- To wear Cloth Sandals, the appropriate node must be unlocked on the Destiny Board.
- The journey to unlock Tier 2 Cloth Sandals begins in the Trainee Fighter node.
- To unlock Tier 3 Cloth Sandals, the player will need to unlock the Journeyman Cloth Armor Fighter node.
- In order to unlock Tier 4 and higher Cloth Sandals, the player will need to unlock the Cloth Sandals Fighter node.
- Once the Cloth Sandals Fighter node is unlocked, the player will determine which type of cloth sandals they would like to unlock further.
- There are five different Cloth Sandal types that may be unlocked on the Destiny Board: Scholar, Cleric, Mage, Royal and Artifact.
- Players may also craft a Royal Sandal using Royal Sigils and the various tiers of Scholar Sandals.
- Additionally, players will be able to craft Artifact Sandals beginning at Tier 4 if they have the appropriate Artifact items.
Based on Normal Item Quality
Sandals have additional stats and enchantments which may be viewed by clicking on the Item Name
|Item Name||Tier||Item Power||Max Hit Points||Max Energy||Hit Points Regeneration||Energy Regeneration|
|Novice's Scholar Sandals||2||300||57||5.4||0.57 /s||0.07 /s|
|Journeyman's Scholar Sandals||3||500||101||9.9||1 /s||0.12 /s|
|Adept's Cleric Sandals||4||700||151||15||1.5 /s||0.19 /s|
|Adept's Cultist Sandals||4||775||171||18||1.7 /s||0.22 /s|
|Adept's Druid Sandals||4||725||158||16||1.6 /s||0.2 /s|
|Adept's Fiend Sandals||4||750||164||17||1.6 /s||0.21 /s|
|Adept's Mage Sandals||4||700||151||15||1.5 /s||0.19 /s|
|Adept's Royal Sandals||4||725||158||16||1.6 /s||0.2 /s|
|Adept's Sandals of Purity||4||800||178||18||1.8 /s||0.23 /s|
|Adept's Scholar Sandals||4||700||151||15||1.5 /s||0.19 /s|
|Expert's Cleric Sandals||5||800||178||18||1.8 /s||0.23 /s|
|Expert's Cultist Sandals||5||875||200||21||2 /s||0.26 /s|
|Expert's Druid Sandals||5||825||185||19||1.9 /s||0.24 /s|
|Expert's Fiend Sandals||5||850||192||20||1.9 /s||0.25 /s|
|Expert's Mage Sandals||5||800||178||18||1.8 /s||0.23 /s|
|Expert's Royal Sandals||5||825||185||19||1.9 /s||0.24 /s|
|Expert's Sandals of Purity||5||900||207||22||2.1 /s||0.27 /s|
|Expert's Scholar Sandals||5||800||178||18||1.8 /s||0.23 /s|
|Master's Cleric Sandals||6||900||207||22||2.1 /s||0.27 /s|
|Master's Cultist Sandals||6||975||229||24||2.3 /s||0.3 /s|
|Master's Druid Sandals||6||925||214||23||2.1 /s||0.28 /s|
|Master's Fiend Sandals||6||950||222||23||2.2 /s||0.29 /s|
|Master's Mage Sandals||6||900||207||22||2.1 /s||0.27 /s|
|Master's Royal Sandals||6||925||214||23||2.1 /s||0.28 /s|
|Master's Sandals of Purity||6||1,000||237||25||2.4 /s||0.32 /s|
|Master's Scholar Sandals||6||900||207||22||2.1 /s||0.27 /s|
|Grandmaster's Cleric Sandals||7||1,000||237||25||2.4 /s||0.32 /s|
|Grandmaster's Cultist Sandals||7||1,075||261||28||2.6 /s||0.35 /s|
|Grandmaster's Druid Sandals||7||1,025||245||26||2.5 /s||0.33 /s|
|Grandmaster's Fiend Sandals||7||1,050||253||27||2.5 /s||0.34 /s|
|Grandmaster's Mage Sandals||7||1,000||237||25||2.4 /s||0.32 /s|
|Grandmaster's Royal Sandals||7||1,025||245||26||2.5 /s||0.33 /s|
|Grandmaster's Sandals of Purity||7||1,100||269||29||2.7 /s||0.37 /s|
|Grandmaster's Scholar Sandals||7||1,000||237||25||2.4 /s||0.32 /s|
|Elder's Cleric Sandals||8||1,100||269||29||2.7 /s||0.37 /s|
|Elder's Cultist Sandals||8||1,175||295||33||2.9 /s||0.41 /s|
|Elder's Druid Sandals||8||1,125||278||30||2.8 /s||0.38 /s|
|Elder's Fiend Sandals||8||1,150||286||31||2.9 /s||0.39 /s|
|Elder's Mage Sandals||8||1,100||269||29||2.7 /s||0.37 /s|
|Elder's Royal Sandals||8||1,125||278||30||2.8 /s||0.38 /s|
|Elder's Sandals of Purity||8||1,200||304||34||3 /s||0.42 /s|
|Elder's Scholar Sandals||8||1,100||269||29||2.7 /s||0.37 /s|
==Related Patch Notes==
|Patch Link||Date||Patch Name||Patch Notes|
|Version 18.090.1||28 July 2021||Call to Arms Patch 9||Armors
Energy Drain (Royal Armor) no longer steals enemy energy. While energy management should be an important part of the game, fights with energy-draining comps are not very fun for the receiving end. Energy Drain will thus now be a purely supportive ability that generates Energy for the user and allies, and be renamed Energy Source.
|Version 18.060.1||31 May 2021||Call to Arms Patch 5/6 & Hotfix 6.1||Armors
All Armors in the game (cloth, leather, plate, and gathering gear) now have a Health Regeneration Bonus of 150% regardless of armor type:
|Version 18.040.1||6 May 2021||Call to Arms Patch 4 (Balance Patch)||Armors
Self Ignition's spell logic was reworked to improve server performance, which also limited the number of enemies it could hit. As a result, it now deals damage even when the caster is shielded or invulnerable. The general damage was thus reduced. Additionally, to make it more effective in Item Power-dependent settings, it now uses a percent of the enemy’s max health to determine damage instead of a flat value.
Force Shield was very strong for tanks in 5v5, which also gave frontlines too much survivability. The resistances from the area were thus slightly reduced.
Life Steal Aura is another Quality of Life change to make the ability feel more fluid.
|Version 18.000.1||17 March 2021||Call to Arms Update||
|Version 18.000.1||17 March 2021||Call to Arms Update||
|Version 1.17.410.184451||2 February 2021||Rise of Avalon Patch 13 (Balance Patch)||Armors
|Version 1.17.406.180488||2 December 2020||Rise of Avalon Patch 10 and Hotfix 10.1||Armors
|Version 1.17.406.177096||21 October 2020||Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1||Armors
|Version 1.17.404.173341||27 August 2020||Rise of Avalon Patch 2||Armors
|Version 1.17.403.172369||12 August 2020||Rise of Avalon Update and Hotfix 1, 2||
|Version 1.16.396.170737||15 July 2020||Queen Patch 16||Armors
|Version 1.16.396.166567||19 May 2020||Queen Patch 12 (Season 9 Balance Patch) and Hotfix 12.1||Armors
|Version 1.16.393.162877||25 March 2020||Queen Patch 8||Armors
|Version 1.16.393.160378||19 February 2020||Queen Patch 4||
|Version 1.15.387.150212||18 September 2019||Percival Patch 5 (Midseason Patch)||Armors
|Version 1.15.382.145855||10 July 2019||Percival Update||Armors
|Version 1.14.381.141987||9 May 2019||Oberon Patch 5 (Midseason Patch)||Armors
|Version 1.13.369.136513||20 February 2019||Nimue Balance Patch (Patch #7)||Passives
|Version 1.13.369.136513||20 February 2019||Nimue Balance Patch (Patch #7)||Armors
|Version 1.13.369.134359||28 January 2019||Nimue Patch #6||
|Version 1.13.369.130684||21 November 2018||Nimue Update||Armors
|Version 1.12.365.126590||26 September 2018||Merlyn Preseason Balance Patch||Armors:
|Version 1.12.365.123575||8 August 2018||Merlyn Patch #1||Armors
|Version 1.11.362.119971||20 June 2018||Lancelot Patch #9||Armors
|Version 1.11.362.118917||6 June 2018||Lancelot Patch #8||
|Version 1.11.362.116876||2 May 2018||Lancelot Midseason Patch||Armors
|Version 1.11.357.113403||12 March 2018||Lancelot Update||Armors:
|Version 1.11.357.113403||12 March 2018||Lancelot Update||Lancelot will bring Level 3 Artifact Armor sets to accompany the Level 3 weapons already in the game. These will mix offensive, defensive, and utility spells to add new depth to combat, for a total of nine new spells.|
|Version 22.214.171.124.105727||6 December 2017||Kay Update||Armors: