Auto Fire

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Auto Fire

An active ability found on the first slot of Crossbows.

It is unlocked at mastery level 1.



Auto Fire
Energy Cost 15 Focus fire on an enemy dealing 91 physical damage for up to 6 hits. The last hit will detonate an explosion, dealing an additional 250 magical damage to enemies in a 5m radius.
Cast Time Channeled
Range 13m
Cooldown 5s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Ranged Weapon
Elder's Boltcasters
Elder's Crossbow
Elder's Energy Shaper
Elder's Heavy Crossbow
Elder's Light Crossbow
Elder's Siegebow
Elder's Weeping Repeater

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
9 May 2019Oberon Patch 5 (Midseason Patch)Crossbows
  • Auto Fire (all Crossbows):
    • Damage per Tick: 37.00 → 30.00
    • Explosion Damage: 89.00 → 82.00
10 April 2019Oberon Patch 2 / Free-to-Play LaunchCrossbows
  • Removed the Passive "Aggressive Caster"
  • Added the New Passive "Well-Prepared"
  • Every 4 activated spells, your Q-slot spell cooldown is instantly reset
  • Auto Fire (all Crossbows)
    • Shot interval: 0.5s → 0.3s
    • Damage per Tick: 28.01 → 37.00
    • Explosion Damage: 67.22 → 89.00
    • Range: 11m → 13m
  • Explosive Bolt (all Crossbows):
    • Energy cost: 4 → 3.5
    • Hitdelay: 0.5s → 0.4
    • Standtime: 0.5s → 0.4
  • Knockback Shot (all Crossbows):
    • Now also increases Attack and Cast Speed by 50% for 4s
    • Cooldown: 10s → 8s
    • Knockback Distance: 5.27 → 10.00
    • Damage: 41.13 → 62.00
    • Hit Delay: 0.2s → 0.1s
    • Standtime: 0.4s → 0.2s
  • Snipeshot (regular Crossbow):
    • Damage: 380.25 → 418.00
    • Range: 15m → 16m
    • Standtime: 0.6s → 0.4s
  • Sweeping Bolt (Heavy Crossbow):
    • Hit Delay: 0.4s → 0.3s
    • Standtime: 1s → 0.7s
    • Cooldown: 20s → 18s
26 September 2018Merlyn Preseason Balance PatchCrossbows:
  • Auto Fire (all Crossbows)
    • Channel Duration: 4s → 3s
    • Damage per hit: 31.98 → 28.01
    • The last hit now triggers an explosion on the target, dealing an additional 67.22 damage in a 5m radius
    • Energy cost: 7 → 5
  • Snipeshot (Crossbow)
    • Cast Time: 3s → 2.5s
    • Standtime: 1s → 0.6s
  • Explosive Mine (Weeping Repeater)
    • The mine is now inactive for the first 2 seconds
    • Damage: 142.56 → 270
    • Cast Range: 13m → 15m