Fire Bolt

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Fire Bolt

An active ability found on the first slot of Fire Staffs.

It is unlocked at mastery level 1.



Fire Bolt
Energy Cost 9 A fire bolt dealing 201 Magical damage to an enemy, and igniting them to take 16 damage per second for 4 seconds(the burning stacks up to 5 times).
Cast Time 0.7s
Range 11m
Cooldown 0s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic Weapon
Elder's Blazing Staff
Elder's Brimstone Staff
Elder's Dawnsong
Elder's Fire Staff
Elder's Infernal Staff
Elder's Wildfire Staff

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
19 May 2020Queen Patch 12 (Season 9 Balance Patch) and Hotfix 12.1Fire Staffs
  • Fire Bolt (all Fire Staffs):
    • Cast Time: 1s → 0.7s
    • Impact Damage: 87.52 → 70.00
    • DoT Damage: 5.72 → 5.50
    • Energy Cost: 4 → 3
  • Ignite (all Fire Staffs):
    • Hit Delay: 0.3s → 0s
    • Standtime: 0.4s → 0.2s
    • Instant Damage: 96.23 → 140.00
    • Removed Damage Over Time effect - instead, hitting a target below 20% Health now gives the caster a 40% Move- and Cast Speed buff for 3 seconds
26 September 2018Merlyn Preseason Balance PatchFire Staffs:
  • Fire Bolt (all Fire Staffs)
    • Standtime 0.2s → 0s
  • Fire Bomb (all Fire Staffs)
    • Standtime: 0.2s → 0s
12 March 2018Lancelot UpdateFire Staffs:
  • Fire Bolt:
    • Burn Tick: 5 -> 4
    • First Burn tick after: 0s -> 1s
  • Wall of Flames
    • Duration: 6s -> 5s
  • Flame Tornado:
    • Damage per Tick: 71.41 -> 51.00
    • Damage per Tick vs mobs: 71.41 -> 47.23
27 September 2017Joseph Update
  • Fire Bolt:
    • Instant Damage: 107.41 -> 120.83
    • Damage per Tick: 15.44 -> 10.29
  • Fire Wall:
    • Damage per tick: 41.68 -> 36.34
  • Fire Wave:
    • Cooldown: 10s -> 15s
    • Damage per Tick: 31.49 -> 34.60
    • Number of Ticks: 2 -> 5
    • Knockback Distance: 6.63 -> 2.05
    • Energycost: 10 -> 12
  • Contagious Fire:
    • Damage: 23.12 -> 27.75
  • Meteor:
    • Damage: 385.25 -> 434.09