Battleaxes

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Battleaxes

Battleaxes are Warrior weapons known for their high damage output and ability to apply heavy pressure to targets within range. However, they lack the ability to lock down targets through crowd control effects. Battleaxes are unlocked by the Axe Fighter node on the Destiny Board.

Once unlocked, the following weapons can be used:

Standard Weapons: Crafted using common resources, these weapons tend to be much easier to obtain than Artifact Weapons.

Weapon Type
  Battleaxe 1-hand
  Greataxe 2-hand
  Halberd 2-hand

Artifact Weapons: Require specific artifact items to craft, start with higher Item Power than Standard Weapons, and benefit less from Enchantment Levels.

Weapon Type Crafted Using Base IP Bonus
  Carrioncaller 2-hand   Morgana Halberd Head (Rune Artifact) +1 tier
  Infernal Scythe 2-hand   Hellish Sicklehead (Soul Artifact) +2 tiers
  Bear Paws 2-hand   Keeper Axeheads (Relic Artifact) +3 tiers


Abilities

  • Abilities are unlocked as you level up the Axe Fighter skill (see the Unlock Table below).
  • First, Second, and Passive slot abilities are common to all weapons, while Third Slot abilities are unique to each weapon and do not have a level requirement.
  • The default hotkeys for First, Second, and Third Slot abilities are Q, W, and E, respectively.

First Slot Abilities


Rending Strike

Energy Cost 6 Deals 193 physical damage to an enemy target, and inflicts a 5s bleed. The bleed deals 17 physical damage per second, and reduces healing gained by 5%. (Stacks up to 3 times.)
Cast Time instant
Range melee
Cooldown 2s


Rending Swing

Energy Cost 6 Swing the weapon around you and deal 160 physical damage to all enemies in a 6m radius. Also inflicts a Rending Bleed to each enemy hit, which lasts for 5s dealing 17 physical damage per second, and reduces healing gained by 5%. (Stacks up to 3 times.)
Cast Time instant
Range self
Cooldown 3s


Second Slot Abilities


Deadly Chop

Energy Cost 32 After a short preparation, releases a heavy attack damaging the target for 486, and reducing their resistances by 47 for 8s.
Cast Time 0.5s
Range melee
Cooldown 15s


Adrenaline Boost

Energy Cost 35 Increases your move speed by 50%, and damage by 20%, for 5s.
Cast Time instant
Range self
Cooldown 20s


Battle Rush

Energy Cost 35 Charge toward a target (ally or enemy). Enemy Healing Received is reduced by 20% for 4s in a 5m radius. Ally Healing Received is increased by 20% for 4s in a 5m radius.
Cast Time instant
Range 12m
Cooldown 20s


Internal Bleeding

Energy Cost 26 Swing your weapon around you, dealing 187 damage to all enemies in a 6m radius. The hits cause internal bleeding, which deals 70 damage per second while an affected enemy is moving. The bleeding lasts for 8 seconds.
Cast Time instant
Range self
Cooldown 15s


Raging Blades

Energy Cost 48 The caster is surrounded by magic blades for 2.5s. Every 0.5s the blades deal 77 magic damage to all enemies in a 6m radius. Each hit also increases the caster's damage by 4% for 3s (stacks up to 10 times).
Cast Time instant
Range self
Cooldown 12s


Passive Abilities


Deep Cuts

Energy Cost Every 4 normal attacks, you inflicat a bleeding on the enemy. This deals an additional 53 per second for 1.5s.
Cast Time
Range
Cooldown


Life Leech

Energy Cost - Receive 15% of your normal attack damage as Life Steal.
Cast Time -
Range -
Cooldown -


Increased Defence

Energy Cost - Every 5 normal attacks, your resistances are increased by 85 for 2s
Cast Time -
Range -
Cooldown -


Aggressive Rush

Energy Cost - Every 4 normal attacks, all your damage gets increased by 8% for 3s
Cast Time -
Range -
Cooldown -


Third Slot Abilities


Battleaxe


Vampiric Strike

Energy Cost 58 Deals 435 Physical damage to an enemy. Additionally, you steal a portion of the health the enemy lost in the attack. The value depends on the number of Rending Bleed charges active on the target.

One charge: Life Steal 30% of the damage dealt

Two charges: Life Steal 60% of the damage dealt

Three charges: Life Steal 100% of the damage dealt

Cast Time insant
Range melee
Cooldown 15s

Greataxe


Whirlwind

Energy Cost 74 Spin around like a whirlwind for 5s, dealing 161 physical damage every 0.5s to all enemies in a 5m radius. While channeling, your move speed is increased by 20%.
Cast Time channeled
Range self
Cooldown 20s

Halberd


Tear Apart

Energy Cost 63 Deals 438 physical damage to all enemies around you in a 7m radius. Rending Bleed stacks active on any of the enemies will be applied to all enemies in range (i.e. if one enemy hit has 2 stacks, 2 additional stacks will be applied to every enemy hit).
Cast Time instant
Range melee
Cooldown 15s

Carrioncaller


Morgana Raven

Energy Cost 60 Sends a transcendent raven in a straight line dealing 373 physical damage to all enemies hit. Additionally it causes the target to bleed for 63 damage per second for 5s. Over the duration of the bleed, the target's received healing is reduced by 35%.
Cast Time instant
Range 15m
Cooldown 20s

Infernal Scythe


Bloody Reap

Energy Cost 63 A mighty attack with your scythe that deals 261 damage twice to enemies around you. The first hit causes the enemy to bleed for 59 damage per second for 5 seconds.
Cast Time instant
Range self
Cooldown 20s

Bear Paws


Razor Cut

Energy Cost 70 Jump towards your enemies and slash them in a large cone, dealing 560 physical damage, while also inflicting a severed bleeding dealing 30 true damage per second for 6 seconds.
Cast Time instant
Range 15m
Cooldown 30s

Ability Unlocking and Availability

Abilities become available at the following mastery levels. The item icons on each line indicate the lowest tier of each type of weapon that has access to the indicated ability.

Level Unlocks Available On
1


Rending Strike

Deadly Chop

Adrenaline Boost

Deep Cuts


Non-Artifact Weapons
 
Carrioncaller
 
Infernal Scythe
 
Bear Paws
3


Rending Swing


Non-Artifact Weapons
 
Carrioncaller
 
Infernal Scythe
 
Bear Paws
6


Life Leech


Non-Artifact Weapons
 
Carrioncaller
 
Infernal Scythe
 
Bear Paws
15


Battle Rush


Non-Artifact Weapons
 
Carrioncaller
 
Infernal Scythe
 
Bear Paws
20


Increased Defence


Non-Artifact Weapons
 
Carrioncaller
 
Infernal Scythe
 
Bear Paws
40


Internal Bleeding


Non-Artifact Weapons
 
Carrioncaller
 
Infernal Scythe
 
Bear Paws
50


Aggressive Rush (Axes)


Non-Artifact Weapons
 
Carrioncaller
 
Infernal Scythe
 
Bear Paws
70


Raging Blades


Non-Artifact Weapons
 
Carrioncaller
 
Infernal Scythe
 
Bear Paws