Fame
General Information
Fame is rewarded to players for interacting with the world of Albion, referred to as experience in other games.
Actions that award fame include: gathering, crafting, pvp, pve, farming, building structures, ect.
For information on obtaining fame efficiently, see Fame Farming
Combat Fame
Players receive combat fame in a variety of ways:
 Defeating nonplayer enemies or Mobs
 Combat fame awarded is based on factors such as enemy tier, zone bonuses, etc.
 Using a Tomes of Insight
 Spending fame credits while Respecing
Farming Fame
To gain farming fame, players have to collect items from farms that finished growing. These come in two categories: plants (crops and herbs) and animals (livestock, horses, oxen and rare mounts).
All Crops and Herbs give 150 Fame (with premium) when harvested.
Gathering Fame
Gathering Fame can be gained by gathering Tier 2 and above raw resources found in zones.
Crafting Fame
Players can gain Fame from crafting items.
The amount of Fame ([math]\displaystyle{ F_C }[/math]) gained when crafting an item can be calculated using the following formula^{[1]}, where
 [math]\displaystyle{ F_B }[/math] is the base fame for crafting the item
 [math]\displaystyle{ A }[/math] is the amount of nonartifact materials used for crafting the item
 [math]\displaystyle{ T }[/math] is the Tier of the item
 [math]\displaystyle{ T_y }[/math] is the type of the item (can be either Artifact, Royal or Standard) and
 [math]\displaystyle{ E_L }[/math] is the Enchantment Level of the item (an integer between 0 and 3),
[math]\displaystyle{ F_C = F_B + \begin{cases} 500, &\text{if } T_y = \text{Artifact}, \\ 2.5 \times A \times (T  3), &\text{if } T_y = \text{Royal and } T \lt 6, \\ 2.5 \times A \times 4, &\text{if } T_y = \text{Royal and } T \geq 6, \\ 0, &\text{otherwise} \\ \end{cases} + \begin{cases} 0, &\text{if } T_y = \text{Royal}, \\ E_L \times (F_B  7.5 \times A), &\text{otherwise} \end{cases} }[/math]
The base crafting Fame of an item is the amount of nonartifact materials used for crafting the item ([math]\displaystyle{ A }[/math]), multiplied by a number that is fixed for each Tier ([math]\displaystyle{ T }[/math]):
[math]\displaystyle{ F_B = A \times \begin{cases} 0, &\text{if } T = 1, \\ 1.5, &\text{if } T = 2, \\ 7.5, &\text{if } T = 3, \\ 22.5, &\text{if } T = 4, \\ 90, &\text{if } T = 5, \\ 270, &\text{if } T = 6, \\ 645, &\text{if } T = 7, \\ 1395, &\text{if } T = 8 \\ \end{cases} }[/math]
Related Patch Notes
Patch Link  Date  Patch Name  Patch Notes 

Version 19.010.1  13 December 2021  Lands Awakened Patch 1  Due to the increased amounts of Fame in the open world and Static Dungeons since the Lands Awakened update, some Fame conversion ratios were overperforming. These conversion factors have been adjusted to better match the new average Fame values players are receiving:

Version 18.040.1  6 May 2021  Call to Arms Patch 4 (Balance Patch) 

Version 1.17.406.180488  2 December 2020  Rise of Avalon Patch 10 and Hotfix 10.1 
Stats for Elite mobs in Raid Zones have increased: Lower Elite mobs
Standard Elite mobs
Bosses
Rare Bosses

Version 1.16.392.158262  20 January 2020  Queen Update  Tier 7 and 8 Mob Fame Changes With increased quantity of and access to hightier zones, the Silver and PvE kill Fame given by T7T8 mobs has been reduced. The Avalonian Grail Buff (see above) gives highlevel players additional opportunities to earn increased PvE Fame. 
Version 1.11.362.118022  25 May 2018  Lancelot Patch #7 

 ↑ Only tested for Tier 4 and higher