Enchanted Quiver

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Enchanted Quiver

An active ability found on the third slot of Bows.

It is unlocked at mastery level 1.



Enchanted Quiver
Energy Cost 58 You get 18 enchanted arrows. Every normal attack with an enchanted arrow will increase your normal attack damage by 25% and attack speed by 10%.(Stacks up to 6 times.) On max stacks, your arrows will also reduce the enemy's resistances by 43 for 5s.
Cast Time instant
Range self
Cooldown 20s


Note: numerical values are based on gear with 1060 item power.

Equipment

Ranged WeaponTier
Novice's Bow2
Journeyman's Bow3
Adept's Bow4
Expert's Bow5
Master's Bow6
Grandmaster's Bow7
Elder's Bow8

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
25 April 2022Lands Awakened Patch 8With the recent changes to Enchanted Quiver, the stacks fell off more easily and had a slower ramp up time, allowing more counter play. However, regular Bows were somewhat underrepresented. For this reason, the changes to their stack duration have been reverted, while their damage burst potential has been reduced to balance this.
  • Enchanted Quiver (regular Bows):
    • Attack Damage Increase per Stack: 30% -> 25%
    • Attack Speed Increase per Stack: 13% -> 10%
    • Attack Buff Duration: 3.5s -> 5s
21 September 2021Call to Arms Patch 10Regular Bows are still a very strong pick in the 5v5 Crystal League. To make their damage output a bit less explosive, the ramp-up to the max stack buff now takes slightly longer. Additionally, the attack buff stacks now fall off more quickly if the Bow stops attacking. These changes should offer more counterplay options and a bigger reaction window for the enemy team, while still keeping the general Bow playstyle intact, where it can focus single enemies down very quickly once max attack buff stacks are reached.
  • Enchanted Quiver (Regular Bow):
    • Attack Damage Increase per Stack: 35% → 30%
    • Attack Speed Increase per Stack: 15% → 13%
    • Max Attack Buff Stack: 6 → 7
    • Attack Buff Duration: 5s → 2.5s
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
31 May 2021Call to Arms Patch 5/6 & Hotfix 6.1Bows

Particularly in the 5v5 scene, the regular Bow has been a very strong item, even to the point of having multiple users on a team. The resistance debuff has thus been updated to be non-stacking, to reduce the effectiveness of focusing the same target with two bows. Additionally, since the resistance reduction of various weapons has recently been toned down, the resistance reduction of this still very strong backline weapon has been decreased as well.

  • Enchanted Quiver (regular Bows):
    • Resistance Reduction on max stacks: 0.15 → 0.13
    • The Resistance Reduction debuff can no longer be stacked from multiple sources, so two bows focusing the same target will override each other's debuffs
10 April 2019Oberon Patch 2 / Free-to-Play LaunchBows
  • Auto-attack (all Bows):
    • Attack Range: 11m → 13m
    • Auto-attacks per second: 1 → 1.3
    • Damage per Auto-attack: 29 → 23
  • Piercing Arrows (Passive):
    • Damage Reduction per Stack: 1% → 2%
    • Attack Speed (Passive)
    • Buff Duration: 3s → 5s
  • Frost Shot (all Bows):
    • Hit Delay: 0.2s → 0s
    • Standtime: 0.2s → 0s
  • Enchanted Quiver (regular Bow):
    • Number of Arrows: 15 → 18
  • Undead Arrows (Whispering Bow):
    • Damage per Hit: 39.31 → 50.00
    • Range Increase: 50% → 35%
    • Duration: 10s → 8s
20 February 2019Nimue Balance Patch (Patch #7)Bows
  • Enchanted Quiver (Bow)
    • Auto Attack Damage Increase per stack: 25% → 35%
  • Explosive Arrows (Bow)
    • Capped the number of potential triggered effects at 25: each Rain of Arrows hit can now activate up to 5 Explosive Arrows, each of which can hit up to 5 targets
  • Magic Arrow (Warbow)
    • Projectile Speed: 15.33 m/s → 16.08 m/s
26 September 2018Merlyn Preseason Balance PatchBows:
  • Deadly Shot (all Bows)
    • Standtime: 0.2s → 0s
  • Enchanted Quiver (normal Bow)
    • Cooldown: 30s → 20s
    • Time for Arrows to expire: 20s → 30s
    • Buff Duration per hit: 4s → 5s
  • Undead Arrows (Whispering Bow)
    • Duration: 8s → 10s