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A passive ability found on the fourth slot of Fire Staffs.

It is unlocked at mastery level 1.

Energy Cost - Every normal attack sets the enemy on fire, dealing an additional 23 per second for 2.5s
Cast Time -
Range -
Cooldown -

Note: numerical values are based on gear with 1060 item power.


Magic Weapon
Adept's Blazing Staff
Adept's Brimstone Staff
Adept's Dawnsong
Adept's Fire Staff
Adept's Great Fire Staff
Adept's Infernal Staff
Adept's Wildfire Staff
Elder's Blazing Staff
Elder's Brimstone Staff
Elder's Dawnsong
Elder's Fire Staff
Elder's Infernal Staff
Elder's Wildfire Staff
Expert's Brimstone Staff
Expert's Dawnsong
Expert's Fire Staff
Expert's Great Fire Staff
Expert's Infernal Staff
Expert's Wildfire Staff
Grandmaster's Blazing Staff
Grandmaster's Brimstone Staff
Grandmaster's Dawnsong
Grandmaster's Fire Staff
Grandmaster's Great Fire Staff
Grandmaster's Infernal Staff
Grandmaster's Wildfire Staff
Journeyman's Fire Staff
Master's Blazing Staff
Master's Brimstone Staff
Master's Dawnsong
Master's Fire Staff
Master's Great Fire Staff
Master's Infernal Staff
Master's Wildfire Staff
Novice's Fire Staff
Vendetta's Wrath

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)