Blood Ritual

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General Information

  • An active ability found on the third slot of Demonfang.



Blood Ritual
Energy Cost 17 Infuse your blade with blood magic and swing it in a cone in front of you, dealing 354 magical damage immediately and another 153 magical damage over 1.4s to all enemies hit. (Does not stack).

Deals 110 physical damage over 3.5s to yourself ( stacks up to 3 times).

The ability can be cast again within 3s for up to 3 times, increasing its cooldown by 5s per cast.

Cast Time 0s
Range 3m
Cooldown 10s


Note: numerical values are based on gear with 1060 item power.

Equipment

Melee Weapon
Elder's Demonfang

Ability Preview

Blood Ritual.gif

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
14 December 2022Beyond the Veil Patch 2
  • Blood Ritual (Demonfang)
    • Damage: 112 → 106
25 August 2022Into the Fray Patch 5
  • Blood Ritual (Demonfang):
    • Enemy Damage: 126 → 112
20 June 2022Into the Fray Patch 1
  • Blood Ritual (Demonfang):
    • Damage: 140 → 126
8 June 2022Into the Fray UpdateEven after its most recent buff, Demonfang still struggled to compete with other weapons. To make it more effective as an assassin weapon, its Damage over Time effects have been removed, and instead its damage now applies instantly. The self-Bleed is now also only triggered on the third activation, which increases the incentive to attempt 1-2 hits and allows the caster to attempt two activations even when low on health. Various adjustments have also been made to make aiming and hitting opponents more reliable.
  • Blood Ritual (Demonfang):
    • Hit Delay: 0.3s → 0.15s
    • Instant Damage: 100 → 140
    • Fixed AoE Escalation
    • Removed the DoT Damage on enemies
    • The Self Damage is now only applied after the third cast
    • Self DoT Base Damage: 12 → 60
25 April 2022Lands Awakened Patch 8Blood Ritual now has more damage frontloaded at the moment of each hit, making casting it in quick succession more viable. The ability still has a DoT that is overwritten by each hit, meaning there is still a reason to space the three activations apart for maximum damage. Utilizing Blood Ritual primarily for burst damage should still do a significant amount of damage. The maximum damage output of the ability remains unchanged.
  • Blood Ritual (Demonfang):
    • Now applies an instant 100 damage each hit
    • DoT damage: 50 → 25
    • Number of DoT Ticks: 3 → 2
    • Enemy Bleed Duration remains unchanged
13 December 2021Lands Awakened Patch 1To make Blood Ritual less dependent on blocking the self damage with an additional defensive like Cleric Robe, its self-damage has been reduced.
  • Blood Ritual (Demonfang)
    • Self Damage per Tick: 20 → 12
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)