Deadly Swipe

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Deadly Swipe

An active ability found on the first slot of Daggers.

It is unlocked at mastery level 1.



Deadly Swipe
Energy Cost 22 Leap towards the targeted position, dealing 274 physical damage to all enemies in a 3m radius. Applies one Assassin Spirit on you for every enemy hit. Hitting at least one enemy will restore 7 Energy. Each Assassin Spirit Charge increases all your damage by 6% for 8s.
Cast Time instant
Range 5m
Cooldown 4s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Melee Weapon
Elder's Black Hands
Elder's Bloodletter
Elder's Bridled Fury
Elder's Claws
Elder's Dagger
Elder's Dagger Pair
Elder's Deathgivers

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Daggers

Deadly Swipe now consumes more energy when used purely for mobility, but is more energy efficient in fights, even in PvE. Chain Slash's first hit had too much value, so its damage output was adjusted to increase with each chained hit, reducing its damage in 1v1, but also adding a more interesting dynamic by rewarding multiple hits in group fights. Forbidden Stab can now completely negate any healing and interrupts spell casting. This new strong-but-short debuff places more emphasis on the timing of the ability activation.

  • Deadly Swipe (all Daggers):
    • Energy Cost: 6 → 7
    • Energy Regain on hit: 2 → 4
    • Energy is now also regained when hitting mobs (no longer limited to enemy players)
  • Forbidden Stab (all Daggers):
    • Hit Delay: 0.1s → 0s
    • Standtime: 0.2s → 0.1s
    • Removed the Healing Received and Healing Cast Debuff
    • Instead, the target won't be able to receive any healing for 1.5s (this debuff is cleanseable)
    • The ability now also interrupts enemy spell casting
  • Chain Slash (all Daggers):
    • Damage now increases with each consecutive hit:
      • Damage 1st Hit: 120 → 90
      • Damage 2nd Hit: 120 → 110
      • Damage 3rd Hit: 120 → 130
      • Damage 4th Hit: 120 → 150
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
21 October 2020Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1Daggers
  • Deadly Swipe (all Daggers):
    • You now restore 2 energy if the ability hits at least one enemy player
  • Ghost Strike (Deathgivers):
    • Invisibility Duration: 2s → 1s
9 September 2020Rise of Avalon Patch 4Daggers
  • Deadly Swipe (all Daggers):
    • Energy Cost: 3 → 6
  • Bloodthirsty Blade (One-handed Daggers):
    • Additional Magic Damage vs. Players: 60 → 50
19 May 2020Queen Patch 12 (Season 9 Balance Patch) and Hotfix 12.1Daggers
  • Deadly Swipe (all Daggers):
    • Standtime: 0.2s → 0.1s
  • Chain Slash: (all Daggers):
    • Max Range for jumping to next target: 8m → 6m
    • Caster now invulnerable while dashing between targets
    • Damage: 106 → 150
    • Cooldown: 12s → 15s