Fleet Footwork
General Information
- An active ability found on the first slot of War Gloves. It is unlocked on mastery level 15.
![]() Fleet Footwork |
Energy Cost | 10 | Kick all enemies in front of you, dealing 166 physical damage.
If you hit atleast one enemy you can recast this ability to dash through the targeted enemy. Increases your Defense by 44.444% while dashing Recasting the spell increases the cooldown to 3s (stacks up to 3 times) for 8s. |
Cast Time | 0s | ||
Range | 5m | ||
Cooldown | 2s | ||
Note: numerical values are based on gear with 1060 item power.
Equipment
Related Patch Notes
Patch Link | Date | Patch Name | Patch Notes |
---|---|---|---|
Version 20.020.1 | 5 July 2022 | Into the Fray Patch 2 (+ Living Legends Event) | War Gloves
|
Version 20.000.1 | 8 June 2022 | Into the Fray Update | Fleet Footwork's second ability had been too situational to be reliably useful, and the reduced damage output for using it once was a big drawback. To make it more effective and fun to use, it is now a ground target dash that provides an auto-attack damage buff. This buff ensures that damage output doesn’t drop too much when using the second ability. Spiked Gauntlets had been too oppressive in large scale fights when stacked. To discourage this stacking, enemies can only be hit once per second by the effect. Ravenstrike Cestus had also been dominant in large scale fights, so its damage output has been reduced to offset the often high AoE Escalation due to its large radius.
|
Version 19.080.1 | 25 April 2022 | Lands Awakened Patch 8 | As Fists of Avalon had struggled to find their role in the game, Purifying Combo has been adjusted. The Roundhouse Kick at the beginning has been removed, and the ability instead begins with the Dive Kick. This has less cooldown and keeps the enemy airborne longer, making it easier to follow up with Purifying Fist. To make the full combo even more impactful, the last hit now also purges enemy buffs on impact, removing defensive buffs before the damage is dealt.
Cross Step is another ability in the War Glove kit that hadn’t really found its place. It has therefore been reworked into a new ability called Fleet Footwork. The new ability starts with the Roundhouse Kick that was previously the first stage of Purifying Combination, but now only deals damage without the knockback. After striking an enemy with the Kick, the ability can immediately be recast to perform the Cross Step dodge as a followup. Cross Step now no longer grants a buff to auto-attacks, but instead the caster takes less damage during the animation, so it is used purely to dodge or reposition. In addition, Shock Wave’s range has been increased to strengthen it in its intended role of catching up to ranged opponents.
|
Version 19.010.1 | 13 December 2021 | Lands Awakened Patch 1 | Since War Gloves are an entirely new line that offers a lot of utility, outplay potential and combo setup, we wanted to make sure they don’t dominate the meta at launch and made sure that the kit has enough drawbacks. However it seems we were a bit overcautious, and while they seemed in a good place in test cases, they somewhat underperformed in various areas in the Albion live world. The following improvements have thus been implemented in Patch 1 to get War Gloves in a better place.
|
Version 18.090.1 | 28 July 2021 | Call to Arms Patch 9 | Added four new icons to better represent the corresponding abilities:
|