Energetic
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General Information
- A passive ability of the Magic staffs.
- It is unlocked at mastery level 6.
![]() Energetic |
Energy Cost | - | Every normal attack, you restore 4 energy. |
Cast Time | - | ||
Range | - | ||
Cooldown | - | ||
Note: numerical values are based on gear with 1060 item power.
Equipment
Related Patch Notes
Patch Link | Date | Patch Name | Patch Notes |
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Version 22.110.1 | 5 July 2023 | Beyond the Veil Patch 11 and Hotfix 1, 2 | To increase the value of Arcane Orb’s effects, it now purges before the silence. This change makes sure the purging effect removes silence immunity buffs on the target before silencing.
Because the Void's Cleanse Logic rework in Patch 10 caused unintended side effects with other spells, it is reverted for now.
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Version 22.100.1 | 19 June 2023 | Beyond the Veil Patch 10 | Time Freeze's disruptive potential in large-scale fights has been addressed by increasing the immunity period between each freeze. This lets it remain a powerful tool at stopping single engagements, but makes it much weaker when trying to constantly cast Time Freeze into an enemy group as a distraction. Further, The Void's cleansing mechanism has been reworked to instantly remove any CC and debuff effects, negating the potential mini-stuns that briefly occurred between cleansing intervals. Ground-area CC effects like Sacred Ground still hit inside the area.
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