Help:Custom AO Editor Tags

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Custom AO Editor Tags

These functions are provided directly by Sandbox Interactive (developers of Albion Online) and make use of the Albion Online API for direct references to the game files. If you notice any issues with using them please notify Dero on our Trello board (preferred), or via the official forums or Discord server.

Tag:<aoitem>

The <aoitem> tag is used to display the icon for a specific item. It supports displaying the icon at different sizes, and different quality and enchantment levels.

Important:

  • This tag can only be used in the SOURCE editor. It will not be interpreted properly in the visual editor.
  • Item names are case-sensitive. Make sure to always capitalize names when using this function.

It uses the following format:

Default
<aoitem>Item_Name</aoitem>
Icon Modifiers Notes
Display Size:
size="#"
<aoitem size="Size_In_Pixels">Item_Name</aoitem>
The standard is to use size="100" for a standalone icon,

or size="80" when mixed with other content.

Quality Level:
quality="#"
<aoitem quality="1/2/3/4/5">Item_Name</aoitem>
Key:

"1" = Normal quality
"2" = Good quality
"3" = Outstanding quality
"4" = Excellent quality
"5" = Masterpiece quality

Enchantment Level:
enchantment="#"
<aoitem enchantment="1/2/3">Item_Name</aoitem>
Key:

"1" = .1 (Uncommon)
"2" = .2 (Rare)
"3" = .3 (Exceptional)

Examples

Examples
<aoitem size="80">Adept's Hunter Jacket</aoitem>
<aoitem size="100">Adept's Hunter Jacket</aoitem>
<aoitem size="100" quality="1">Adept's Hunter Jacket</aoitem>
<aoitem size="100" quality="2">Adept's Hunter Jacket</aoitem>
<aoitem size="100" quality="3">Adept's Hunter Jacket</aoitem>
<aoitem size="100" quality="4">Adept's Hunter Jacket</aoitem>
<aoitem size="100" quality="5">Adept's Hunter Jacket</aoitem>
<aoitem size="100" enchantment="1">Adept's Hunter Jacket</aoitem>
<aoitem size="100" enchantment="2">Adept's Hunter Jacket</aoitem>
<aoitem size="100" enchantment="3">Adept's Hunter Jacket</aoitem>
<aoitem size="100" quality="2" enchantment="2">Adept's Hunter Jacket</aoitem>
<aoitem size="100" quality="4" enchantment="1">Adept's Hunter Jacket</aoitem>
<aoitem size="100" quality="5" enchantment="3">Adept's Hunter Jacket</aoitem>

Tag:<aospell>

Similar to <aoitem>, but for all active and passive abilities. This tag supports displaying the icon at different sizes.

Important:

  • This tag can only be used in the SOURCE editor. It will not be interpreted properly in the visual editor.
  • Ability names are case-sensitive. Make sure to always capitalize names when using this function.

It uses the following format:

Default
<aospell>Ability_Name</aospell>
Icon Modifiers Notes
Display Size:
size="#"
<aospell size="Size_In_Pixels">Ability_Name</aospell>
The standard is to use size="100" for a standalone icon,

or size="80" when mixed with other content.

Examples:

Examples
<aospell size="100">Flash Heal</aospell>
<aospell size="100">Aggressive Caster</aospell>
<aospell size="60">Flash Heal</aospell>
<aospell size="80">Flash Heal</aospell>
<aospell size="100">Flash Heal</aospell>

Other Languages

Both <aoitem> and <aospell> support using names from non-English versions of the game. To do so, use the language="Language_Code" modifier in the tag.

For example:

<aoitem language="de">Jägerjacke des Adepten</aoitem>
<aospell language="de">Aggressiver Zaubernder</aospell>