Category:Gameplay mechanics

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This is a category page for Albion Online game mechanics. Links appearing here are automatically generated when a page is placed into this category. Game mechanics are constructs of rules and methods designed for interaction within the game. Game mechanics are hard coded into the game and often provide a feature or restriction. An example of a game mechanic is the guild system of joining together groups for a common cause. On the other hand a non-mechanical feature would be the rules enforced by guild leaders as this is something beyond the game.

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Gameplay mechanics"

The following 89 pages are in this category, out of 89 total.