Force of Nature

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General Information

Force of Nature
Energy Cost 28 Split the earth in a 18m long line in front of you, releasing air jets that last for 4s.

Knocks back any enemy touching the air jets by 18m.

Makes you the highest priority target to any mob hit. Increases your Threat by 200 towards any mob within a 5m radius around you.

Cast Time instant
Range 18.5m
Cooldown 22.2s

Note: numerical values are based on gear with 1100 item power. Spells with x/y values refer to 1h weapon/2h weapon values.

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
28 September 2018Merlyn Preseason Balance Patch, Hotfix 1
  • Fixed the following spell bugs:
    • Bow: Enchanted Quiver now has its reported 30 second buff duration (was 25 seconds)
    • Holy Staff: Celestial Sphere displays the visual effect and projectile for its last impact
    • Mace: Force of Nature now taunts all mob targets hit, as intended
  • 26 September 2018Merlyn Preseason Balance PatchMaces:
    • Removed the spell Brute Force (Bedrock Mace)
    • Added a new E-slot Spell to Bedrock Mace: Force of Nature
      • Cracks the earth open in a line in front of you, releasing an impregnable wind wall, which lasts for 4s. Enemies hit will be knocked 18m away (ignoring crowd control resistance) and creatures hit will be taunted.