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General Information

Boltcasters are Artifact Crossbows with a strong focus on ranged single-target damage, and additional options for crowd control and ranged area damage.


Item Tier
Adept's Boltcasters 4
Expert's Boltcasters 5
Master's Boltcasters 6
Grandmaster's Boltcasters 7
Elder's Boltcasters 8

First Slot Abilities

Q Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Auto Fire Focus fire on an enemy dealing 91 physical damage for up to 6 hits. The last hit will detonate an explosion, dealing an additional 250 magical damage to enemies in a 5m radius.
15 Channeled 13m 5s
Explosive Bolt Shoot a bolt that explodes in a 3m radius, dealing 396 damage.
11 Instant 15m 2s

Second Slot Abilities

W Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Knockback Shot Deal 189 physical damage, and knock an enemy 15.22m back. Increases cast and attack speed by 50% for 5s.
32 1s Melee 15s
Sunder Shot Deal 278 Physical Damage and reduce the target's Armor and Magic Resist for 4s. The more health the target has, the more stacks of resistance reduction are applied; between 1 and 10 stacks are applied, and each stack reduces resistances by 8.
27 1s 11m 7s
Caltrops Shoots a trap into the ground. the first enemy that walks over the trap is slowed by 50% and takes 44 damage per second for 4 seconds.
12 Instant 13m 4s
Noise Eraser Cast a bolt in any direction. On hitting an enemy, it silences them for 5.83s and deals 445 damage.
27 0.7s 20m 15s

Third Slot Ability

E Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Deathward Climax A channeled spell dealing 24 Physical Damage for up to 12 hits. The damage is multiplied each hit and stacks up to 12 times. The last shot always hits twice.
44 Channeled 13m 20s

Passive Abilities

Passive Slot
Image Name Description
Forceful Bolts Every 3 normal attacks, your attack will knock the enemy away and interrupt their spell casting.
Well-Prepared Every 4 activated spells, your Q-slot spell cooldown is instantly reset.
Energetic Every normal attack, you restore 4 energy.
Furious Every 5 activated spells, all your damage gets increased by 10% for 4s.