Deflecting Spin

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General Information

Deflecting Spin
Energy Cost 18 Spin your weapon as a shield for up to 3.5s. While channeling, your resistances are increased by 155, and you reflect 80% of the incoming damage. Additionally restores 5 energy every 0.5s.
Cast Time channeled
Range self
Cooldown 10s

Note: numerical values are based on gear with 1060 item power.


Melee Weapon
Elder's Daybreaker
Elder's Glaive
Elder's Heron Spear
Elder's Pike
Elder's Spear
Elder's Spirithunter
Elder's Trinity Spear

Ability Preview

Deflecting Spin.gif

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
17 March 2021Call to Arms Update
  • Reflected Damage is no longer affected by any Damage Modifiers, and the following Reflect Values of existing abilities have been adjusted to accommodate for this change:
    • Deflecting Spin: 80% → 100%
    • Parry Strike: 100% (unchanged)
    • Frost Shield: 10% → 15%
    • Inferno Shield: 30% → 38%
    • Protection of the Fiends: 50% (unchanged)
    • Retaliate: 70% (unchanged)
  • Reflecting True Damage will now cause the reflected damage to also act as true damage
  • 12 March 2018Lancelot UpdateSpears:
    • Lunging Strike
      • Cooldown: 4s -> 3s
      • Hit Delay: 0.2s -> 0.1s
      • Standtime: 0.4s -> 0.2s
    • Cripple
      • Hit Delay: 0.2s -> 0.1s
      • Standtime: 0.4s -> 0.2s
    • Deflecting Spin
      • The caster can now move during the channel
    • Reckless Charge
      • The spell has been reworked to a forward leap, which instantly knocks all enemies into the air.