Field of Death

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Field of Death

An active ability found on the third slot of Demonic Staffs.

It is unlocked at mastery level 1.



Field of Death
Energy Cost 61 Create an area of death on the ground that prevents 60% of healing, and deals 35 damage to players and 78 damage to mobs every second. It also reveals all invisible enemies inside the area.
Cast Time 0s
Range 15m
Cooldown 30s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic WeaponTier
Adept's Demonic Staff4
Expert's Demonic Staff5
Master's Demonic Staff6
Grandmaster's Demonic Staff7
Elder's Demonic Staff8

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
26 September 2018Merlyn Preseason Balance PatchCursed Staffs:
  • Desecrate (all Cursed Staffs)
    • Can now be cast on the ground anywhere within 13m of the caster
    • Effect Radius: 9m → 4m
    • Root Duration: 1.84 → 2.60
    • Removed the instant base damage (now only deals damage through Vile Curse)
    • Hit delay: 0.6s → 0.4s
    • Standtime: 0.8s → 0.6s
  • Dark Matter (all Cursed Staffs)
    • Damage vs Mobs: 26.35 → 32.94
  • Area of Decay (Great Cursed Staff)
    • Radius: 4m → 5m
    • Cooldown: 30s → 25s
    • Tick interval: every 1s → every 0.8s
  • Field of Death (Demonic Staff)
    • Damage vs Mobs: 11.40 → 25.53
27 September 2017Joseph Update
  • New W-Spell: Grudge
    • The Grudge can be cast on any ally, and lasts for x. While it is active, every normal attack they make inflicts a Vile Curse on the enemy.
  • Armor Piercer
    • AR/MR Reduction: 0.18 -> 0.15
  • Field of Death
    • Healing Reduction: 70% -> 60%
    • Energycost: 26 -> 20