Flame Tornado

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Flame Tornado

An active ability found on the third slot of Fire Staffs.

It is unlocked at mastery level 1.



Flame Tornado
Energy Cost 79 Creates a Flame Tornado, rampaging over the ground for 5s. Every enemy within 5m of its center will take high magic damage. After leaving the area the burn damage will continue for 3 more ticks.

Against Players: Deals 183 magical damage every 0.5s.

Against Creatures: Deals 132 magical damage every 0.5s.

Cast Time 1s
Range 15m
Cooldown 45s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic WeaponTier
Adept's Blazing Staff4
Master's Blazing Staff6
Grandmaster's Blazing Staff7
Elder's Blazing Staff8

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
9 May 2019Oberon Patch 5 (Midseason Patch)Fire Staffs
  • Flame Tornado (Blazing Staff):
    • Tick Damage vs Players: 51.00 → 60.00
26 September 2018Merlyn Preseason Balance Patch
  • Fixed an issue where many spells did not escalate in damage when multiple players were hit at the same time, even though this was intended. Affected spells include:
    • Vendetta (Camlann Mace)
    • Raging Storm (Bow of Badon)
    • Spectral Trident (Trinity Spear)
    • Vicious Barrage (Siegebow)
    • Razor Cut (Bear Paws)
    • Soulless Stream (Galatine Pair)
    • Ice Crystal (Permafrost Prism)
    • Flame Tornado (Blazing Staff)
  • 20 June 2018Lancelot Patch #9Fire Staffs
    • Flame Tornado (Blazing Staff)
      • Damage vs Mobs: 47.23 → 43.45
    12 March 2018Lancelot UpdateFire Staffs:
    • Fire Bolt:
      • Burn Tick: 5 -> 4
      • First Burn tick after: 0s -> 1s
    • Wall of Flames
      • Duration: 6s -> 5s
    • Flame Tornado:
      • Damage per Tick: 71.41 -> 51.00
      • Damage per Tick vs mobs: 71.41 -> 47.23