3

Quality

Each of the enchantment levels of the Adept's Heretic Cape can have one of the 5 quality levels:

  • Normal
  • Good
  • Outstanding
  • Excellent
  • Masterpiece

Stats Table of Comparison

Item Max Energy Energy Regeneration Passive Spell

Cooldown

Passive

Root Duration

Passive

Damage

+10 +0.13/s 95s 5.55s 111
+10 +0.13/s 94s 5.55s 111
+11 +0.13/s 94s 5.55s 111
+11 +0.14/s 93s 5.55s 111
+12 +0.15/s 92s 5.55s 111
+12 +0.15/s 92 6.06s 121
+12 +0.16/s 92 6.06s 121
+13 +0.16/s 92 6.06s 121
+13 +0.17/s 91 6.06s 121
+14 +0.18/s 90 6.06s 121
+14 +0.18/s 90 6.61s 132
+15 +0.18/s 89 6.61s 132
+15 +0.19/s 89 6.61s 132
+16 +0.2/s 88 6.61s 132
+17 +0.21/s 87 6.61s 132
+16 +0.2/s 88 7.09s 142
+17 +0.21/s 87 7.09s 142
+17 +0.21/s 87 7.09s 142
+18 +0.22/s 86 7.09s 142
+19 +0.24/s 85 7.09s 142