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An active ability found on the second slot of Cursed Staffs.

It is unlocked at mastery level 15.

Energy Cost 33 Creates a desecrating wave that roots all enemies in a 4m radius for 3.61s, and applies a Vile Curse to them.
Cast Time instant
Range 13m
Cooldown 15s

Note: numerical values are based on gear with 1060 item power.


Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
26 September 2018Merlyn Preseason Balance PatchCursed Staffs:
  • Desecrate (all Cursed Staffs)
    • Can now be cast on the ground anywhere within 13m of the caster
    • Effect Radius: 9m → 4m
    • Root Duration: 1.84 → 2.60
    • Removed the instant base damage (now only deals damage through Vile Curse)
    • Hit delay: 0.6s → 0.4s
    • Standtime: 0.8s → 0.6s
  • Dark Matter (all Cursed Staffs)
    • Damage vs Mobs: 26.35 → 32.94
  • Area of Decay (Great Cursed Staff)
    • Radius: 4m → 5m
    • Cooldown: 30s → 25s
    • Tick interval: every 1s → every 0.8s
  • Field of Death (Demonic Staff)
    • Damage vs Mobs: 11.40 → 25.53
2 May 2018Lancelot Midseason PatchCursed Staffs
  • Desecrate:
    • Radius: 5m -> 9m
    • Hit Delay: 0.2s -> 0.6s
    • Standtime: 0.4s -> 0,8s
    • Cooldown: 10s -> 15s
  • Death Curse:
    • Cast Time: 1.5s -> 0.6s
  • Area of Decay:
    • Delay until first hit: 1s -> 0s
    • Energy cost: 24 -> 17
  • Haunting Screams (reworked):
    • This spell is now a 0.8s cast, instead of a channel
    • The area can be cast on the ground and has a slow forward movement effect
    • Area Radius: 7m -> 6m