Deadly Shot

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Deadly Shot

An ability found on the first slot of Bows.

It is unlocked at mastery level 1.



Deadly Shot
Energy Cost 12 Shoots an arrow in a straight line that pierces through all enemies in its path, dealing 244 physical damage and decreasing enemy reistances by 8 for 6s. (stacks up to 3 times)
Cast Time instant
Range 18m
Cooldown 3s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Ranged Weapon
Elder's Bow
Elder's Bow of Badon
Elder's Longbow
Elder's Mistpiercer
Elder's Wailing Bow
Elder's Warbow
Elder's Whispering Bow

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
21 November 2018Nimue UpdateBows
  • Reworked the Deadly Shot ability:
    • It is now an instant skillshot with 3s cooldown: Shoots an arrow in a straight line, which pierces through all enemies in its way, dealing physical damage.
    • Also reduces enemy resistances for 6s (stacks up to 3 times)
  • Frost Shot (all Bows)
    • Hit Delay: 0.4s → 0.2s
    • Standtime: 0.4s → 0.2s
    • Jump Range: 9m → 13m
    • Cooldown: 10s → 15s
26 September 2018Merlyn Preseason Balance PatchBows:
  • Deadly Shot (all Bows)
    • Standtime: 0.2s → 0s
  • Enchanted Quiver (normal Bow)
    • Cooldown: 30s → 20s
    • Time for Arrows to expire: 20s → 30s
    • Buff Duration per hit: 4s → 5s
  • Undead Arrows (Whispering Bow)
    • Duration: 8s → 10s
20 June 2018Lancelot Patch #9Bows
  • Deadly Shot (all bows)
    • Removed the Cast Speed Increase
    • It now reduces enemy resistances (stacks up to 3 times)
    • Damage: 81.43 → 86.52
    • Cast Range: 11m → 13m
  • Multishot (all bows)
    • Range: 11m → 12m
12 March 2018Lancelot UpdateBows:
  • Removed the Passive Aggressive Rush
  • Added a New Passive: Piercing Arrows - Each normal attack increases the target's damage received by 1% for 3s (stacks up to 4 times)
  • Deadly Shot:
    • Cast Time: 1.5s -> 1s
    • Damage: 109.51 -> 82.37
    • Cast Speed Increase: 20% -> 15%
    • Energy Cost: 4 -> 3
  • Explosive Arrows:
    • Now activated each time an arrow hits an enemy (can now also be activated by your abilities, i.e. while active each hit of a Multishot triggers an explosion)
    • Number of Shots: 5 -> 10
    • Damage: 26.30 -> 21.45
    • Buff Duration: 10s -> 15s
    • Cooldown: 15s -> 20s
    • Energy Cost: 11 -> 12
  • Speed Shot:
    • The buff now also increases attack speed
    • Movespeed increase: 33% -> 20%
  • Ray of Light
    • It can now hit multiple enemies
    • Radius: 2m -> 3m
27 September 2017Joseph Update
  • New W-Spell: Ray of Light
    • Shoots an arrow into the sky, which rains down at the ground after a short delay. The arrow can hit a single enemy, dealing x magical damage, and rooting them for y seconds.
  • Deadly Shot:
    • Every shot also increases your cast speed by 20% for 3s (stacks up to 4 times)
    • Reapplying at max stacks resets the cast speed increase.
    • Damage: 136.89 -> 109.51
    • Energycost: 6 -> 4