Desperate Prayer

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Desperate Prayer

An active ability found on the third slot of Holy Staffs.

It is unlocked at mastery level 1.



Desperate Prayer
Energy Cost 42 Instantly heals a friendly target for 163. If the target's health has been reduced to less than 40%, then they are instead healed for 394.
Cast Time instant
Range 13m
Cooldown 10s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic WeaponTier
Journeyman's Holy Staff3
Adept's Holy Staff4
Expert's Holy Staff5
Master's Holy Staff6
Grandmaster's Holy Staff7
Elder's Holy Staff8

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
18 September 2019Percival Patch 5 (Midseason Patch)Holy Staffs
  • Flash Heal (all Holy Staffs):
    • Heal: 46 → 48
    • Range: 12m → 13m
  • Generous Heal (all Holy Staffs):
    • Range: 12m → 13m
  • Holy Blessing (all Holy Staffs):
    • Range: 12m → 13m
  • Sacred Pulse (all Holy Staffs) reworked:
    • The spell now knocks all enemies in a 5m radius around the target 8m away. Happens once after activation.
    • The healing now affects only a single target
    • Range: 11m → 13m
    • Cast Time: 1s → 0s
    • Cooldown: 15s → 10s
    • Heal per Tick: 15.8 → 40.00
    • Standtime: 0.4s → 0.2s
  • Holy Orb (all Holy Staffs):
    • Adjusted Holy Orb projectile to make it hit close targets more reliably
  • Holy Explosion (Great Holy Staff):
    • Cooldown: 25s → 20s
  • Desperate Prayer (One-Handed Holy Staff):
    • Range: 12m → 13m
  • Divine Protection (Divine Staff):
    • Range: 12m → 13m
10 July 2019Percival UpdateHoly Staffs
  • Holy Blessing (all Holy Staffs):
    • Removed the Heal Over Time effect
    • Added a Physical Armor increase of 0.85
    • The buff now gives immunity to any displacement effects
    • Duration: 8s → 5s
    • Cooldown: 10s → 15s
  • Desperate Prayer (One-handed Holy Staff):
    • Cooldown: 15s → 10s
20 February 2019Nimue Balance Patch (Patch #7)Holy Staffs
  • Desperate Prayer (Holy Staff)
    • Max Heal Value: 177.69 → 200.00
    • Cooldown: 20s → 15s
  • Salvation (Fallen Staff)
    • Radius: 6m → 5.5m
  • Celestial Sphere (Redemption Staff)
    • Max Number of Jumps: 14 → 10
    • Heal per Jump: 51.5 → 80.00
26 September 2018Merlyn Preseason Balance PatchHoly Staffs:
  • Added a new E-slot Spell to Redemption Staff: Celestial Sphere
    • Can be cast on an ally. The Sphere will keep jumping to the closest ally in a 10m radius for up to 12 times, healing each ally hit. The spell can't hit the same target twice in a row, but keeps jumping back and forth if at least two allies are in range. (Cooldown: 25s)
  • Removed the spell Enlightenment (all Holy Staffs)
  • Moved Holy Orb to the W-slot (all Holy Staffs)
  • Flash Heal (all Holy Staffs)
    • Heal Value: 42.18 → 46.00
  • Holy Beam (all Holy Staffs)
    • First Tick: 13.01 → 30.00
    • The last hit no longer ticks twice
  • Holy Orb (all Holy Staffs)
    • Hit delay: 0.3s → 0s
    • Standtime: 0.8s → 0.4s
    • Projectile Speed: 12.5 m/s → 16.7 m/s
  • Desperate Prayer (Holy Staff)
    • Health Threshold for max heal: 30% → 40%
  • Salvation (Fallen Staff)
    • Cooldown: 30s → 20s
    • Heal Value: 236.20 → 270.00
12 March 2018Lancelot UpdateHoly Staffs:
  • Flash Heal:
    • Energy Cost: 4.5 -> 4
    • Energy gain on max stacks: 2 -> 4
  • Generous Heal:
    • Energy Cost: 6 -> 7
  • Desperate Prayer:
    • Max Heal Condition: 40% Health or lower -> 30% Health or lower
  • Salvation:
    • Max Targets: 5 -> 10 (currently only affects 5, will be fixed in Patch 1)