Circle of Life

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Circle of Life

An active ability found on the third slot of Nature Staffs.

It is unlocked at mastery level 1



Circle of Life
Energy Cost 42 Mend the wounds of up to 5 allies within a 11m radius , healing them based on the amount of Rejuvenation Charges on the ally .
  • Rejuvenation Charges: 0 | 1 | 2 | 3
  • Healing: 175 | 217 | 282 | 370

If you have 3 or more Thorn Charges active on you, you will root all enemies within the heal radius for 2.32s. Deals 234 magical damage .

Cast Time 1s
Range Self
Cooldown 18s


Note: numerical values are based on gear with 1060 item power.

Equipment

Magic WeaponTier
Elder's Nature Staff8
Ranged WeaponTier
Journeyman's Nature Staff3
Expert's Nature Staff5
Master's Nature Staff6
Grandmaster's Nature Staff7

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
26 January 2022Lands Awakened Patch 4One-handed Nature Staff has struggled to find a place in the meta. Long cast time made it easy to interrupt the E-ability and fully deny healing. Since Circle of Life already depends on Rejuvenation stacks on allies, its cast time was reduced.
  • Circle of Life (One-handed Nature Staff):
    • Cast Time: 0.7s → 0.5s
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
12 August 2020Rise of Avalon Update and Hotfix 1, 2
  • Thorns (all Nature Staffs):
    • Damage on normal attacks: 52 → 56
    • Reflected damage: 12 → 8
  • Revitalize (all Nature Staffs):
    • Added a 0.5s delay before the first tick
    • Damage now further decreases the channel time (Disruption factor: 5 → 10)
  • Self-Healing Sickness (all Nature Staffs):
    • Now requires fewer casts to activate
    • Healing Reduction: 25% → 40%
  • Circle of Life (One-Handed Nature Staff):
    • 0 Stacks Heal: 91 → 107
    • 1 Stack Heal: 114 → 133
    • 2 Stacks Heal: 148 → 173
    • 3 Stacks Heal: 193 → 227
    • Cast Time: 1s → 0.7s
  • Well of Life (Wild Staff):
    • Area Duration: 10s → 6s
    • Heal per tick: 26.89 → 46.00
    • Max Targets: 5 → 10
    • Energy cost: 20 → 18
  • 18 September 2019Percival Patch 5 (Midseason Patch)Nature Staffs
    • Reworked Poison Thorns (all Nature Staffs) - the spell is now called Thorns and works as follows:
      • Moved from W to Q slot
      • You imbue yourself with 5 Thorns Stacks for 10s.
      • Thorns Stack attributes:
        • Your auto-attacks consume 1 stack and deal additional magical damage in a 3m radius.
        • Every time you get hit, you deal magical damage back to the attacker. (If the attacker is a player, getting hit also consumes a stack.)
    • Rejuvenating Breeze:
      • Cooldown 16s → 20s
    • Circle of Life (One-Handed Nature Staff):
      • If the caster has at least 3 Thorns stacks active, the spell also roots and damages enemies in an 11m radius
    • Rejuvenation (all Nature Staffs):
      • Heal per Second: 7.9 → 7.6
    20 February 2019Nimue Balance Patch (Patch #7)Nature Staffs
    • Rejuvenation (all Nature Staffs)
      • Heal per tick: 7.75 → 7.9
    • Revitalize (all Nature Staffs)
      • Instant Heal: 57.59 → 75.00
      • Removed the Heal Over Time effect, instead it now instantly restores 15 energy of the target
      • Cooldown: 7s → 10s
      • Energy Cost: 9 → 10
    • Circle of Life (Nature Staff)
      • Zero Charge Heal: 56.62 → 91.00
      • One Charge Heal: 90.60 → 114.00
      • Two Charge Heal: 135.89 → 148.00
      • Three Charge Heal: 192.52 → 193.00
    • Ruthless Nature (Blight Staff)
      • Cooldown: 30s → 25s
      • Heal per Tick: 29.50 → 33.00
      • Energy Cost: 18 → 15
    21 November 2018Nimue UpdateNature Staffs
    • Circle of Life (Nature Staff)
      • Cooldown: 20s → 18s
    • Spiritual Seed (Druidic Staff)
      • Doesn't count as Healing buff anymore and thus can't be purged anymore
    • Ruthless Nature (Blight Staff)
      • Heal per Tick: 27.22 → 29.50
    26 September 2018Merlyn Preseason Balance PatchNature Staffs:
    • Circle of Life (normal Nature Staff)
      • Cooldown: 25s → 20s
    27 September 2017Joseph Update
  • Circle of Life:
    • Cooldown: 15s -> 25s
    • Heal: 158.23 -> 192.5
    • Energycost: 14 -> 15