Island Farms

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Farm with freshly planted Wheat

About

Albion Online features a system that allows players to grow crops, herbs, and animals.

Farming requires you to own a farm, Herb Garden, Pasture or Kennel. These can be built on sandy ground on private islands, with a level 2, 3, 4, 5 and 6 island having 1, 2, 3, 4 and 5 sandy grounds respectively.

The crops, herbs, and animals can be used, sold, or crafted into food, potions, or mounts.

Crop Farming and Herbalism

Crop Farming and Herbalism allows for growing crops used for feeding animals and creating food and potions. Each plot can plant 9 seeds; it can be distinct or the same. People prefer to plant one type of seed.

All seeds need 22 hours to fully grow. Each harvested seed yields 3-6 of its crop (double yields for premium) and gives 100 fame (+50 for premium). There's also a chance of getting an Earthworm with each harvested seed. You can water crops to increase seed yield at the cost of Focus. Each 100% of seed yield bonus always gives a seed and more than 100% gives a chance of a second seed. For example, watering carrots gives 200% of seed yield bonus or 2 seeds per planted seed.

To water crops you can use focus. The focus amount you use is dependent on your specific specialty level on the specific type of plant or herb and can vary from 1000 focus points for no spec to 125 for full spec (100 spec).

Crop Price Per Seed [1] Seed Yield
Base Watering Bonus Total
Carrots 1,700 0% 200% 200%
Beans 2,600 33.33% 133% 166.33%
Sheaf of Wheat 4,400 60% 80% 140%
Turnips 6,600 73.33% 53% 126.33%
Cabbage 8,800 80% 40% 120%
Potatoes 13,200 86.67% 27% 113.67%
Bundle of Corn 19,900 91.11% 18% 109.11%
Pumpkin 26,500 93.33% 13% 106.33%
Herb Price Per Seed [1] Seed Yield
Base Watering Bonus Total
Arcane Agaric 2,600 33.33% 133% 166.33%
Brightleaf Comfrey 4,400 60% 80% 140%
Crenellated Burdock 6,600 73.33% 53% 126.33%
Dragon Teasel 8,800 80% 40% 120%
Elusive Foxglove 13,200 86.67% 27% 113.67%
Firetouched Mullein 19,900 91.11% 18% 109.11%
Ghoul Yarrow 26,500 93.33% 13% 106.33%

Animal Breeding

Animal Breeding allows for raising livestock that can be used for crafting mounts, and for creating food and potions. Each animal has its own offspring yield chance and time to grow (half the time for premium). Raw food must be fed to grow the livestock. The food can be either plants (farm crops or herbs) or meat. Each 100% of offspring yield gives an offspring and more than 100% gives a chance of a second offspring. You can nurture livestock to increase offspring yield using Focus. The focus amount is dependent on your specific specialty level on the specific type of animal and can vary from 1000 focus points (no spec) to 125 (full spec / 100 spec). After fully grown each animal gives fame. The amount of fame varies according to the animal type.

Animal Tier Price Per Offspring [1] Time to Grow Offspring Yield Diet
Base Daily Bonus Total Amount Type
Baby Chickens 3 4,400 44h (1d 20h) 60% 80% 140% 10 plants
Kid 4 6,600 44h (1d 20h) 73.33% 53% 126.33% 10 plants
Gosling 5 8,800 44h (1d 20h) 80% 40% 120% 10 plants
Lamb 6 13,200 44h (1d 20h) 86.67% 27% 113.67% 10 plants
Piglet 7 19,900 44h (1d 20h) 91.11% 18% 109.11% 10 plants
Calf 8 26,500 44h (1d 20h) 93.33% 13% 106.33% 10 plants
Horse Tier Price Per Offspring [1] Time to Grow Offspring Yield Diet
Base Daily Bonus Total Amount Type
Journeyman's Foal 3 22,100 44h (1s 20h) 84% 20% 104% 10 / 22h plants
Adept's Foal 4 66,400 92h (3d 20h) 78.67% 13% 115.67% 14 / 22h plants
Expert's Foal 5 199,350 140h (5d 20h) 78.67% 8.9% 123.17% 31 / 24 h plants
Master's Foal 6 598,050 188h (7d 20h) 81.4% 5.9% 122.7% ? plants
Grandmaster's Foal 7 1,700,000 236h (9d 20h) 84.2% 4% 120.2% 165 / 24h plants
Elder's Foal 8 5,300,000 284h (11d 20h) 87.36% 2.6% 115.96% ? plants
Ox Tier Price Per Offspring [1] Hours to Grow Offspring Yield Diet
Base Daily Bonus Total Amount Type
Journeyman's Ox Calf 3 22,150 44h (1d 20h) 84% 20% 104% ? plants
Adept's Ox Calf 4 66,450 92h (3d 20h) 79% 13% 118% ? plants
Expert's Ox Calf 5 199,350 140h (5d 20h) 79% 8.9% 123.5% ? plants
Master's Ox Calf 6 598,050 188h (7d 20h) 81.4% 5.9% 122.7% ? plants
Grandmaster's Ox Calf 7 1,700,000 236h (9d 20h) 84.2% 4% 120.2% 165 / 24h plants
Elder's Ox Calf 8 5,300,000 284h (11d 20h) 87.36% 2.6% 115.96% 410 / 24h plants
Beast Tier Hours to Grow Offspring Yield Diet
Base Daily Bonus Total Amount Type
Adept's Fawn 4 92h (3d 20h) 0% 18% 54% ? plants
Wild Boarlet 5 140h (5d 20h) 0% 10% 50% ? meat
Winter Bear Cub 5 140h (5d 20h) 0% 10% 50% ? meat
Swiftclaw Cub 5 140h (5d 20h) 0% 10% 50% ? meat
Baby Swamp Salamander 5 140h (5d 20h) 0% 10% 50% ? meat
Baby Moabird 5 140h (5d 20h) 0% 10% 50% ? plants
Bighorn Ram Lamb 5 140h (5d 20h) 0% 10% 50% ? plants
Direwolf Pup 6 188h (7d 20h) 0% 6% 42% ? meat
Master's Fawn 6 188h (7d 20h) 0% 6% 42% ? plants
Direboar Piglet 7 236h (9d 20h) 0% 4% 36% ? meat
Swamp Dragon Pup 7 236h (9d 20h) 0% 4% 36% ? meat
Ghostwolf Pup 8 284h (11d 20h) 0% 2.5% 27.5% ? meat
Direbear Cub 8 284h (11d 20h) 0% 2.5% 27.5% ? meat
Mammoth Calf 8 284h (11d 20h) 0% 2.5% 27.5% ? plants
  1. 1.0 1.1 1.2 1.3 1.4 The price (from farming merchant) changes according to the price of gold. Usually players sell cheaper.